Should Nintendo Be Allowed to Revoke Features? (Poll)

Should Nintendo be allowed to revoke features via updates?

  • Yes

    Votes: 192 67.6%
  • No

    Votes: 92 32.4%

  • Total voters
    284
No. Also changing spawn rates is not removing a feature, it's changing a feature. We all know the spawn rate was way too high, that's why so many people are mad it got reduced. And I understand it, there's no reason to reduce something that just helped people in a reasonable way. But the rare bugs had the wrong spawn rate and it needed to be fixed. It was never meant to be like this, it probably would have been removed much earlier if Nintendo had any ill intentions about it. Either way, you can still perfectly grind on self-made tarantula islands, you just need to leave a handful of trees standing because the tweaks made it impossible otherwise. Making bells is really easy for what you can accomplish in a day. Making bells from 7pm til 10pm allows you to pay anything off but the last two loans of your house. We make bells much quicker than in previous games, if you add up the money rock, the money tree golden spot, the money balloons, the daily gifts and fossils.

Like, games constantly get nerfed and buffed in some aspects. It's really not that deep though.
 
Wait a second. You had me there. I'm sorry but, borked spawn rates aren't a feature. Tarantulas and other rare bugs are considered rare yet they appear more commonly than common bugs. It was time they finally fixed that. Also earning bells is way easier than you thought. (Having 100k is enough to jumpstart your turnip game.) The main issues with Bells is more like, the loss of value due to the early duping glitch.

I think you need to take a break and breathe. Like others said, we don't actually own the game. We just bought the rights to play it. LOL. We have 0 control over what they want to add other than nudging them to which direction to go (via suggestions form).
 
As much as the lowered spawn rates bother me, I do think it’s within their rights—and even within reason—to make adjustments to something they consider being unbalanced. Particularly if that was their intention all along, and the higher spawns were just an error in the original coding.

However, I do think some decisions may be unfair or at least inconvenient to players, and I think that those decisions need to be backed up by a clear statement and explanation. If these noticeable adjustments start happening frequently, I’d like them to be more transparent about it. I want to know what’s happening to the game I invested in (money and time) and why it was necessary.
 
Yes. You're paying to play the game, you don't get ownership of it. But I'm also used to playing sub based mmos where the games are constantly altered every expansion and patch.
 
if you've ever played any video game where it's possible to make money you must've seen this coming.
easy exploits to make money are patched.
if you dint predict that Idk whatta tell ya
 
I mean besides the obvious, of course they can since it’s their game, you also have to keep in mind that this game is definitely a work in progress. It was clearly not finished when it released, hence MAJOR features being added a month in via patch. So I almost feel like the first month was like a beta test for them. They saw something not working the way they intended it to, and they changed it.
 
Remove actual features -- I hope not. Like, if they just took Nook's Cranny away, I would be pretty pissed. I voted no in the poll for things like this.
Balance spawn rates? Sure. Sucks, but that's necessary.
 
This.. isn't a new concept, you know. Nintendo isn't paving the way for this concept of "overreaching." MMOs have been doing this for years: Changing spawn rates, shifting the value of items, altering the purpose of items, etc., frequently. Every few months. It balances the gameplay and the economy of the game. New Horizons is probably the most current free-to-do-what-you-want game out there currently. What is controlling about this game? Altering the spawn rate and prices? How is it controlling?

"Controlling" in an Animal Crossing game would be suddenly adding a stamina bar and saying you can only cast your fishing rod 50 times a day or something.
 
This is actually a really good point - an important one that I think most people don't consider when it comes to that "I bought it, they shouldn't be allowed to control it!" mentality. Understanding this is what changes your perspective on how game developers treat their games, imo.

Admittedly, it does vary by definition with physical. You do own the game, but you also sort of don't. Physical is that weird middle ground. But digital is strictly a license.
 
I think games have a right to nerf or op features as they see fit to try and balance things out. I feel like them nerfing things like they did was an attempt to balance things after the duping glitch. I'm not sure if it's a punishment for time travelers or not, because it's rather unfair to those of us who don't TT.

However, flat out removing something seems wrong. If I paid for a game, I should still have access to some form of the features I paid to get.
 
Should Nintendo really be allowed to rip features away to punish everyone for playing the game the way they want to? Making Bells was already not that easy, and to lower spawn rate for bugs and fish is frankly disgusting. It shouldn't be any of their business how we consumers play a game we paid for. And mind you, this is a $60 game, not a mobile phone app in which we're at the mercy of the game developer and their poor choice of updates. The idea that any game developer could take away from my game play is unacceptable, and something must be done before Nintendo ruins the game entirely.

If you answer yes, what's going to stop other game developers from overreaching in various games, apps, and other technology? Do you really want to succumb to their power and hand over that freedom?
I don't like anything about the current patch (nerfs). However, you're confused. They're not ripping away features, they're patching the game; nerfing and fine tuning the game so that it reaches the standard that they want for the game. The developers noticed that bell making exceeded the speed at which they had originally intended and they decided to nerf the rates to fall more inline with their original vision. That's what a patch is. After games go live these days, developers have a much larger audience that's testing their game so they can see a broader scope of the features they put in the game; this allows them to make the necessary changes.

Do you also classify changes to fighting games to be features being removed?
 
Nerfing spawn rates is not revoking a feature, it’s balancing the game the way they intend it to work. Post-release nerfs/buffs and overall balancing are things that happen in modern games. Usually it’s competitive games that have this happen the most often, but it happens in casual games too. It’s part of gaming now, and it will continue to be so.
 
Yes. You're paying to play the game, you don't get ownership of it. But I'm also used to playing sub based mmos where the games are constantly altered every expansion and patch.
I was kind of thinking this too. I've spent the last 5 years absolutely addicted to an mmo so having monthly patches or so was normal and something we generally looked forward to. You have to trust that the developers are making these changes in order to help improve the game. They typically aren't going to try to change the game in a negative manner.
 
I actually feel like fixing the spawn rates made sense (sorry to all those who disagree).
Some of these bugs were supposed to be rare and they really were not with how often they would spawn.
I still manage to catch a good number of rares though so I'm not complaining.
 
I was kind of thinking this too. I've spent the last 5 years absolutely addicted to an mmo so having monthly patches or so was normal and something we generally looked forward to. You have to trust that the developers are making these changes in order to help improve the game. They typically aren't going to try to change the game in a negative manner.
Is it FFXIV? I feel like we need some FFXIV threads on this forum...

...and not even just MMO's - games have been patching and adding and tweaking content even in other mainline games - consoles get patches, many modern Steam games are updated all the time. It's just another part of modern gaming, to be honest.
 
Is it FFXIV? I feel like we need some FFXIV threads on this forum...

...and not even just MMO's - games have been patching and adding and tweaking content even in other mainline games - consoles get patches, many modern Steam games are updated all the time. It's just another part of modern gaming, to be honest.
It absolutely was FFXIV! Sadly I haven't been back for over 6 months, but that was a fantastic experience while I did spend time in that world. The updates in that game were super, so I kind of have a positive mindset when it comes to changes in this game as well
 
If you answer yes, what's going to stop other game developers from overreaching in various games, apps, and other technology? Do you really want to succumb to their power and hand over that freedom?
I personally dont think its this deep.. it was a bad design to change it but we are not the game developers. They have every right to shut off the game and have no one play it. Yes it would cause stuff but besides it.. we arent giving up our freedom. Its a game. We really dont have freedom in games most often. There are patches and coding in place to prevent freedom (aka spawning in items). If there was total freedom, the gamne wouldnt be fun. It would be liek GTA cheat codes where you can spawn in infinite money, furniture, ect.
 
am i happy with the interest? nope since i don't TT it will affect me, it sucks. am i happy with what they did with the bugs? NO, because i feel and yes feel, because of what i am seeing on my own island... and it's seems different with everyone, the nerf bat was too hard with the peacocks and the hairy from hell 8 legged spawn(though not waking up on my doorstep multiple times a night as they get me from behind houses etc is a relief). i totally agree that the peacocks were insane, and they definitely needed to become more rare... but not to the point that despite having now several 100 hybrids(clearing as many other bugs as possible), i get none. i've seen one orchard mantis and 1 atlas moth in the last 2 days. they need to find a happy medium between over-nerfing to fix the balance and of course still keeping them rare, but more than once a week. do i think they were ripping something away or punishing? umm NO! i've been a gamer for over 20 years, every time a new game like this comes out the first few months to a year(for seasonal issues) they will do this balancing... because no testing in the world, compares to once the game is released. gamers are amazing at finding bugs, exploits, and new ways to break things in ways devs and testers never even thought of.

i made 1.38 million this morning, and gee it wasn't with turnips! i fished and fished, and fished... CJ finally showed up, and since i haven't seen him since the tourney... well, i was stacking fish everywhere on my island and i do the same with bugs since 1600 isn't that much storage.
 
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