TheKryptoKnight
Senior Member
So sorry this got away from me. If you read it all, you're a saint and I'm so sorry.
I don't expect to be in the majority here since I'm pushing back against one of the most common ideas in the community, buuuut....
Dialogue in NH is not the worst in the series, and I think people remember past games with rose colored glasses. Like if you look at datamines, there is a LOT more than people would have you believe. It objectively has the most in the series. The dialogue is funny and made me laugh more than it has since Wild World. It took about 150 hours before I stopped seeing new lines. And you can actually tell the personalities apart.
New Leaf, everyone except jocks acted like normals. They were all nice, interchangeable and hero worshipped you. When NL was the current game, the most common complaint was that the villagers were like cardboard and barged into your house every 5 seconds. I'm playing NL and NH right now (they're both great games!) and I just talked to Nan 5 times in a row and got the same dialogue all 5 times.
City folk was okay outside, but indoors villagers had only one line on repeat. I've played CF least because motion controls, so I can't say much more and could be wrong about outside dialogue being okay.
Even Population Growing... I feel like people would be surprised going back. Yes, the snark and rudeness is great.. it has character for days. But they give you basic tutorial dialogue forever. It never stops. 500 hours in and they'll tell you how you can shake trees for fruit and use wallpaper to change your house. And connect a Gameboy. And use a second memory card to visit a town.
I think Wild World has the best dialogue in the series. The hobby and relationship systems also helped to give a lot of character. But I'd potentially put NH 2nd. Maybe 3rd because nostalgia is so high for PG and the sass was really fun.
I think the biggest contributor to this is how the dialogue in NH was buried until a late patch. The way dialogue worked for a long time after launch is that the first 3-4 times you talked to a given villager each day, it'd be a generic greeting, comment about events, comment about nearby furniture. And when you went to another villager, same thing. You needed to keep talking to them 5+ times in a row for the fun dialogue to start, and I think most people didn't when they encountered all of the villagers saying generic things every day to begin with. Compound that with only being able to talk to villagers a few times before they ask you to go away when they're not friends with you yet... I just feel like most people haven't seen over half of the dialogue. This has all been changed in a patch since 2.0 but too late, damage done?
I know this is so unpopular... But I can't understand the revisionist history that NL villagers were better when that was a huge pain point "back in the day".
Thoughts? Rebuttals?
I don't expect to be in the majority here since I'm pushing back against one of the most common ideas in the community, buuuut....
Dialogue in NH is not the worst in the series, and I think people remember past games with rose colored glasses. Like if you look at datamines, there is a LOT more than people would have you believe. It objectively has the most in the series. The dialogue is funny and made me laugh more than it has since Wild World. It took about 150 hours before I stopped seeing new lines. And you can actually tell the personalities apart.
New Leaf, everyone except jocks acted like normals. They were all nice, interchangeable and hero worshipped you. When NL was the current game, the most common complaint was that the villagers were like cardboard and barged into your house every 5 seconds. I'm playing NL and NH right now (they're both great games!) and I just talked to Nan 5 times in a row and got the same dialogue all 5 times.
City folk was okay outside, but indoors villagers had only one line on repeat. I've played CF least because motion controls, so I can't say much more and could be wrong about outside dialogue being okay.
Even Population Growing... I feel like people would be surprised going back. Yes, the snark and rudeness is great.. it has character for days. But they give you basic tutorial dialogue forever. It never stops. 500 hours in and they'll tell you how you can shake trees for fruit and use wallpaper to change your house. And connect a Gameboy. And use a second memory card to visit a town.
I think Wild World has the best dialogue in the series. The hobby and relationship systems also helped to give a lot of character. But I'd potentially put NH 2nd. Maybe 3rd because nostalgia is so high for PG and the sass was really fun.
I think the biggest contributor to this is how the dialogue in NH was buried until a late patch. The way dialogue worked for a long time after launch is that the first 3-4 times you talked to a given villager each day, it'd be a generic greeting, comment about events, comment about nearby furniture. And when you went to another villager, same thing. You needed to keep talking to them 5+ times in a row for the fun dialogue to start, and I think most people didn't when they encountered all of the villagers saying generic things every day to begin with. Compound that with only being able to talk to villagers a few times before they ask you to go away when they're not friends with you yet... I just feel like most people haven't seen over half of the dialogue. This has all been changed in a patch since 2.0 but too late, damage done?
I know this is so unpopular... But I can't understand the revisionist history that NL villagers were better when that was a huge pain point "back in the day".
Thoughts? Rebuttals?
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