Tyeforce said:
Nevermore said:
Quoting limited to 4 levels deepevery
It's not the same game in a different language... Wild World and City Folk are, but the others before it are not. The Japanese Nintendo 64 game and two GameCube games are completely different games from the Animal Crossing that was released outside of Japan. And we've had those games long before the iPhone 4 was even being thought of, so I really don't see what that has to do with anything...
These are the things they added in the GameCube release:
Internal clock in GameCube
GBA connectivity
Tailor and the Able sisters
Patterns and signboard
Animal Island and islanders
Coconuts
The dock and Kapp'n
Museum and Blathers
Tortimer
Tasks for Nook
Basement and second floor
Paints and roof colors
Wisp, Blanca, and Resetti
e-Reader cards
Savings account
Multiple songs in music players
Three items in storage devices
Golden tools
Journal
Some Famicom (NES) games
Fans, pinwheels, balloons
Villagers Cheri and Punchy
Some fish and insects
Not exactly enough to be considered a whole new game. The main reason they released it was because the N64 was dying out when the original was released and the GameCube came out.
Then the US version added some, and Nintendo liked what NOA did, so they released their own version with a little more (e+).