What are common trends or tropes you see in games that you actually enjoy? This can be a gameplay mechanic, a graphical style, or even ways music affects games. Here are mine:
- I love relaxing music on pause screens. It gives the player a sense of relief after a tense moment and makes navigating menus more pleasant.
- Having the music change slightly when you do an action. For example in Pokémon Black and White the music adds drums when you start running.
- Cell shaded games with vibrant colors always look great and age incredibly well.
- Action RPGs where hitting the opponent from the side or behind increases damage.
- Music with lyrics during an important fight or cutscene.
- I love relaxing music on pause screens. It gives the player a sense of relief after a tense moment and makes navigating menus more pleasant.
- Having the music change slightly when you do an action. For example in Pokémon Black and White the music adds drums when you start running.
- Cell shaded games with vibrant colors always look great and age incredibly well.
- Action RPGs where hitting the opponent from the side or behind increases damage.
- Music with lyrics during an important fight or cutscene.