Any sort of RPG or big open world game.
I've recently been playing through the RPG Assassin's Creed games. Never liked Assassin's Creed but Origins tempted me on Game Pass with the ancient Egypt setting and I've ended up playing and enjoying that, Odyssey and Valhalla.
The length though. My word...I enjoyed the games but towards the end of all three I was feeling that they had overstayed their welcome and should have ended 5-10 hours earlier at least. Valhalla has been the worst where for at least the last 15-20 of my total ~70 hours of play time I've been kinda wanting it to end, it is really bloated (not helped that there's loads of free update quests I didn't know were optional). I was enjoying them but the repetitiveness and huge drop in difficulty past the mid point really burned me out...But I had to keep playing them until I at least finished the main campaign. I was still enjoying them, I just needed a Pallett cleanser but I knew full well that if I stopped playing I just wouldn't pick it up again. I knew I wouldn't want to spend an hour trying to remember where I was and what had happened, reacquainted myself with the controls, get back into the swing of things, probably finish it whilst not really remembering the story properly. I wanted to come back to them later but knew full well I just wouldn't end up coming back to them at all if I stopped even to play a short 2-3 hour indie game to break it up.
Odyssey I dropped after I finished the main campaign. I want to go back to it and finish the DLC because of the three, I enjoyed Odyssey by far the most but...Damn, I'm just struggling to find the motivation to do so. I'm happy I gave these three games a chance but I'm also glad I'm done with them and don't think I'll ever be able to find the motivation to return to such lengthy drawn out games. They just don't have the gameplay to sustain the length that they are.
Yeah this happens to me whenever a game is taking too long to complete and it feels too repetitive and boring. A game like Watch Dogs Legion is an example of that. It just feels like I am playing the same missions over and over and it doesn't even bother to change up its playstyle. Not to mention I have a hard time recruiting people in that game because of certain skills and abilities that they have. Even when they are arrested or injured I have to wait on a cool down time just to use them! I mean ugh! It just ruins the pacing and I just cannot even enjoy the game. I liked Watch Dogs 1 and Watch Dogs 2 but man this game Watch Dogs Legion really is so boring and so stale.
I didn't like Watch Dogs 1 or 2 at all, but Legion's whole recruiting people, they can perma-die, get locked up or injured, you can recruit anybody and everybody is """unique""" (I always knew that was going to be a little exaugurated) got me interested in the series...Temporarily. I lost interest after actually playing it.
I feel the concept was wasted. It never really felt like any of the random characters you can play as were really that different from one another other maybe other than maybe one specific skill you needed to progress the game. Doesn't feel like my playthough would have been particularly different to anybody elses. I could play as a big buff cool guy or a frail little old granny and missions would probably still play out roughly the same.
I feel Legion really squandered such a cool idea filled with potential.