Official Nintendo: 3DS Discussion Thread

Aren't all those Japanese Animal Crossings the same games with one or two new things added? I've seen videos of them and they look identical.
 
Ciaran said:
Nixie said:
Ciaran said:
Nixie said:
*Prays that they will release a prof Layton game for it* -/|\-

So... Is there real hope for AC4? :/
We will see the fourth animal crossing, but Im not sure if it will be a launch title...

They were talking about AC implementation with wii hardware from the get-go,so keep your ears open, and if you're lucky then your eyes will get a treat as well.
So like let's go to the city for DS :/ Confused... xP

Also...

@Tye: AC7? Well... Japan gets all the good stuff... XD
Japan got the same game ported 3 times with extra holidays.
Um...there are many more differences than just different holidays. Believe me, Andrew and I own every Animal Crossing/Dōbutsu no Mori game in existence.
 
Tyeforce said:
Ciaran said:
Nixie said:
Ciaran said:
Quoting limited to 4 levels deep
So like let's go to the city for DS :/ Confused... xP

Also...

@Tye: AC7? Well... Japan gets all the good stuff... XD
Japan got the same game ported 3 times with extra holidays.
Um...there are many more differences than just different holidays. Believe me, Andrew and I own every Animal Crossing/Dōbutsu no Mori game in existence.
Thank you, I needed to know that.

Also, new holidays =/= warrant of a purchase
 
Tyeforce said:
Ciaran said:
Nixie said:
Ciaran said:
Quoting limited to 4 levels deep
So like let's go to the city for DS :/ Confused... xP

Also...

@Tye: AC7? Well... Japan gets all the good stuff... XD
Japan got the same game ported 3 times with extra holidays.
Um...there are many more differences than just different holidays. Believe me, Andrew and I own every Animal Crossing/Dōbutsu no Mori game in existence.
Why would you do that when you could take the money wasted on the same game in a different language and get an iPhone 4?
 
Nevermore said:
Tyeforce said:
Nevermore said:
Tyeforce said:
Quoting limited to 4 levels deep
Japan does not count.
Why not? There would be no Animal Crossing outside of Japan if there wasn't Dōbutsu no Mori in Japan first!
It doesn't matter, quit thinking that everything in Japan is better.
I never said that... >_>

But there's no reason to ignore games just because they weren't released in your country. What if we forgot all about the original Super Mario Bros. 2? Or the entire Fire Emblem and Starfy franchises before they got a worldwide release?
 
Tyeforce said:
Nevermore said:
Tyeforce said:
Nevermore said:
Quoting limited to 4 levels deep
Why not? There would be no Animal Crossing outside of Japan if there wasn't Dōbutsu no Mori in Japan first!
It doesn't matter, quit thinking that everything in Japan is better.
I never said that... >_>

But there's no reason to ignore games just because they weren't released in your country. What if we forgot all about the original Super Mario Bros. 2? Or the entire Fire Emblem and Starfy franchises before they got a worldwide release?
An extreme majority of our lives would be unchanged.

People exempt from that majority being weeaboos.
 
Tyeforce said:
Nevermore said:
Tyeforce said:
Nevermore said:
Quoting limited to 4 levels deep
Why not? There would be no Animal Crossing outside of Japan if there wasn't Dōbutsu no Mori in Japan first!
It doesn't matter, quit thinking that everything in Japan is better.
I never said that... >_>

But there's no reason to ignore games just because they weren't released in your country. What if we forgot all about the original Super Mario Bros. 2? Or the entire Fire Emblem and Starfy franchises before they got a worldwide release?
I think we could live.
 
Nevermore said:
Tyeforce said:
Ciaran said:
Nixie said:
Quoting limited to 4 levels deep
Japan got the same game ported 3 times with extra holidays.
Um...there are many more differences than just different holidays. Believe me, Andrew and I own every Animal Crossing/Dōbutsu no Mori game in existence.
Why would you do that when you could take the money wasted on the same game in a different language and get an iPhone 4?
It's not the same game in a different language... Wild World and City Folk are, but the others before it are not. The Japanese Nintendo 64 game and two GameCube games are completely different games from the Animal Crossing that was released outside of Japan. And we've had those games long before the iPhone 4 was even being thought of, so I really don't see what that has to do with anything...
 
Tyler. said:
Aren't all those Japanese Animal Crossings the same games with one or two new things added? I've seen videos of them and they look identical.
Basically yes.
 
Jeremy said:
Tyler. said:
Aren't all those Japanese Animal Crossings the same games with one or two new things added? I've seen videos of them and they look identical.
Basically yes.
No, not really... >_>

They are very, very similar, but there's more than just "one or two" new things added.
 
Tyeforce said:
Nevermore said:
Tyeforce said:
Ciaran said:
Quoting limited to 4 levels deep
Um...there are many more differences than just different holidays. Believe me, Andrew and I own every Animal Crossing/Dōbutsu no Mori game in existence.
Why would you do that when you could take the money wasted on the same game in a different language and get an iPhone 4?
It's not the same game in a different language... Wild World and City Folk are, but the others before it are not. The Japanese Nintendo 64 game and two GameCube games are completely different games from the Animal Crossing that was released outside of Japan. And we've had those games long before the iPhone 4 was even being thought of, so I really don't see what that has to do with anything...
These are the things they added in the GameCube release:

Internal clock in GameCube
GBA connectivity
Tailor and the Able sisters
Patterns and signboard
Animal Island and islanders
Coconuts
The dock and Kapp'n
Museum and Blathers
Tortimer
Tasks for Nook
Basement and second floor
Paints and roof colors
Wisp, Blanca, and Resetti
e-Reader cards
Savings account
Multiple songs in music players
Three items in storage devices
Golden tools
Journal
Some Famicom (NES) games
Fans, pinwheels, balloons
Villagers Cheri and Punchy
Some fish and insects

Not exactly enough to be considered a whole new game. The main reason they released it was because the N64 was dying out when the original was released and the GameCube came out.

Then the US version added some, and Nintendo liked what NOA did, so they released their own version with a little more (e+).
 
Jeremy said:
Tyeforce said:
Nevermore said:
Tyeforce said:
Quoting limited to 4 levels deepevery Animal Crossing/Dōbutsu no Mori game in existence.
Why would you do that when you could take the money wasted on the same game in a different language and get an iPhone 4?
It's not the same game in a different language... Wild World and City Folk are, but the others before it are not. The Japanese Nintendo 64 game and two GameCube games are completely different games from the Animal Crossing that was released outside of Japan. And we've had those games long before the iPhone 4 was even being thought of, so I really don't see what that has to do with anything...
These are the things they added in the GameCube release:

Internal clock in GameCube
GBA connectivity
Tailor and the Able sisters
Patterns and signboard
Animal Island and islanders
Coconuts
The dock and Kapp'n
Museum and Blathers
Tortimer
Tasks for Nook
Basement and second floor
Paints and roof colors
Wisp, Blanca, and Resetti
e-Reader cards
Savings account
Multiple songs in music players
Three items in storage devices
Golden tools
Journal
Some Famicom (NES) games
Fans, pinwheels, balloons
Villagers Cheri and Punchy
Some fish and insects

Not exactly enough to be considered a whole new game. The main reason they released it was because the N64 was dying out when the original was released and the GameCube came out.

Then the US version added some, and Nintendo liked what NOA did, so they released their own version with a little more (e+).
That's quite a lot, you know. The fact is, they are in no way "the same game in a different language". The Animal Crossing games have always been very similar to each other, anyway.

And, just out of curiosity, have you played all the Japanese Dōbutsu no Mori games yourself?
 
Tyeforce said:
Jeremy said:
Tyeforce said:
Nevermore said:
Quoting limited to 4 levels deepevery
It's not the same game in a different language... Wild World and City Folk are, but the others before it are not. The Japanese Nintendo 64 game and two GameCube games are completely different games from the Animal Crossing that was released outside of Japan. And we've had those games long before the iPhone 4 was even being thought of, so I really don't see what that has to do with anything...
These are the things they added in the GameCube release:

Internal clock in GameCube
GBA connectivity
Tailor and the Able sisters
Patterns and signboard
Animal Island and islanders
Coconuts
The dock and Kapp'n
Museum and Blathers
Tortimer
Tasks for Nook
Basement and second floor
Paints and roof colors
Wisp, Blanca, and Resetti
e-Reader cards
Savings account
Multiple songs in music players
Three items in storage devices
Golden tools
Journal
Some Famicom (NES) games
Fans, pinwheels, balloons
Villagers Cheri and Punchy
Some fish and insects

Not exactly enough to be considered a whole new game. The main reason they released it was because the N64 was dying out when the original was released and the GameCube came out.

Then the US version added some, and Nintendo liked what NOA did, so they released their own version with a little more (e+).
That's quite a lot, you know. The fact is, they are in no way "the same game in a different language". The Animal Crossing games have always been very similar to each other, anyway.

And, just out of curiosity, have you played all the Japanese Dōbutsu no Mori games yourself?
You know what else is quite a lot??

50 euro!!

That does certainly not warrant a purchase...
 
Tyeforce said:
Jeremy said:
Tyeforce said:
Nevermore said:
Quoting limited to 4 levels deepevery
It's not the same game in a different language... Wild World and City Folk are, but the others before it are not. The Japanese Nintendo 64 game and two GameCube games are completely different games from the Animal Crossing that was released outside of Japan. And we've had those games long before the iPhone 4 was even being thought of, so I really don't see what that has to do with anything...
These are the things they added in the GameCube release:<br /><br /> Internal clock in GameCube<br /> GBA connectivity<br /> Tailor and the Able sisters<br /> Patterns and signboard<br /> Animal Island and islanders<br /> Coconuts<br /> The dock and Kapp'n <br /> Museum and Blathers <br /> Tortimer <br /> Tasks for Nook <br /> Basement and second floor <br /> Paints and roof colors <br /> Wisp, Blanca, and Resetti <br /> e-Reader cards <br /> Savings account <br /> Multiple songs in music players <br /> Three items in storage devices <br /> Golden tools <br /> Journal <br /> Some Famicom (NES) games <br /> Fans, pinwheels, balloons <br /> Villagers Cheri and Punchy <br /> Some fish and insects<br /><br />Not exactly enough to be considered a whole new game. The main reason they released it was because the N64 was dying out when the original was released and the GameCube came out.<br /><br />Then the US version added some, and Nintendo liked what NOA did, so they released their own version with a little more (e+).
That's quite a lot, you know. The fact is, they are in no way "the same game in a different language". The Animal Crossing games have always been very similar to each other, anyway.<br /><br />And, just out of curiosity, have you played all the Japanese Dōbutsu no Mori games yourself?
You know what else is quite a lot??

50 euro!!

That does certainly not warrant a purchase...
 
Either way, all of the ACs have been far too similar. And the developers don't understand. When someone said ACCF wasn't improved enough they were like "LOL well wut can we add LOL it's gr8!"
 
Jeremy said:
Either way, all of the ACs have been far too similar. And the developers don't understand. When someone said ACCF wasn't improved enough they were like "LOL well wut can we add LOL it's gr8!"
Honestly, I thought City Folk had more than enough new content. Sure, it shared a lot in common with Wild World, but Wild World was a great game, and City Folk just added to it. I don't understand why some people can't like new games of well established franchises unless they completely "reinvent" the franchise. The similarity between games of Nintendo franchises is what make them so great. It's the same type of game you know and love, just presented differently with things added and/or changed up each time.
 
Tyeforce said:
Jeremy said:
Either way, all of the ACs have been far too similar. And the developers don't understand. When someone said ACCF wasn't improved enough they were like "LOL well wut can we add LOL it's gr8!"
Honestly, I thought City Folk had more than enough new content. Sure, it shared a lot in common with Wild World, but Wild World was a great game, and City Folk just added to it. I don't understand why some people can't like new games of well established franchises unless they completely "reinvent" the franchise. The similarity between games of Nintendo franchises is what make them so great. It's the same type of game you know and love, just presented differently with things added and/or changed up each time.
Which gets boring...
 
VantagE said:
Tyeforce said:
Jeremy said:
Either way, all of the ACs have been far too similar. And the developers don't understand. When someone said ACCF wasn't improved enough they were like "LOL well wut can we add LOL it's gr8!"
Honestly, I thought City Folk had more than enough new content. Sure, it shared a lot in common with Wild World, but Wild World was a great game, and City Folk just added to it. I don't understand why some people can't like new games of well established franchises unless they completely "reinvent" the franchise. The similarity between games of Nintendo franchises is what make them so great. It's the same type of game you know and love, just presented differently with things added and/or changed up each time.
Which gets boring...
Hasn't ever gotten boring for me... >_>
 
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