"Controlling" where houses appear.

I'm kind of confused right now. So I just asked Hamprey to move into my town so will he appear in my campsite or will he automatically have a house in my village? Isn't relevant but gah...

He will put a plot down in your town tomorrow morning. - so you can reset for where he lives then.
 
I didn't read this whole thread, HOWEVER I've tried this trick and it didn't work BECAUSE:

I went to set up the time in my mayor or mule account to skip days/TT, then went and quit the game and loaded a new character. The new time NEVER shows up possibly because I didn't log in with that char after setting the time.

So, how do you set the time to test this out without setting the time on your mayor or other chars? Do you have to change the time on the DS?
 
I didn't read this whole thread, HOWEVER I've tried this trick and it didn't work BECAUSE:

I went to set up the time in my mayor or mule account to skip days/TT, then went and quit the game and loaded a new character. The new time NEVER shows up possibly because I didn't log in with that char after setting the time.

So, how do you set the time to test this out without setting the time on your mayor or other chars? Do you have to change the time on the DS?
Yes, you have to use 3DS clock if you're time traveling for the method to work
 
He will put a plot down in your town tomorrow morning. - so you can reset for where he lives then.

Thanks! Please don't move on my hybrids Hamprey... I love you but still x_x I plant all my hybrids in empty spots and I only have like 2 in my town so that's a perfect place for a house... Also do I have to talk to him to make him stay when I reset? If I don't then will the villager in the house change?
 
Thanks! Please don't move on my hybrids Hamprey... I love you but still x_x I plant all my hybrids in empty spots and I only have like 2 in my town so that's a perfect place for a house... Also do I have to talk to him to make him stay when I reset? If I don't then will the villager in the house change?

If you know where you want his house, then move things out of the way from there today.
And good luck talking to him on the new character! He won't be in town, just putting a rope out to mark off a plot, he won't actually arrive until the next day. If you have conviced a villager to move in via tent or another town then every plot that appears the next day will be for them.
 
Does anyone know if this still works? I've been expecting a new plot to appear for a few days now, so I've been employing this method just in case. Today when I first logged in, I made the new character and discovered a plot finally. Sadly it was another cat and I already have enough of those! So i quit via the home button without saving, and made another new character. This time however, the first plot was gone but was not replaced by another plot. I've since reset another 5 times and there have been no plots since that first one. I was under the impression that if someone was moving in that day, then there would be someone moving in every time I reset. If thats not the case then it's just going to require FAR too many resets to find someone that I'm happy with. :(
 
If you know where you want his house, then move things out of the way from there today.
And good luck talking to him on the new character! He won't be in town, just putting a rope out to mark off a plot, he won't actually arrive until the next day. If you have conviced a villager to move in via tent or another town then every plot that appears the next day will be for them.

Thanks! I just got really confused but I get it now :3
 
Does anyone know if this still works? I've been expecting a new plot to appear for a few days now, so I've been employing this method just in case. Today when I first logged in, I made the new character and discovered a plot finally. Sadly it was another cat and I already have enough of those! So i quit via the home button without saving, and made another new character. This time however, the first plot was gone but was not replaced by another plot. I've since reset another 5 times and there have been no plots since that first one. I was under the impression that if someone was moving in that day, then there would be someone moving in every time I reset. If thats not the case then it's just going to require FAR too many resets to find someone that I'm happy with. :(

If the villager moving in is going to be your 9th villager then it is not always guaranteed which day they will come.

It works like;
Day 1: Past 9th villager is in boxes moving out.
Day 2: No one can move in.
Day 3: Small chance of a plot appearing
Days 4-8: Small chance of plot appearing ~ chance might get higher the longer it takes, but no proof.
Day 9 (I think, might be 8 or 10, I haven't gotten that far yet): 100% change of a plot appearing.


Thanks! I just got really confused but I get it now :3

I hope it worked for you. It is tricky the first time ~ I screwed up my first time and am still stuck with the villager 2 months later. Once you get the hang of it it's pretty simple.
 
It works like;
Day 1: Past 9th villager is in boxes moving out.
Day 2: No one can move in.
Day 3: Small chance of a plot appearing
Days 4-8: Small chance of plot appearing ~ chance might get higher the longer it takes, but no proof.
Day 9 (I think, might be 8 or 10, I haven't gotten that far yet): 100% change of a plot appearing.

I've found that I get 100% chance of plots appearing as early as day 7. :)

Also, for anyone who gets stuck with this trick I posted a video a couple of days ago that shows every step of the reset trick: link. :)
 
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Thanks for the replies guys. I think it has only been about 5 or 6 days since my 9th villager moved out. I'll stick it out a few more then. Cheers
 
I've found that I get 100% chance of plots appearing as early as day 7. :)

Also, for anyone who gets stuck with this trick I posted a video a couple of days ago that shows every step of the reset trick: link. :)

I thought it was 7 days from the first possible day someone could put down a plot? As it's not so clear which day exactly counts as the last villager has left.

Though I'd hedge bets that you're right seeing as I don't let my town go without a 10th villager out of paranoia.
 
I can't seem to get this to work. ._. I'm terrible at guessing what days a fence will appear, and it's tedious to make/delete a new character every single day! My town is covered in unused bald patches where their many houses once stood, hehe. The one time I did time it right, and they didn't move in where I thought they would. So I must be screwing this up.
 
I can't seem to get this to work. ._. I'm terrible at guessing what days a fence will appear, and it's tedious to make/delete a new character every single day! My town is covered in unused bald patches where their many houses once stood, hehe. The one time I did time it right, and they didn't move in where I thought they would. So I must be screwing this up.

Most days there is only a chance of someone moving in. ~ I always chose my next villager by getting them from the campsite/another town first and then it guarantee's they will always put down a plot the next day, so it saves time resetting for their placement.

To stop getting all of the bald patches, keep making houses in the same place, and delete them before you reset the next day. ~ I hope you're not making the house and letting it save for each reset, because that stops the process. Then once you get the right villager and the right plot placement then you build a house and see Isabelle so you can save the game.
 
Is there a way to tt while using this method? I just started a new town and I want to get the right villagers the first time. But-- I had messed with the time after getting my first villager to move in, and when I tried to change it back, I discovered that a new character can't tt and it doesn't stick if I correct it on mayor and then back out. So, as a result I now have Hazel who isn't a correct villager.

Also, what's the time frame for getting new villagers when you first start the town? Is it a new one every 2 days, or is it sooner than that?
 
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So, wait...based on the description of the OP, it seems like the game will cycle through various lists of villagers so that your village always has at least one of every personality type? You couldn't have a village full of, say, one single personality type?
 
So, wait...based on the description of the OP, it seems like the game will cycle through various lists of villagers so that your village always has at least one of every personality type? You couldn't have a village full of, say, one single personality type?

You could, since the game will only ever give you 9 villagers. Your 10th can only be 'recruited' from the campsite, or from other towns (either willingly by visiting their town and talking to the villager while they're boxed, or unwillingly via StreetPass or general online gameplay).

So if you, for example, wanted to have a town filled with cranky villagers, while having 9 villagers, convince a cranky villager to move in. Wait for someone to move out, then get another cranky villager to move in, etc.

I've seen people have as many as 4 villagers of the same personality.
 
Yeah as sheepish said you can omit personalities from your town now. It is only the first 8 villagers that the game forces you to have 1 of each personality. Once they start leaving it's all up to you.

I'm currently waiting for Roald and Muffy to suggest all the Jock/Uchi PWP so I can get the Last couple villagers I want to have a town without those personalities.
 
There's also a way to weed out the reset trick villagers, too. For instance, I'm really trying to get Julian and he's a smug. I have 2 smugs right now, but if I get both of them out and reset, I will always 100% get a smug in their place. I don't wanna get rid of Shep, but if I don't have Julian by the time I get his pic and he wants to move, I'll let him. :/
 
If you buy a villager from someone (the villager promises to move to your town), does this still work or do you risk losing the villager you bought/got... I'm thinking you would be able to use this trick (which sounds cool) if you bought a villager and that the same villager that promised to move in would show up every time, but in different spots. Can anyone confirm or deny this? I would like to try this trick, but if there is any chance that I would lose the villager I convinced to move to my town, I wouldn't want to do it!
 
If you buy a villager from someone (the villager promises to move to your town), does this still work or do you risk losing the villager you bought/got... I'm thinking you would be able to use this trick (which sounds cool) if you bought a villager and that the same villager that promised to move in would show up every time, but in different spots. Can anyone confirm or deny this? I would like to try this trick, but if there is any chance that I would lose the villager I convinced to move to my town, I wouldn't want to do it!

It does work, every plot will be the villager you invited in. So you can chose where they place their house.

Although TTing backwards before the date you invited them can sometimes change the villager, depending on how they were invited in.
 
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