Ok, so I have come across a huge problem with one of my towns. After spending a lot of time wondering how I'm going to fix it, I came up with a brilliant plan (I hope). In fact, the plan feels so perfect that I feel I may be missing an important detail that will prevent it from working.
I currently have 3 towns. My main town Starview, which is perfect, my cycling town which doesn't matter...and then there's my second real town, Faebelle.
In Faebelle I had a very specific plan and theme. The town was going to be divided into different themed sections. A gingerbread forrest with Tia, Merengue, and Zucker...an orchard with Tangy and Apple...an Egyptian section with Ankha and Lucky. And then there is the magical forrest section with Julian, Drago, and Phoebe.
I put my mayor in this magical section as well, and she's going to be a princess themed character. I put her house in a magical looking spot right next to the waterfall. Out of all my dreamies, Julian, Drago, Phoebe, and Apple are already moved in.
The problem is...the campground got put right next to my mayor's house! Totally ruining the mystical feeling of that area.
The town is still almost brand new though, and all I've done is move in 4 dreamies that I got from my cycle town and plot resetted them into their places. I didn't even have to make room for them, I moved them into the empty spots you have when you first start a town.
So here is what I'm thinking, and where I need your input. I'm thinking I can restart my CYCLE town, as my new Faebelle, then turn the old Faebelle into my cycle town. I was thinking I could use random amiibo cards to boot my dreamies from the messed up town, then adopt them into the recreated Faebelle.
So how does that sound? It should work, right? I'm afraid I'm not thinking it through correctly or that I'm missing an important detail. I'm pretty sure that I've read that villagers kicked out with an amiibo card will immediately go into boxes, and that they can be adopted that day. But confirmation would be nice before I attempt this.
Thanks for reading and for your help!
I currently have 3 towns. My main town Starview, which is perfect, my cycling town which doesn't matter...and then there's my second real town, Faebelle.
In Faebelle I had a very specific plan and theme. The town was going to be divided into different themed sections. A gingerbread forrest with Tia, Merengue, and Zucker...an orchard with Tangy and Apple...an Egyptian section with Ankha and Lucky. And then there is the magical forrest section with Julian, Drago, and Phoebe.
I put my mayor in this magical section as well, and she's going to be a princess themed character. I put her house in a magical looking spot right next to the waterfall. Out of all my dreamies, Julian, Drago, Phoebe, and Apple are already moved in.
The problem is...the campground got put right next to my mayor's house! Totally ruining the mystical feeling of that area.
The town is still almost brand new though, and all I've done is move in 4 dreamies that I got from my cycle town and plot resetted them into their places. I didn't even have to make room for them, I moved them into the empty spots you have when you first start a town.
So here is what I'm thinking, and where I need your input. I'm thinking I can restart my CYCLE town, as my new Faebelle, then turn the old Faebelle into my cycle town. I was thinking I could use random amiibo cards to boot my dreamies from the messed up town, then adopt them into the recreated Faebelle.
So how does that sound? It should work, right? I'm afraid I'm not thinking it through correctly or that I'm missing an important detail. I'm pretty sure that I've read that villagers kicked out with an amiibo card will immediately go into boxes, and that they can be adopted that day. But confirmation would be nice before I attempt this.
Thanks for reading and for your help!