Honestly I have a pretty intense take to this: I've never understood the pressure to have a perfectly done island. Everyone plays the game however they want, but we had people with a completely finished island back in March, when we hadn't even had our first update, and I just don't see what's the point of rushing in this game, SPECIALLY if we consider that it hasn't even been a year since launch and that they're going to be updating the game and adding new things for years. I'm of the particular opinion that an island is never going to be TRULY finished, there's always things to rework, and yes, it's super satisfying finishing a project like an animal crossing island and you can always keep making new islands with different themes and have fun that way, but taking that much time in such short periods is just definitely going to burn you out.
A lot of my friends were super excited when the game came out and made incredible progress the first few months only to then completely drop the game in summer, they haven't played again since and they complained about there not being enough stuff to do. Like, of course there's not going to be enough stuff to do if you finish an island in 2 months with no intention of resetting in a game that has announced to be updating for new content every few months. Honestly I'm of the opinion that the game is still missing a lot of features that it should've had since launch, but I've still enjoyed it every single day since March 20th, because even with some stuff missing, it's a very enjoyable game; that is, of course, unless you spend full consecutive days finishing a town and consuming almost a year worth of content in a month or two. What do you expect there to happen if you do that?
Most of the fun in Animal Crossing, in my opinion, comes from slowly achieving new things. It's an inherently chill game. The faster you achieve everything, the earlier you're gonna get bored. The game is not going to stop getting new content until in at least a couple years, please people, take the chill pill. Play how you wanna play, but what's the point on being pressured to "finish" a game that's still being updated?
A lot of my friends were super excited when the game came out and made incredible progress the first few months only to then completely drop the game in summer, they haven't played again since and they complained about there not being enough stuff to do. Like, of course there's not going to be enough stuff to do if you finish an island in 2 months with no intention of resetting in a game that has announced to be updating for new content every few months. Honestly I'm of the opinion that the game is still missing a lot of features that it should've had since launch, but I've still enjoyed it every single day since March 20th, because even with some stuff missing, it's a very enjoyable game; that is, of course, unless you spend full consecutive days finishing a town and consuming almost a year worth of content in a month or two. What do you expect there to happen if you do that?
Most of the fun in Animal Crossing, in my opinion, comes from slowly achieving new things. It's an inherently chill game. The faster you achieve everything, the earlier you're gonna get bored. The game is not going to stop getting new content until in at least a couple years, please people, take the chill pill. Play how you wanna play, but what's the point on being pressured to "finish" a game that's still being updated?