Unofficial Official Metroid: Other M Thread

Psychonaut said:
Tyeforce said:
Psychonaut said:
Bacon Boy said:
Quoting limited to 4 levels deep<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">This game was the most terrible Metroid. Imagine Metroid: Fusion, but cut in half, due to cutscenes. I understand this game was put on a dual layer disc, so why is it that it's so lacking?
I'll state the pros first, though they're probably very opinionated:
-Prologue was one of the better intros to a Metroid game
-Interaction with GF troopers with actual faces was pretty nice
-Samus's helmet, if nothing else, looks badass
-
-The scene with Ridley made the magic dragon look pretty awesome, despite his manly mcbuff look
-omg, plot
-as far as the control scheme went, it felt very fluid while not in 1st person mode
-the way power bombs are controlled is nice, too.

CONS:
-Missles. Where do I even begin.
-Sudden abrupt end to the story.
-Where is Adam's screentime?
-The image of samus is torn to shreds. I understand the whole baby metroid ordeal, but the rest..no.
"Oh no this person I ran away from and didn't see for years is suddenly back and now I am sad. It's highschool all over again, oh nooooooo-"
-No ammo/health pickups
-The premise of having all your powers but not using them "out of respect" is ridiculous, and even more so when it says it ON SCREEN. "I'm halfway through the lava area, but OUT OF RESPECT I WON'T ACTIVATE THE VARIA SUIT."
-The characters were bland, regardless of speech. Except Anthony, of course. SAMUS GIT OUT DA WAY!
-You can't even explore sector Zero, which would've been pretty damn awesome seeing as YES SHE CAN FREEZE THEM, ADAM.
-The whole game honestly feels like it was one big pile of fan service, seeing as samus's posterior is grander than ever.
-No Kraid
-Metroid fusion cut in half, only 3 sectors.
-Allusion to the Metroid manga, while "nice" still made samus look like an inept hunter who, at this point, having fought Ridley LET'S COUNT TOGETHER 1-Metroid, 2-Metroid Prime, 3-MP_03, 4-Super
4 times, shouldn't be having asthma attacks at the sight of an enemy she has fought many times. Only other time she showed any feeling towards the situation was when she saw him on the Frigate Orpheon at the beginning of Metroid Prime.
-The first person sequences, "detective mode" scenes are really useless. Ok, maybe it was just me but I didn't know what the hell to look for. That "green blood" looked like grass.
-After the spectacular showing by Retro Studios in this past decade with the Prime Trilogy, this makes Metroid seem like a flop. Graphically, even Prime 3 was better. Less jags, and oh hey it even had a storyline and length.
-Screw attack = the game is beaten.
-Space jump limited to 2 jumps.
-unable to use missles in 3rd person.
-auto-aim, in metroid? tsktsk.
-There's about 3 places where the Speed Booster is even necessary, iirc
-Gravity suit is a purple aura, and wasn't even present in the prologue.
-Messy textures, even seen in preview screens from IGN that claim that the game is "beautiful".
-The fact that you're receiving authorization to activate power ups steals the feeling that you're "stronger". It's the complete opposite from previous Metroids where you must overcome the odds and then beat a boss, thus earning a powerup. EX: Varia suit in Super Metroid. Oh noes, beat da big bad Kraid, but now I have better protection and I can explore Norfair. Awesome! As I mentioned earlier, halfway through Pyrosphere Adam decides it's ok for samus to stop suffering and allows the use of the Varia Suit. Forsaking enjoyment for the plot is not what ninty is known for.

Do not tell me I didn't tag things with spoilers, seeing as most of them have already been said, I've tried to keep a lid on it anyways but if a few slipped out don't whine about it.

Also, the only times that it was "difficult" to use the concentration was during the final boss battle, if you can call that a boss battle. As Psychonaut said, it's basically shoot missles, recharge, shoot missles, recharge.
If you're having a tough time of it, you can always sensemove dodge in first person mode.


Also, speedboost doesn't really make you go any faster, you just look a whole lot more blue.
</div><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">What the heck? you can use missiles in third person mode. Even in the MP games, you had to lock on in order to hit something right. And this game was more of a story-type game explaining the reasoning behind everything.

I think most people are hypocrites when it comes to Nintendo games. "All Nintendo games lack story and dialogue!" *Metroid: Other M comes out* *fans try to find errors in the game because it was difficult and harder than other Metroid games*
There's not pleasing people.

(I'm only putting spoilers because I don't want to repost a brick wall of text.)</div>
if it was difficult/harder.. why would everyone/i (to not speak for everyone) be saying it's easier/not good? :/

true that MP had lock-on, was waiting for someone to say that (:p) but you still had to aim at the target initially. iunno. haven't played it.

it isn't just as easy as "there's not pleasing people" (:p) because people were (to my knowledge) very pleased with the metroid prime series, especially compared to this game. (from the general vibe of reviews/reactions)

cool @ it being more storyline, but prime had a wonderful storyline that was told through the many, many, many different scannable items.

a different approach was taken in this game, and it was a nice change of pace i guess.. better than the same thing every time, but still, the story destroyed samus' hardass image that she had until around the time zero suit was in brawl, IIRC. but even then.. zero suit wasn't bad. still samus.
It's not that it's not as good as the Prime games, it's that it's a different type of game. A lot of the people who are complaining about Other M are people who are disappointed because it's not like the Prime games. Well, tough *censored.2.0*. It's a different game with a new gameplay style. If you prefer first person games like Metroid Prime, sorry, but you're not going to get that with Other M. However, if you prefer third person gameplay more with a little first person here and there like I do, then you'll love Other M. And there's more to it than that, but I'm not gonna post a wall of text right now.
I don't just love metroid prime.. i just especially like it, due to detail and general awesomeness. especially due to the recreating of the 2d world of metroid in 3d.

I like the 2d metroid games as well, and i'd go out on a limb and say a lot of the fans who dislike other M like at least one or two of the previous 2d games.

I honestly can't think of another game that is 2d, and has a little bit/any first person, throughout.. but again, they went out on a limb/a different path with this entry, and from the reviews/fan reaction, it didn't quite sell/work as it should have..

but eh. again, haven't experienced it, and don't think i'm really missing out on much. i'll probably rent it to be safe, though.
Well, look at it this way. Before Other M, I didn't like the Metroid franchise. But now Other M has made me want to love it. I love Other M, but I just don't think I can bring myself to love the other games in the franchise, because they're just too different. I can't enjoy them like I can Other M. Other M is just my type of game, just as it isn't other people's type of game. I think the reason why Other M is surrounded by all this controversy is because it's a new direction to the franchise, and some fans don't like the change. And that makes sense, because at the same time, Other M is the first Metroid game that I can actually enjoy. It just appeals to a different crowd. That doesn't mean it's a bad game in any way, though, and it's unfortunate that so many reviewers are trying to make it out to be a bad game. It's an amazing game, at least to me and everyone else I've shown it to. If I had to review it, I'd give it a perfect 10, which doesn't happen often. I generally play games that I know I'll love, so it's not uncommon for me to rate games as 8s or 9s, but rarely do I play a game that's worthy of a perfect 10, but Other M deserves just that. It completely blew my expectations and brought me into a franchise that had always turned me away in the past.
 
You could almost say Metroid: Other M is mix between a manga and a game. It uses elements from the manga such as <div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">when Samus fights Ridley, it flashes back to when she first met him as a child after he killed her parents.</div></div></div>

Therefore, it's not going to be your average Nintendo game. It all comes down to a matter of opinion. Whether you like it or not is based on a personal preference. The game mechanics have nothing to do with it, as they are easy to use. The people that say they're hard to use a five year old girls that prefer to play with dolls. Like pretty much any game, Other M is a pick up and play. It's not hard to understand the mechanics of.
 
Bacon Boy said:
You could almost say Metroid: Other M is mix between a manga and a game. It uses elements from the manga such as <div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">when Samus fights Ridley, it flashes back to when she first met him as a child after he killed her parents.</div></div></div>

Therefore, it's not going to be your average Nintendo game. It all comes down to a matter of opinion. Whether you like it or not is based on a personal preference. The game mechanics have nothing to do with it, as they are easy to use. The people that say they're hard to use a five year old girls that prefer to play with dolls. Like pretty much any game, Other M is a pick up and play. It's not hard to understand the mechanics of.
I love how you compare those who dislike other m for it's controls to five year old girls.
reminds me of when dubs said something of legos and mac users, and you rage'd about it.
lawls.

mix between a manga and a game.. how? that it's a game with story/cutscenes, or it's in black and white comic form for said cutscenes? or it did it in comic form, with still images being moved, alongside narration? (like infamous/sly cooper did/has done)

@ tye, i guess that makes sense in that it's a different metroid than every other.. but i kinda said that, with the whole "they're taking a new way, and that's good but it didn't work" thing..
edit: agree.

but i guess it got some new fans. i just think it's kinda sad that metroid always delivered to those who expected it to, and this game just kinda took a crap on them, like nintendo's been doing to non-casual only gamers as of late. :(

at least it had a good run of very good/near perfect games.
 
Psychonaut said:
Bacon Boy said:
You could almost say Metroid: Other M is mix between a manga and a game. It uses elements from the manga such as <div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">when Samus fights Ridley, it flashes back to when she first met him as a child after he killed her parents.</div></div></div>

Therefore, it's not going to be your average Nintendo game. It all comes down to a matter of opinion. Whether you like it or not is based on a personal preference. The game mechanics have nothing to do with it, as they are easy to use. The people that say they're hard to use a five year old girls that prefer to play with dolls. Like pretty much any game, Other M is a pick up and play. It's not hard to understand the mechanics of.
I love how you compare those who dislike other m for it's controls to five year old girls.
reminds me of when dubs said something of legos and mac users, and you rage'd about it.
lawls.

mix between a manga and a game.. how? that it's a game with story/cutscenes, or it's in black and white comic form for said cutscenes? or it did it in comic form, with still images being moved, alongside narration? (like infamous/sly cooper did/has done)

@ tye, i guess that makes sense in that it's a different metroid than every other.. but i kinda said that, with the whole "they're taking a new way, and that's good but it didn't work" thing..
edit: agree.

but i guess it got some new fans. i just think it's kinda sad that metroid always delivered to those who expected it to, and this game just kinda took a crap on them, like nintendo's been doing to non-casual only gamers as of late. :(

at least it had a good run of very good/near perfect games.
I should have said it told some of the story from the manga. That's what I meant by mix. Regardless, it still comes down to a matter of opinion.
 
Bacon Boy said:
Psychonaut said:
Bacon Boy said:
You could almost say Metroid: Other M is mix between a manga and a game. It uses elements from the manga such as <div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">when Samus fights Ridley, it flashes back to when she first met him as a child after he killed her parents.</div></div></div>

Therefore, it's not going to be your average Nintendo game. It all comes down to a matter of opinion. Whether you like it or not is based on a personal preference. The game mechanics have nothing to do with it, as they are easy to use. The people that say they're hard to use a five year old girls that prefer to play with dolls. Like pretty much any game, Other M is a pick up and play. It's not hard to understand the mechanics of.
I love how you compare those who dislike other m for it's controls to five year old girls.
reminds me of when dubs said something of legos and mac users, and you rage'd about it.
lawls.

mix between a manga and a game.. how? that it's a game with story/cutscenes, or it's in black and white comic form for said cutscenes? or it did it in comic form, with still images being moved, alongside narration? (like infamous/sly cooper did/has done)

@ tye, i guess that makes sense in that it's a different metroid than every other.. but i kinda said that, with the whole "they're taking a new way, and that's good but it didn't work" thing..
edit: agree.

but i guess it got some new fans. i just think it's kinda sad that metroid always delivered to those who expected it to, and this game just kinda took a crap on them, like nintendo's been doing to non-casual only gamers as of late. :(

at least it had a good run of very good/near perfect games.
I should have said it told some of the story from the manga. That's what I meant by mix. Regardless, it still comes down to a matter of opinion.
gotcha. i figured that was what you meant, but.. lol
and even then, it's just a fleshing out of the metroid story, proper.

until i saw it somewhere on the internet, i never knew there was a metroid manga, and even though i downloaded it, i still didn't actually read it.
O GOD SAMUS' MAWM

also, a story in a game doesn't have to take up all/a good majority of the game.. and it can be done/incorporated in many ways.
but yeah, opinion is always a big factor i guess.
 
Psychonaut said:
Bacon Boy said:
Psychonaut said:
Bacon Boy said:
You could almost say Metroid: Other M is mix between a manga and a game. It uses elements from the manga such as <div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">when Samus fights Ridley, it flashes back to when she first met him as a child after he killed her parents.</div></div></div>

Therefore, it's not going to be your average Nintendo game. It all comes down to a matter of opinion. Whether you like it or not is based on a personal preference. The game mechanics have nothing to do with it, as they are easy to use. The people that say they're hard to use a five year old girls that prefer to play with dolls. Like pretty much any game, Other M is a pick up and play. It's not hard to understand the mechanics of.
I love how you compare those who dislike other m for it's controls to five year old girls.
reminds me of when dubs said something of legos and mac users, and you rage'd about it.
lawls.

mix between a manga and a game.. how? that it's a game with story/cutscenes, or it's in black and white comic form for said cutscenes? or it did it in comic form, with still images being moved, alongside narration? (like infamous/sly cooper did/has done)

@ tye, i guess that makes sense in that it's a different metroid than every other.. but i kinda said that, with the whole "they're taking a new way, and that's good but it didn't work" thing..
edit: agree.

but i guess it got some new fans. i just think it's kinda sad that metroid always delivered to those who expected it to, and this game just kinda took a crap on them, like nintendo's been doing to non-casual only gamers as of late. :(

at least it had a good run of very good/near perfect games.
I should have said it told some of the story from the manga. That's what I meant by mix. Regardless, it still comes down to a matter of opinion.
gotcha. i figured that was what you meant, but.. lol
and even then, it's just a fleshing out of the metroid story, proper.

until i saw it somewhere on the internet, i never knew there was a metroid manga, and even though i downloaded it, i still didn't actually read it.
O GOD SAMUS' MAWM

also, a story in a game doesn't have to take up all/a good majority of the game.. and it can be done/incorporated in many ways.
but yeah, opinion is always a big factor i guess.
Think metal Gear Solid cutscenes and divide by two.
 
Bacon Boy said:
Psychonaut said:
Bacon Boy said:
Psychonaut said:
Quoting limited to 4 levels deep<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">when Samus fights Ridley, it flashes back to when she first met him as a child after he killed her parents.</div></div></div>comic form, with still images being moved, alongside narration? (like infamous/sly cooper did/has done)

@ tye, i guess that makes sense in that it's a different metroid than every other.. but i kinda said that, with the whole "they're taking a new way, and that's good but it didn't work" thing..
edit: agree.

but i guess it got some new fans. i just think it's kinda sad that metroid always delivered to those who expected it to, and this game just kinda took a crap on them, like nintendo's been doing to non-casual only gamers as of late. :(

at least it had a good run of very good/near perfect games.
I should have said it told some of the story from the manga. That's what I meant by mix. Regardless, it still comes down to a matter of opinion.
gotcha. i figured that was what you meant, but.. lol
and even then, it's just a fleshing out of the metroid story, proper.

until i saw it somewhere on the internet, i never knew there was a metroid manga, and even though i downloaded it, i still didn't actually read it.
O GOD SAMUS' MAWM

also, a story in a game doesn't have to take up all/a good majority of the game.. and it can be done/incorporated in many ways.
but yeah, opinion is always a big factor i guess.
Think metal Gear Solid cutscenes and divide by two.
are they seriously that long?

wee-ow. how'd they fit it on a dvd, then (dual layer or not)?
 
Since when could you shoot missles in 3rd person in this game? MR BACON?

"I think most people are hypocrites when it comes to Nintendo games. "All Nintendo games lack story and dialogue!" *Metroid: Other M comes out* *fans try to find errors in the game because it was difficult and harder than other Metroid games*
There's not pleasing people."

I'm not one of those people. Metroid was fine the way it was. And no, this is not the hardest Metroid. Metroid II, and MP02 take those crowns.

"cool @ it being more storyline, but prime had a wonderful storyline that was told through the many, many, many different scannable items." - Psycho

perfect line right here. Prime had you either running and gunning for those of you who enjoyed action, but had a story behind it all for those who cared to look and pay attention.


You're right, this is a new type of metroid game, mainly due to omgtalkingsamus but the "new gameplay" is just 2-D metroid with depth. It's nothing new. They took a 2-D map, dropped it on its side and said "run sideways instead of jumping up and down." You all seem to be thinking that we're comparing them to ONLY Prime, when it's a comparison with the entire franchise. As I said in my previous post, Fusion cut in half. As Psycho said, the hardass image of samus was fine up until now, even through Brawl's interpretation of her.

As for having to lock on to use missles, you could shoot missles whenever you pleased in the Prime series, as well as the rest of the series, and having lock on was due to the difficulty of shooting fast moving targets with a single analog control scheme with the gamecube controller. Prime Trilogy on the Wii makes aiming natural and fluid (and insanely satisfying), hence being able to shoot missles accurately without having to lock on.

If they had paid as much attention to the game as they did the cutscenes, perhaps the lackluster story would've been a minor issue, and there might've been more areas to explore, more bosses, something; anything. Would it have been so hard to let you hold the B trigger on the Wiimote held sideways and let you shoot missles that way in 3rd Person??

And also, I apologize for the wall of text earlier, I planned to post only once, but it seems all but 1 person actually read it.

Also, Tye, I'm not disappointed because it's not like the Prime games. No, I'm disappointed because it's not metroid. I have played, beaten, and enjoyed every single metroid game (prime hunters story mode aside) so I think I know a bit about what I'm talking about here...
 
Hank Hill said:
Since when could you shoot missles in 3rd person in this game? MR BACON?

"I think most people are hypocrites when it comes to Nintendo games. "All Nintendo games lack story and dialogue!" *Metroid: Other M comes out* *fans try to find errors in the game because it was difficult and harder than other Metroid games*
There's not pleasing people."

I'm not one of those people. Metroid was fine the way it was. And no, this is not the hardest Metroid. Metroid II, and MP02 take those crowns.

"cool @ it being more storyline, but prime had a wonderful storyline that was told through the many, many, many different scannable items." - Psycho

perfect line right here. Prime had you either running and gunning for those of you who enjoyed action, but had a story behind it all for those who cared to look and pay attention.


You're right, this is a new type of metroid game, mainly due to omgtalkingsamus but the "new gameplay" is just 2-D metroid with depth. It's nothing new. They took a 2-D map, dropped it on its side and said "run sideways instead of jumping up and down." You all seem to be thinking that we're comparing them to ONLY Prime, when it's a comparison with the entire franchise. As I said in my previous post, Fusion cut in half. As Psycho said, the hardass image of samus was fine up until now, even through Brawl's interpretation of her.

As for having to lock on to use missles, you could shoot missles whenever you pleased in the Prime series, as well as the rest of the series, and having lock on was due to the difficulty of shooting fast moving targets with a single analog control scheme with the gamecube controller. Prime Trilogy on the Wii makes aiming natural and fluid (and insanely satisfying), hence being able to shoot missles accurately without having to lock on.

If they had paid as much attention to the game as they did the cutscenes, perhaps the lackluster story would've been a minor issue, and there might've been more areas to explore, more bosses, something; anything. Would it have been so hard to let you hold the B trigger on the Wiimote held sideways and let you shoot missles that way in 3rd Person??

And also, I apologize for the wall of text earlier, I planned to post only once, but it seems all but 1 person actually read it.

Also, Tye, I'm not disappointed because it's not like the Prime games. No, I'm disappointed because it's not metroid. I have played, beaten, and enjoyed every single metroid game (prime hunters story mode aside) so I think I know a bit about what I'm talking about here...
Don't forget the horrible controls!
 
Hank Hill said:
Since when could you shoot missles in 3rd person in this game? MR BACON?

"I think most people are hypocrites when it comes to Nintendo games. "All Nintendo games lack story and dialogue!" *Metroid: Other M comes out* *fans try to find errors in the game because it was difficult and harder than other Metroid games*
There's not pleasing people."

I'm not one of those people. Metroid was fine the way it was. And no, this is not the hardest Metroid. Metroid II, and MP02 take those crowns.

"cool @ it being more storyline, but prime had a wonderful storyline that was told through the many, many, many different scannable items." - Psycho

perfect line right here. Prime had you either running and gunning for those of you who enjoyed action, but had a story behind it all for those who cared to look and pay attention.


You're right, this is a new type of metroid game, mainly due to omgtalkingsamus but the "new gameplay" is just 2-D metroid with depth. It's nothing new. They took a 2-D map, dropped it on its side and said "run sideways instead of jumping up and down." You all seem to be thinking that we're comparing them to ONLY Prime, when it's a comparison with the entire franchise. As I said in my previous post, Fusion cut in half. As Psycho said, the hardass image of samus was fine up until now, even through Brawl's interpretation of her.

As for having to lock on to use missles, you could shoot missles whenever you pleased in the Prime series, as well as the rest of the series, and having lock on was due to the difficulty of shooting fast moving targets with a single analog control scheme with the gamecube controller. Prime Trilogy on the Wii makes aiming natural and fluid (and insanely satisfying), hence being able to shoot missles accurately without having to lock on.

If they had paid as much attention to the game as they did the cutscenes, perhaps the lackluster story would've been a minor issue, and there might've been more areas to explore, more bosses, something; anything. Would it have been so hard to let you hold the B trigger on the Wiimote held sideways and let you shoot missles that way in 3rd Person??

And also, I apologize for the wall of text earlier, I planned to post only once, but it seems all but 1 person actually read it.

Also, Tye, I'm not disappointed because it's not like the Prime games. No, I'm disappointed because it's not metroid. I have played, beaten, and enjoyed every single metroid game (prime hunters story mode aside) so I think I know a bit about what I'm talking about here...
In third person? Not without a certain program, you can't. But you can in first person.

Again, this will be the third time I've said this. It's all about a matter of opinion. I like the game for what it is, and you don't. I can speak for Tye and myself when I say this, no matter what you put in front of us, whether it be fact or opinion, our opinion on the game will not change.

I do, however, agree that when I said that it was one of the hardest, that was way overstated. Metroid Prime 2 was indeed one of the hardest, and also the best, out of the series. I meant in terms of hard mode, it was a bit more difficult.
 
Bacon Boy said:
I can speak for Tye and myself when I say this, no matter what you put in front of us, whether it be fact or opinion, our opinion on the game will not change.
sure is fanboy in here. mirite?
 
Right, that's the reason I'm wanting to play through it again...the hard mode that seems to be actually hard.

And I thought I'd seen you write on page 12 that you could fire missles in 3rd person.

In my opinion Prime was the best in the series, perhaps due to nostalgia from way back then, but then again, having played it more recently on Trilogy, it's still kickass.
Dat Musickz.
 
Hank Hill said:
Right, that's the reason I'm wanting to play through it again...the hard mode that seems to be actually hard.

And I thought I'd seen you write on page 12 that you could fire missles in 3rd person.

In my opinion Prime was the best in the series, perhaps due to nostalgia from way back then, but then again, having played it more recently on Trilogy, it's still kickass.
Dat Musickz.
sup?

wee-ooo-wee-oooo-WEEE-ooo-Weeee-oooo-WEEE-oooooooooooo

weeee-ooo-wee-oooo-wee-ooo-oo-weeeeeeeeeee

@ epic musics
 
Psychonaut said:
Hank Hill said:
Right, that's the reason I'm wanting to play through it again...the hard mode that seems to be actually hard.

And I thought I'd seen you write on page 12 that you could fire missles in 3rd person.

In my opinion Prime was the best in the series, perhaps due to nostalgia from way back then, but then again, having played it more recently on Trilogy, it's still kickass.
Dat Musickz.
sup?

wee-ooo-wee-oooo-WEEE-ooo-Weeee-oooo-WEEE-oooooooooooo

weeee-ooo-wee-oooo-wee-ooo-oo-weeeeeeeeeee

@ epic musics
I got it confused. I thought he was talking about first person. I read it over and over again to make sure I was reading it right. Apparently not. /idiocy

The prime series has awesome music along with awesome remixes (stemage & ocremix).
The biggest thing, however, that disappointed me with Other M was the lack of music. I could barely hear any, aside form the orchestral scores in the cutscene.
 
Bacon Boy said:
The biggest thing, however, that disappointed me with Other M was the lack of music. I could barely hear any, aside form the orchestral scores in the cutscene.
you *censored.2.0*tin me?

Q.Q METROID IS DEAD
 
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