What happens if you build projects on all possible villager spots?

There are no "new spots" or "generated spots". Villagers can pop in anywhere as long as there is enough room. You only have a 30 project roster. That's not nearly enough to space them out strategically to ensure no villagers can move anywhere. It's probably why Nintendo made the project limit 30 in the first place.
 
There are no "new spots" or "generated spots". Villagers can pop in anywhere as long as there is enough room. You only have a 30 project roster. That's not nearly enough to space them out strategically to ensure no villagers can move anywhere. It's probably why Nintendo made the project limit 30 in the first place.

Are you sure? I've reset my games a few hundred times now and new villagers seem to only move on top of certain spots.
 
I think 8 villagers would move in before you could get enough PWPs to block off all of the spots, anyway.
 
If you had thirty pyramids and the world's worst (best?) map, it might be possible, but I'd imagine the game would stop you from preventing new neighbors from moving in.
 
If you had thirty pyramids and the world's worst (best?) map, it might be possible, but I'd imagine the game would stop you from preventing new neighbors from moving in.

Bridges count towards the 30 pwp count though, so I doubt you'd be able to do that. Villagers would still be able to move next to those too.

I really doubt you can make a town that would block so many villagers by the time you have them move in or get enough big pwps. Maybe if your river is really windy, but even then they'll probably find some spot you haven't covered completely with pwps. Or spots that you didn't think were possible to squeeze into, but they'll do it. Sylvia did that to my town. I had a bench and clock right next to the train station and she still managed to squeeze into the spot in between and destroyed all my blue roses...

- - - Post Merge - - -

Oh, wow... I didn't realize this was an old thread. Oh well, I guess.
 
Hello, old thread.

I have not confirmed this, but the impression I have, heard from other players, is this: If there is no room, a villager sends a letter saying something came up and s/he is not moving in after all.

Hopefully someone can either confirm this or set me straight.
 
I have not confirmed this, but the impression I have, heard from other players, is this: If there is no room, a villager sends a letter saying something came up and s/he is not moving in after all.

I remember reading about this a few months ago here on BT forums. A player successfully invited a villager to move in from another town. The next day, the player received a letter informing him that the villager has 'changed their mind'. Eventually, he concluded that there was no viable space left in his town and had to demolish a project before a new villager could move in.
 
I do believe it is possible, due to the thread mentioned.


And if you think about it, I'll use the example of the yellow bench because it's what I'm using on my town atm.

It is a 2x1 project. So it "occupies" a space of 4x3 where you can't really put anything nearby. Plus, houses need to be at least two spaces away from PWPs.

So, with only two benches, you can cover a 14x5 space, having 6 spaces in between them that villagers cannot move into.

Now image that with a fence (5x4) or 3x3 projects. They can cover huge areas without really being close to each other. Plus 9 3x3 villager houses, buildings, river (depending on the river shape this might be even easier to achieve), Cafe, Plaza, etc


So... yeah! I think so. But I really think you'd need at least 9 villagers, any space counts I think
 
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