Zelda Wind Waker Reborn And New Zelda Coming To Wii U

I kind of don't like the idea of having non-linear dungeons. I like how the dungeons build on the previous tools you get.

That being said, it'll be very interesting to say how they do it.
 
I'm not sure how they're going to do the non-linear with Wind Waker. I can understand doing it with a brand new title, but I'm not sure how it will work on an old game.
 
I'm not sure how they're going to do the non-linear with Wind Waker. I can understand doing it with a brand new title, but I'm not sure how it will work on an old game.

Yeah, they're not doing it for Wind Waker, I'm pretty sure that's for the new game.
 
A tad disappointed Majora's Mask hasn't been mentioned to be currently worked on for the 3DS like the rumours have said. Either way though, I'm excited for Wind Waker. Like the majority of people in this topic, I'll probably end up buying a Wii U for the game alone.

Also, in regards to the unnamed new LoZ title and it's non-linear dungeons... I don't know how to feel? Like right now it just seems too far off to decide whether I like the idea or not. I think an aspect of the games I like is how there was an order to do things, which is pretty basic and when you looked at it overall cleverly done, but at the same time the idea of something refreshing in terms of newness to the game sounds appealing. I don't know, I'm not sure how to word this right. I just have trust in everyone who are put to the task of creating the new title that they'll make it brilliant and unique, but still keep it tied to the Zelda themes in other games somehow.
 
It's also mentioned in the video that they're currently working on a multiplayer for the upcoming new wii u zelda game! (Thought I should mention.)
 
Multiplayer >.> I really don't know about that. It should be interesting though.

If you played 4 Swords for DS/3DS you know that multiplayer is a bit iffy in a zelda game. I think it would be interesting how they make it special though. I think if they end up doing it, it should only be 2 player co-op. 4 player would be madness.
 
If you played 4 Swords for DS/3DS you know that multiplayer is a bit iffy in a zelda game. I think it would be interesting how they make it special though. I think if they end up doing it, it should only be 2 player co-op. 4 player would be madness.

I agree, a cooperative feature would definitely be the best thing that they could add for multiplayer. Although, I don't want the game to turn into something similar to dead island where you're just randomly placed at the same point in the game where the host is, it's stupid and confusing.
I think they should do it so that only registered friends can have the option of coop. (I don't know why I'm going in depth about this, it's probably going to be false anyway...)
 
If you played 4 Swords for DS/3DS you know that multiplayer is a bit iffy in a zelda game. I think it would be interesting how they make it special though. I think if they end up doing it, it should only be 2 player co-op. 4 player would be madness.
I honestly thought that the Four Swords Adventure Multiplayer worked spectacularly. It still remains one of my favorite games. Essentially, they could do that kind of thing with the WiiU version. One on the controller and then the rest are on the TV.
 
I just hope they make it so that players can't harm each other. Thats what drove me away from playing 4 swords with friends. I feel like its imitating Mario which is the last thing Zelda should do.
 
^ Agreed, although I haven't played Four Swords. Only tried Spirit Tracks with friends and it was really frustrating because it was four players altogether so we totally didn't care about collecting Gems, just attacking each other. Kind of prefer the thought of working together.
 
I didn't like Four Swords Adventures, but that's probably because no one else would play it with me, so the entire gimmick was lost.

But the Wii U could integrate multiplayer, so long as it isn't necessary.
 
I didn't like Four Swords Adventures, but that's probably because no one else would play it with me, so the entire gimmick was lost.

But the Wii U could integrate multiplayer, so long as it isn't necessary.
It wasn't necessary for Four Swords Adventure, either. You just needed a GBA hookup. A Four Swords Adventure remake would be perfect for the WiiU, especially if they added wifi (which is doubtful).
 
It wasn't necessary for Four Swords Adventure, either. You just needed a GBA hookup. A Four Swords Adventure remake would be perfect for the WiiU, especially if they added wifi (which is doubtful).

It wasn't necessary, it just wasn't much fun. The gimmick was being able to play Zelda with your friends, and I didn't have anyone, so it wasn't very fun. As I said, the Wii U could be spectacular.
 
idk it just doesn't look that impressive based on the demo of Windfall Island. I still have my Gamecube version and I would have no reason to get this because the only difference I see is that everything is brighter and the clouds are more realistic looking. Wind Waker on Gamecube has aged well that even being remade is kinda silly, and I'd much rather see something like A Link to the Past reimagined in 3D.
 
idk it just doesn't look that impressive based on the demo of Windfall Island. I still have my Gamecube version and I would have no reason to get this because the only difference I see is that everything is brighter and the clouds are more realistic looking. Wind Waker on Gamecube has aged well that even being remade is kinda silly, and I'd much rather see something like A Link to the Past reimagined in 3D.

I don't know how well a 2D game would do in 3D. Also I'm biased because I hate LttP.
 
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