North America 3DS Release Thread

This **** looks pretty cool but there's no way I can afford it. I also don't think I'd play it enough to get the full value.

Also, does the 3D hurt your eyes any?
From my experinces no. Of course 3D has never bothered me, so I would assume it varies for every person.

Also just an FYI I've added Phil Tom and Jeremy so far.
 
This **** looks pretty cool but there's no way I can afford it. I also don't think I'd play it enough to get the full value.

Also, does the 3D hurt your eyes any?
No, the 3D hasn't hurt my eyes once. I'm sure if you actually see what the 3D looks like you'll like it. :)
 
Could you also give me a few bullet points? I've read some stuff but I'm still not 100% on everything.

I heard something about achievements? Easier to have friends and whatnot? Some sort of coin system?
 
This **** looks pretty cool but there's no way I can afford it. I also don't think I'd play it enough to get the full value.

Also, does the 3D hurt your eyes any?

I've heard of a few people getting headaches and bloodshot eyes, others it doesn't seem to affect though.
 
Could you also give me a few bullet points? I've read some stuff but I'm still not 100% on everything.

I heard something about achievements? Easier to have friends and whatnot? Some sort of coin system?

Achivements, kinda. Easier to have friends, well its only one friend code so yah, coin system, every 100 steps you take=coin coins can be used to buy AR games and mii's/puzzle pieces in the street pass games. You can earn a max of 10 coins per day.
ALSO: One of the best uses of 3D as of now is the spinning wind on SSF, it looks like it really is coming out at you.
 
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The coin idea is pretty novel, encourages both to carry it everywhere and to do something active, whether it be walking or shaking it. Now, does the 3D seem more like a (forgive the commonly used expression) gimmick that is thrown in your face or is it more subtly implemented?
 
It blew my mind. I was worried it wouldn't be as cool as it is, but it is. Don't have any games or it yet, though. I'm playing with the AR cards and the Face Raider.
 
The coin idea is pretty novel, encourages both to carry it everywhere and to do something active, whether it be walking or shaking it. Now, does the 3D seem more like a (forgive the commonly used expression) gimmick that is thrown in your face or is it more subtly implemented?

It's the latter. The 3D adds to the experience and makes it seem more realistic. Way better than any motion control scheme.

FC: 0173-1299-3353

Added Jeremy, Tom, & Justin.
 
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OH BOY HERE COMES MY OPINION

the system itself feels cheap as all hell, unless it's closed. then it just kinda feels cheap. i didn't get one, but i've held/tried my little brother's.

he didn't get a game with it, but from what i've heard (thanks, andy), none are really "worth it" at this point. hard enough playing street fighter correctly with a ps3 controller.

I know you've said that you don't see how they can improve/change anything about the 3ds at this point, tye.. after holding it in my hands, the entire thing should be improved. the "buttons" below the touch screen feel cheap. i thought they were touch-activated, until i applied more pressure and.. wait, that's an actual button?

the 3d I saw (though it wasn't in an actual game, granted) wasn't impressive enough.. imo. the effect is cool, and impressive, but it wasn't enough for me to consider a purchase, much less to develop a game relying on it. hopefully kid icarus will prove that incorrect.

it felt like a dsi with an analog stick shoved on. that is my opinion/take on it. a cheap dsi. the dsi feels more complete, finished, polished..

i feel like making the comparison to the ds "phat", but that seems unfair, for some reason. at first i was jelly of him, or just mad that he got one out of pure luck (didn't know a thing about it before the night-of) but now i just don't care about this system.

unless they have a stellar lineup of games ready within the year, i doubt this will get a purchase from me. :(

from the look of pokemon black on it, i'm not going to trade in my lite. (like i was gonna do that anyway, lol) it looks awful. dunno how they managed that.

edit: oh, and the 3d's cool. not amazing, just cool. if i didn't touch on that somewhere in the post.
 
...hard enough playing street fighter correctly with a ps3 controller...

it felt like a dsi with an analog stick shoved on. that is my opinion/take on it. a cheap dsi. the dsi feels more complete, finished, polished..
Does not compute. Just because you're having control issues w/ Street Fighter (on another console, no less) doesn't mean you can call the 3DS a "DSi with an analog stick".
 
I don't think it feels cheap at all... I think you may be trying too hard to be critical of it.

edit: It's the best handheld analog yet.
 
I don't think it feels cheap at all... I think you may be trying too hard to be critical of it.

edit: It's the best handheld analog yet.

Yeah. I can definitely think of a few cases where "cheap" is an appropriate descriptor, though -- 0.3 megapixel camera, anyone? Then again, the DSi had the same ones... so....
 
Does not compute. Just because you're having control issues w/ Street Fighter (on another console, no less) doesn't mean you can call the 3DS a "DSi with an analog stick".
no, you don't understand.

it being a dsi with an analog stick has nothing to do with control issues, with any game.. i'm simply saying that street fighter is hard enough with a solid, real controller.. adding on that you have to support the console itself (though you have to do with every other handheld game.. i dunno)

my only reason for bringing up the control issue with street fighter was that it was meant for a six button layout with an arcade stick.. having a controller shifts away from that, having fewer buttons (no turbo/macro buttons) just makes things a bit harder.

i dunno. i haven't played SF on the 3ds, but i don't see it working as well as a console version. just my personal opinion.

and the 3ds does just feel like a buffed up dsi, to me.. but, i guess anything would be. there's only so much you can add to freshen things up, i guess.

i don't know how the gyroscope will be used, i guess that's something to keep an eye out for.. but it's a bit far fetched, imo.
i dunno. i just really feel like it was rushed, or is unfinished.. it doesn't look as professional as the ds lite/i.. it reminds me way too much of the ds phat.

edit: i like the analog stick, but as for it being the best handheld analog stick yet.. it's competition is what, the psp's nub?

it felt a bit better (more loose/free) than the gamecube/console's sticks, but that's an unfair comparison, since handheld vs consoles = lol

i can't get over:
-the headphone jack being oddly placed
-the select/home/start buttons
-how it feels like a buffed up dsi
-resemblance in some way of the ds phat

again, the 3d's cool, i'm looking forward to the game lineup, maybe something will save it. i'm very glad i didn't buy it myself, though. definitely waiting for an update.
 
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I'm coming from DS, not DS Lite (DS isn't as bright, so it doesn't look as good), but I think the 3DS graphics are amazing.
 
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I'm coming from DS, not DS Lite (DS isn't as bright, so it doesn't look as good), but I think the 3DS graphics are amazing.

Yeah, I'm impressed by the graphics... at least for a Nintendo handheld. Besides, launch titles usually aren't so great in that department in the first place so we may even see better.
 
Hmm... I feel like my hinge is a little too wobbly... Does anyone else feel that way? Put your 3DS in the normal hinge position when you play and then press on it a little with your finger towards closed position. Is it a little wobbly?
 
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