Did YOU find ACNH to be a chill game?

Honestly I have a pretty intense take to this: I've never understood the pressure to have a perfectly done island. Everyone plays the game however they want, but we had people with a completely finished island back in March, when we hadn't even had our first update, and I just don't see what's the point of rushing in this game, SPECIALLY if we consider that it hasn't even been a year since launch and that they're going to be updating the game and adding new things for years. I'm of the particular opinion that an island is never going to be TRULY finished, there's always things to rework, and yes, it's super satisfying finishing a project like an animal crossing island and you can always keep making new islands with different themes and have fun that way, but taking that much time in such short periods is just definitely going to burn you out.

A lot of my friends were super excited when the game came out and made incredible progress the first few months only to then completely drop the game in summer, they haven't played again since and they complained about there not being enough stuff to do. Like, of course there's not going to be enough stuff to do if you finish an island in 2 months with no intention of resetting in a game that has announced to be updating for new content every few months. Honestly I'm of the opinion that the game is still missing a lot of features that it should've had since launch, but I've still enjoyed it every single day since March 20th, because even with some stuff missing, it's a very enjoyable game; that is, of course, unless you spend full consecutive days finishing a town and consuming almost a year worth of content in a month or two. What do you expect there to happen if you do that?

Most of the fun in Animal Crossing, in my opinion, comes from slowly achieving new things. It's an inherently chill game. The faster you achieve everything, the earlier you're gonna get bored. The game is not going to stop getting new content until in at least a couple years, please people, take the chill pill. Play how you wanna play, but what's the point on being pressured to "finish" a game that's still being updated?
 
I really love this game because it's so gentle and relaxed. But I also don't really follow the social media side of the game, which I think contributes to stress for everything. I'd probably feel differently if my island was being actively judged instead just occasionally visited by random dreamers.

I wouldn't mind if the villagers were a little more mischievous though. Hearing stories about villagers painting your house a different color just because is pretty funny.
 
not really :( i thought it was pretty chill back when it first launched. but now it seems like people are competing for the prettiest islands. plus terraforming, for me, is really stressful. i feel like once i finish decorating my island, there wont be anything left to do for me since it feels like terraforming/decorating is the only thing worth doing in acnh :/ ik thats not the case! but thats how i feel.
 
I can only speak for myself, of course. But here's my very long-winded story about how Animal Crossing can be both relaxing and stressful.

I loved New leaf. I mean I really loved it. Maybe too much. I bought it on release day and played it every day for almost SIX YEARS. Sometimes just for a few minutes to check that none of my favorite villagers were moving, but I also played a lot with other people right here on TBT, letting people visit my amiibo RV's and things. I completed the catalog, had at least one of every unorderable item in the game. I made my town beautiful, with lots of PWP's and flowers. I grew my own blue roses from regular rose seeds. Completed the museum. Got all the badges. Everything.

And it was, indeed, stressful. I enjoyed it, but it wasn't relaxing sometimes. Sometimes it was just super pleasant being there, in my town, with my happy animals, admiring my house that I decorated so lovingly, taking part in the holidays and other events. But there was always this fear in the back of my mind. Will a villager I love move out before I can stop them? Will a villager I don't like stick around for months, irritating me? Will the people I let visit my town steal from me or vandalize things or leave unfair negative feedback on TBT? How will I ever get enough Streetpasses to get the gold badge? (The answer was a second 3DS and copy of the game, which I had mixed feelings about buying, even as I was doing it) Will I be prepared for Halloween? For the Harvest Festival? For Toy Day? Have I competed the catalog? What if I missed something?

It was a big deal when I finally retired my New Leaf town. But I came the realization after all that time that I felt done. I had done everything.
And then they announced New Horizons. And I said to myself, I don't really need it. I'm Animal Crossing-ed out. I don't need more of the same thing. It'll just stress me out.

But after the game came out, and I saw some videos and things of the terraforming, which was so new and different and interesting, I became intrigued. But I still held out for a while. I knew myself. I might get too wrapped up in the game again, and worry about completing everything and making things as perfect as possible.

However, finally, I decided to get the game, after promising myself that I would approach the game in an extremely consciously relaxed manner. No worrying about completing everything. The catalog could be incomplete, and that was okay. If there were achievements like the badges (which there turned out to be in the form of the Nook Miles stamps) it would be okay if I didn't get them all. Online wasn't even an option unless I paid for a subscription, which I had no intention of doing, so I would content myself with whatever I could do alone, other than perhaps occasionally trading with people using the promotional free weeks of Nintendo's online service. I didn't have to spend any more time working on my island than I wanted to. If an activity didn't make me happy to do, I didn't have to do it. Every state of being of the game was acceptable, correct, and good.

And to remind myself of this mindset, I named my island Cloudhaven, because a haven is a safe, comfortable place, and clouds are soft and always beautiful, even as they're constantly changing and all different. And approaching New Horizons in this way has made it a very relaxing experience for me. I literally lost sleep worrying about things in New Leaf sometimes. Not so with New Horizons.

That said, I liked New Leaf a lot more. But that's a separate discussion.

So... tl;dr: Animal Crossing is exactly as stressful as you make it be, and I very deliberately chose to make New Horizons relaxing, so it is for me.
 
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I find AC:NH to be a pretty chill game! I'm honestly just doing my own thing on my island. I have my little projects like decorating that keep me busy but happy. Terraforming was a little stressful, but once I got a good idea about where I wanted things to go, it was all smooth sailing. :)
 
I find NH more chill then the other games. As much as I love them villagers moving out unexpectedly was stressful for me. I love that they don’t go unless asked and you can place their homes and move them if you want. I find it relaxing to destroy a cliff when having a bad day. Sometimes popping balloons for DIYs was stressful until I relaxed and just got them when they showed up. NH is the way I relax after long days at work.
 
Oh absolutely, I love chillaxing and watching TV whilst playing this game, utter chilled bliss 👌
 
Relaxing?! Are you out of your freaking mind?! It's a free for all out here, it's time to claim island dominance, or submit before the devastating power of Mable Bark Island!!
 
yep i find it very chill and relaxing accept when i'm terraforming. xD

but yeah ac is very relaxing to me and is what i go to when my other games are ticking me off/i'm getting burn out from other games.
 
Ultimately I find New Horizons to be a chill experience. There's some caveats though as many of the posters here have mentioned, namely the "Keeping up with the Joneses" social media effect the game has on people, myself included. It can be extremely materialistic which is something I'm trying to get away from in the real world. This exacerbates an additional thing I struggle with, and that's trying to complete everything in minimal time. Seeing other's beautiful creations and the bursting at the seams catalogues that had to be a thing to create such islands really puts on the pressure on for "collect, collect, collect".

Of course then the game revolves around trying to get a complete catalogue, trying to get all the seasonal or event items before the event/season ends, etc at the expense of actually enjoying the event/season. I'm not completely onboard with how Nintendo has designed event rewards and the pressure it puts on people to try and get everything. I love decorating for the seasons before they're over, for example. This is hard to do without having all the event recipes/items already and camping balloon spawns all day. By the time I get them all, the event is over.

Besides the huge impact social media has had in regards to having the prettiest island and the way that messes with people who are just starting out, might not have internet access/subscription to Nintendo Online, might not have the creative flair, etc, etc, then the game is an amazingly chill experience. I love casually strolling through my island as the weather/seasons change or time traveling to whatever season I feel like would suit my mood at the moment. Just have to take small doeses of social media at a time and remind myself that I don't need to keep up with everyone and their perfect islands.
 
Would New Horizons be more or less stressful if villagers randomly moved out or in on a whim, and when they did move in they might decide to drop their plot in your backyard?

I feel like the mechanics of the previous games, which almost inherently prevented you from making a "perfect" island, takes a lot of the social pressure off. Because NH gives player so much creative control, I wonder if that stresses us out in different ways. Now we can't just blame a villager or Tom Nook for mucking something up. The only one to blame is ourselves, ha.
 
Yeah, I do. It's funny, as much of an influence as other people have on my decision-making in other areas of life (mainly with the goals of societal acceptance and avoiding conflict), when it comes to self-expression I love to do my own thing. I am able to take healthy inspiration from other people's islands without wishing (too much) that I could design like them.

On the other hand, I feel like I have an ego problem at times, and crave attention and praise (social media feedback really hooks me too in ways I don't like), so I often fight with thoughts of receiving tons of compliments about my island and stuff. I try not to think about it and just focus on improving my island design for my own enjoyment. It's relaxing to be just going about daily life on the island, setting new goals for myself, starting a design project, solving problems while working and then getting the satisfaction of completing it.
 
Would New Horizons be more or less stressful if villagers randomly moved out or in on a whim, and when they did move in they might decide to drop their plot in your backyard?

Honestly, I find that a LOT more stressful. Like, pressuring yourself because everyone else has a perfect island is honestly not very serious, but the way villagers moving used to work in previous games just didn't let you plan absolutely anything if you wanted your town a specific way... And there was no way to control it, and god forbid you tried to time travel. In that regard I find New Horizons to be the less stressful in the franchise

Like, honestly, I think being able to control that takes a lot of stress away, because I don't need to worry about anything other than how I want things to look like; if I know things are going to randomly move without me being able to control it whatsoever, I find it much more annoying and stressful
 
That depends really. I find terraforming really relaxing for some reason. Unfortunately there isn't much that u can terraform once u have a design that u like. As for everything else, I dont really find it stressful but sometimes it can be annoying I guess? I feel like the game needs more quality of life updates to make it better. I'm not creative enough for my island to ever be amazing but idc all that much tbh, as long as I'm happy with it its ok, it doesn't have to be the best.
 
I find it very relaxing. I usually wait to play right before bedtime as it gives me a way to wind down. I enjoy not HAVING to do anything. If I want to find the day's message bottle or shining spot I can but I don't have to. The game is so open.
 
Its a chill game but people were in a rush to complete their island and they got so burned out which will explain why they felt overwhelmed.
 
Overall, I'd say it's a chill game but it's more stressful than past games I think for sure. The main reason is that the level of customization really puts a lot of pressure on making your island look nice, or maybe that's just because I'm involved in the online communities. Also, I don't find a lot of relaxation in the routine activities as much, for example in New Leaf I would bug farm on Tortimer's Island for hours at a time, just listening to music and watching TV in the background but really enjoying it either way. Here, farming anything is next to impossible and the breaking of tools really breaks up the relaxation anyway.
 
I found it super chill. I've been playing since wild world so I've always used animal crossing as my game to like chill out and have fun. To be honest in this game I feel no competitiveness and almost boredom pretty quickly. I'm waiting for more features to be added other than holidays or once a day type things. In new leaf there was the island you could go to and play tours and meet people and catch lots of beetles at night and that's the main thing I miss about animal crossing.
 
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