Well overall, I prefer to pay once and have full access to everything, maybe some meaty DLC months down the line. Games that have an entry fee plus additional unlimited fees can GTFO entirely.
Free to Play I generally don't like since the vast majority of those games lock content behind pay walls. Some games make you pay for gear, others characters, some let invest countless hours without seeing a single pay wall until *bam*, the end game content requires endless amounts of money to enjoy and you'll probably pay it because of the sunk cost fallacy.
Pay to Play on the other hand I prefer. Something like World of Warcraft and Final Fantasy XIV I was happy to pay a monthly subscription to play as nothing significant was gated away from me, save for small handfuls of useless cosmetics and user services (though I would prefer they were included with subscriptions...). Those are games that are regularly updated with significant content additions adding more and more to the game, so I don't feel as the subscription is entirely arbitrary for the sake of money (though obviously, to a degree, it is).
Free to Play I generally don't like since the vast majority of those games lock content behind pay walls. Some games make you pay for gear, others characters, some let invest countless hours without seeing a single pay wall until *bam*, the end game content requires endless amounts of money to enjoy and you'll probably pay it because of the sunk cost fallacy.
Pay to Play on the other hand I prefer. Something like World of Warcraft and Final Fantasy XIV I was happy to pay a monthly subscription to play as nothing significant was gated away from me, save for small handfuls of useless cosmetics and user services (though I would prefer they were included with subscriptions...). Those are games that are regularly updated with significant content additions adding more and more to the game, so I don't feel as the subscription is entirely arbitrary for the sake of money (though obviously, to a degree, it is).