Initially, I wasn't too happy about this approach. But taking Animal Crossing's game design into consideration, I actually think this approach works.
Sure, not everyone will play this game for a whole year and many people want to experience everything that game has to offer at once. But this game was meant to be played for long periods of time. And based on what we've seen, the monthly updates keeps the game alive.
Sure, not everyone will play this game for a whole year and many people want to experience everything that game has to offer at once. But this game was meant to be played for long periods of time. And based on what we've seen, the monthly updates keeps the game alive.