Unofficial Official Metroid: Other M Thread

Bacon Boy said:
Hard mode is ridiculous. You don't have to worry about 100% because... there are no power ups. You only get one tank and 10 missiles.
how the game should have been, if you get to heal yourself/restock infinitely.

i now approve, except for the fact that you have to get 100% to unlock hard mode.
 
Psychonaut said:
Bacon Boy said:
Hard mode is ridiculous. You don't have to worry about 100% because... there are no power ups. You only get one tank and 10 missiles.
how the game should have been, if you get to heal yourself/restock infinitely.

i now approve, except for the fact that you have to get 100% to unlock hard mode.
Dude, it's not like you're given unlimited life and missiles. You have to be in critical condition in order to restore health with Concentration, and at that stage it's very, very difficult to pull off when you have enemies attacking you mercilessly. Missiles are a bit easier to restore, but it's still hard to pull off if you're in mid battle and you run out of missiles.
 
Tyeforce said:
Psychonaut said:
Bacon Boy said:
Hard mode is ridiculous. You don't have to worry about 100% because... there are no power ups. You only get one tank and 10 missiles.
how the game should have been, if you get to heal yourself/restock infinitely.

i now approve, except for the fact that you have to get 100% to unlock hard mode.
Dude, it's not like you're given unlimited life and missiles. You have to be in critical condition in order to restore health with Concentration, and at that stage it's very, very difficult to pull off when you have enemies attacking you mercilessly. Missiles are a bit easier to restore, but it's still hard to pull off if you're in mid battle and you run out of missiles.
in theory.. you are.

granted i haven't played the game myself, and i've only gotten my info from this forum and my friend who owns it/beat it (not 100% or hard mode, though) i still think it's a bit.. unnecessary. if they just had items/energy/missiles like every other metroid game, it would've worked just fine..

and it's great that they're trying something new, but limiting it would've been a little bit better..

i dunno. if you can shoot all your missiles, run away, rinse and repeat, sounds a lot easier than other metroid games, where you have to kill enemies to restore health, not run away from them when low on supplies..

but again, i haven't played it.
 
Psychonaut said:
Tyeforce said:
Psychonaut said:
Bacon Boy said:
Hard mode is ridiculous. You don't have to worry about 100% because... there are no power ups. You only get one tank and 10 missiles.
how the game should have been, if you get to heal yourself/restock infinitely.

i now approve, except for the fact that you have to get 100% to unlock hard mode.
Dude, it's not like you're given unlimited life and missiles. You have to be in critical condition in order to restore health with Concentration, and at that stage it's very, very difficult to pull off when you have enemies attacking you mercilessly. Missiles are a bit easier to restore, but it's still hard to pull off if you're in mid battle and you run out of missiles.
in theory.. you are.

granted i haven't played the game myself, and i've only gotten my info from this forum and my friend who owns it/beat it (not 100% or hard mode, though) i still think it's a bit.. unnecessary. if they just had items/energy/missiles like every other metroid game, it would've worked just fine..

and it's great that they're trying something new, but limiting it would've been a little bit better..

i dunno. if you can shoot all your missiles, run away, rinse and repeat, sounds a lot easier than other metroid games, where you have to kill enemies to restore health, not run away from them when low on supplies..

but again, i haven't played it.
The key thing here: You haven't played it. Trust me, the game doesn't just hand you free health and missiles. You have to work for them, and in many situations it can be near impossible to pull off. If anything, this makes Other M much more challenging than other Metroid games because you can't regain health from enemies. You have to either wait until you're in critical condition, by which time pulling off a successful Concentration without getting hit (and most likely dying) can be very difficult, or tough it out until you get to the next Navigation Room.
 
Tyeforce said:
Psychonaut said:
Tyeforce said:
Psychonaut said:
Quoting limited to 4 levels deep
Dude, it's not like you're given unlimited life and missiles. You have to be in critical condition in order to restore health with Concentration, and at that stage it's very, very difficult to pull off when you have enemies attacking you mercilessly. Missiles are a bit easier to restore, but it's still hard to pull off if you're in mid battle and you run out of missiles.
in theory.. you are.

granted i haven't played the game myself, and i've only gotten my info from this forum and my friend who owns it/beat it (not 100% or hard mode, though) i still think it's a bit.. unnecessary. if they just had items/energy/missiles like every other metroid game, it would've worked just fine..

and it's great that they're trying something new, but limiting it would've been a little bit better..

i dunno. if you can shoot all your missiles, run away, rinse and repeat, sounds a lot easier than other metroid games, where you have to kill enemies to restore health, not run away from them when low on supplies..

but again, i haven't played it.
The key thing here: You haven't played it. Trust me, the game doesn't just hand you free health and missiles. You have to work for them, and in many situations it can be near impossible to pull off. If anything, this makes Other M much more challenging than other Metroid games because you can't regain health from enemies. You have to either wait until you're in critical condition, by which time pulling off a successful Concentration without getting hit (and most likely dying) can be very difficult, or tough it out until you get to the next Navigation Room.
which is why i pointed it out myself, twice.

and really, i don't plan on playing it. mainly for that reason alone.

you can replenish missiles without having near-death health, right?
spamspamspamchargechargecharge
 
Psychonaut said:
Tyeforce said:
Psychonaut said:
Tyeforce said:
Quoting limited to 4 levels deep
in theory.. you are.

granted i haven't played the game myself, and i've only gotten my info from this forum and my friend who owns it/beat it (not 100% or hard mode, though) i still think it's a bit.. unnecessary. if they just had items/energy/missiles like every other metroid game, it would've worked just fine..

and it's great that they're trying something new, but limiting it would've been a little bit better..

i dunno. if you can shoot all your missiles, run away, rinse and repeat, sounds a lot easier than other metroid games, where you have to kill enemies to restore health, not run away from them when low on supplies..

but again, i haven't played it.
The key thing here: You haven't played it. Trust me, the game doesn't just hand you free health and missiles. You have to work for them, and in many situations it can be near impossible to pull off. If anything, this makes Other M much more challenging than other Metroid games because you can't regain health from enemies. You have to either wait until you're in critical condition, by which time pulling off a successful Concentration without getting hit (and most likely dying) can be very difficult, or tough it out until you get to the next Navigation Room.
which is why i pointed it out myself, twice.

and really, i don't plan on playing it. mainly for that reason alone.

you can replenish missiles without having near-death health, right?
spamspamspamchargechargecharge
You can't replenish all of your health, though. Only one tank, until you get more reserve tanks, and even then, it's only limited to three out of the eight in the game, and trust me, they will go down fast.
You don't even get the second and third until later on in the game anyways.
 
Bacon Boy said:
Psychonaut said:
Tyeforce said:
Psychonaut said:
Quoting limited to 4 levels deep
The key thing here: You haven't played it. Trust me, the game doesn't just hand you free health and missiles. You have to work for them, and in many situations it can be near impossible to pull off. If anything, this makes Other M much more challenging than other Metroid games because you can't regain health from enemies. You have to either wait until you're in critical condition, by which time pulling off a successful Concentration without getting hit (and most likely dying) can be very difficult, or tough it out until you get to the next Navigation Room.
which is why i pointed it out myself, twice.

and really, i don't plan on playing it. mainly for that reason alone.

you can replenish missiles without having near-death health, right?
spamspamspamchargechargecharge
You can't replenish all of your health, though. Only one tank, until you get more reserve tanks, and even then, it's only limited to three out of the eight in the game, and trust me, they will go down fast.
You don't even get the second and third until later on in the game anyways.
bolded & underlined

@ missiles
 
Psychonaut said:
Bacon Boy said:
Psychonaut said:
Tyeforce said:
Quoting limited to 4 levels deepThe key thing here: You haven't played it. Trust me, the game doesn't just hand you free health and missiles. You have to work for them, and in many situations it can be near impossible to pull off. If anything, this makes Other M much more challenging than other Metroid games because you can't regain health from enemies. You have to either wait until you're in critical condition, by which time pulling off a successful Concentration without getting hit (and most likely dying) can be very difficult, or tough it out until you get to the next Navigation Room.
which is why i pointed it out myself, twice.

and really, i don't plan on playing it. mainly for that reason alone.

you can replenish missiles without having near-death health, right?
spamspamspamchargechargecharge
You can't replenish all of your health, though. Only one tank, until you get more reserve tanks, and even then, it's only limited to three out of the eight in the game, and trust me, they will go down fast.
You don't even get the second and third until later on in the game anyways.
bolded & underlined

@ missiles
Missile whenever you want, but health is the main issue. Missile = Charge Shot x 3 or x 2. Charged shot is easier, whereas a missile would only be saved for certain battles like <div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">Ridley, both times.</div></div></div></div></div></div>
Most other battles can be accomplished with charged shots like final boss.
 
Bacon Boy said:
Psychonaut said:
Bacon Boy said:
Psychonaut said:
Quoting limited to 4 levels deepThe key thing here: You haven't played it.spamspamspamchargechargecharge
You can't replenish all of your health, though. Only one tank, until you get more reserve tanks, and even then, it's only limited to three out of the eight in the game, and trust me, they will go down fast.
You don't even get the second and third until later on in the game anyways.
bolded & underlined

@ missiles
Missile whenever you want, but health is the main issue. Missile = Charge Shot x 3 or x 2. Charged shot is easier, whereas a missile would only be saved for certain battles like <div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">Ridley, both times.</div></div></div></div></div></div>
Most other battles can be accomplished with charged shots like final boss.
so if all of the bosses die from missiles, save a couple.. spamming missiles and recharging them once everything is dead = win, i'm assuming?

since charging gives you back all your missiles..

just stay back/don't get hit, and spam them.. whut?

edit: http://forums.the-bell-tree.com?topic=7410414/1/

my friend says two things, that the graphics have jags errywhurr, and that MP3 had better graphics.

lol steamchat
 
Psychonaut said:
Bacon Boy said:
Psychonaut said:
Bacon Boy said:
Quoting limited to 4 levels deepThe key thing here: You haven't played it.spamspamspamchargechargecharge
bolded & underlined

@ missiles
Missile whenever you want, but health is the main issue. Missile = Charge Shot x 3 or x 2. Charged shot is easier, whereas a missile would only be saved for certain battles like <div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">Ridley, both times.</div></div></div></div></div></div>
Most other battles can be accomplished with charged shots like final boss.
so if all of the bosses die from missiles, save a couple.. spamming missiles and recharging them once everything is dead = win, i'm assuming?

since charging gives you back all your missiles..

just stay back/don't get hit, and spam them.. whut?
Most of it's not that easy.
You have to take your wiimote away from the screen and stall for five seconds, which is more than enough time for a boss to take advantage of this stalling moment. The only way to replenish your missiles is all the way. If you get interrupted, you have to restart. Also, the sensemove interrupts the charge. Most of the bosses have attacks that hit the whole battlefield. And usually, you can't just spam the missiles, you have to time them and wait. They're not usually quick and easy.
 
Bacon Boy said:
Psychonaut said:
Bacon Boy said:
Psychonaut said:
Quoting limited to 4 levels deepThe key thing here: You haven't played it.spamspamspamchargechargecharge
Missile whenever you want, but health is the main issue. Missile = Charge Shot x 3 or x 2. Charged shot is easier, whereas a missile would only be saved for certain battles like <div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">Ridley, both times.</div></div></div></div></div></div>
Most other battles can be accomplished with charged shots like final boss.
so if all of the bosses die from missiles, save a couple.. spamming missiles and recharging them once everything is dead = win, i'm assuming?

since charging gives you back all your missiles..

just stay back/don't get hit, and spam them.. whut?
Most of it's not that easy.
You have to take your wiimote away from the screen and stall for five seconds, which is more than enough time for a boss to take advantage of this stalling moment. The only way to replenish your missiles is all the way. If you get interrupted, you have to restart. Also, the sensemove interrupts the charge. Most of the bosses have attacks that hit the whole battlefield. And usually, you can't just spam the missiles, you have to time them and wait. They're not usually quick and easy.
sensemove? whut. explain, please?

so then less = faster missile recharging, even? o god

whole battlefield.. meaning you have to jump, or it isn't going to matter whether or not you dodge?

still, you have much more margin for error in boss fights compared to older metroids. and when you're roaming the world, going to guess you can recharge once you clear a room. unless there's respawns inside the room.

eh.
 
This game was the most terrible Metroid. Imagine Metroid: Fusion, but cut in half, due to cutscenes. I understand this game was put on a dual layer disc, so why is it that it's so lacking?
I'll state the pros first, though they're probably very opinionated:
-Prologue was one of the better intros to a Metroid game
-Interaction with GF troopers with actual faces was pretty nice
-Samus's helmet, if nothing else, looks badass
-
-The scene with Ridley made the magic dragon look pretty awesome, despite his manly mcbuff look
-omg, plot
-as far as the control scheme went, it felt very fluid while not in 1st person mode
-the way power bombs are controlled is nice, too.

CONS:
-Missles. Where do I even begin.
-Sudden abrupt end to the story.
-Where is Adam's screentime?
-The image of samus is torn to shreds. I understand the whole baby metroid ordeal, but the rest..no.
"Oh no this person I ran away from and didn't see for years is suddenly back and now I am sad. It's highschool all over again, oh nooooooo-"
-No ammo/health pickups
-The premise of having all your powers but not using them "out of respect" is ridiculous, and even more so when it says it ON SCREEN. "I'm halfway through the lava area, but OUT OF RESPECT I WON'T ACTIVATE THE VARIA SUIT."
-The characters were bland, regardless of speech. Except Anthony, of course. SAMUS GIT OUT DA WAY!
-You can't even explore sector Zero, which would've been pretty damn awesome seeing as YES SHE CAN FREEZE THEM, ADAM.
-The whole game honestly feels like it was one big pile of fan service, seeing as samus's posterior is grander than ever.
-No Kraid
-Metroid fusion cut in half, only 3 sectors.
-Allusion to the Metroid manga, while "nice" still made samus look like an inept hunter who, at this point, having fought Ridley LET'S COUNT TOGETHER 1-Metroid, 2-Metroid Prime, 3-MP_03, 4-Super
4 times, shouldn't be having asthma attacks at the sight of an enemy she has fought many times. Only other time she showed any feeling towards the situation was when she saw him on the Frigate Orpheon at the beginning of Metroid Prime.
-The first person sequences, "detective mode" scenes are really useless. Ok, maybe it was just me but I didn't know what the hell to look for. That "green blood" looked like grass.
-After the spectacular showing by Retro Studios in this past decade with the Prime Trilogy, this makes Metroid seem like a flop. Graphically, even Prime 3 was better. Less jags, and oh hey it even had a storyline and length.
-Screw attack = the game is beaten.
-Space jump limited to 2 jumps.
-unable to use missles in 3rd person.
-auto-aim, in metroid? tsktsk.
-There's about 3 places where the Speed Booster is even necessary, iirc
-Gravity suit is a purple aura, and wasn't even present in the prologue.
-Messy textures, even seen in preview screens from IGN that claim that the game is "beautiful".
-The fact that you're receiving authorization to activate power ups steals the feeling that you're "stronger". It's the complete opposite from previous Metroids where you must overcome the odds and then beat a boss, thus earning a powerup. EX: Varia suit in Super Metroid. Oh noes, beat da big bad Kraid, but now I have better protection and I can explore Norfair. Awesome! As I mentioned earlier, halfway through Pyrosphere Adam decides it's ok for samus to stop suffering and allows the use of the Varia Suit. Forsaking enjoyment for the plot is not what ninty is known for.

Do not tell me I didn't tag things with spoilers, seeing as most of them have already been said, I've tried to keep a lid on it anyways but if a few slipped out don't whine about it.

Also, the only times that it was "difficult" to use the concentration was during the final boss battle, if you can call that a boss battle. As Psychonaut said, it's basically shoot missles, recharge, shoot missles, recharge.
If you're having a tough time of it, you can always sensemove dodge in first person mode.


Also, speedboost doesn't really make you go any faster, you just look a whole lot more blue.
 
Psychonaut said:
Bacon Boy said:
Psychonaut said:
Bacon Boy said:
Quoting limited to 4 levels deepThe key thing here: You haven't played it.spamspamspamchargechargecharge<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">Ridley, both times.</div></div></div></div></div></div>
Most other battles can be accomplished with charged shots like final boss.
so if all of the bosses die from missiles, save a couple.. spamming missiles and recharging them once everything is dead = win, i'm assuming?

since charging gives you back all your missiles..

just stay back/don't get hit, and spam them.. whut?
Most of it's not that easy.
You have to take your wiimote away from the screen and stall for five seconds, which is more than enough time for a boss to take advantage of this stalling moment. The only way to replenish your missiles is all the way. If you get interrupted, you have to restart. Also, the sensemove interrupts the charge. Most of the bosses have attacks that hit the whole battlefield. And usually, you can't just spam the missiles, you have to time them and wait. They're not usually quick and easy.
sensemove? whut. explain, please?

so then less = faster missile recharging, even? o god

whole battlefield.. meaning you have to jump, or it isn't going to matter whether or not you dodge?

still, you have much more margin for error in boss fights compared to older metroids. and when you're roaming the world, going to guess you can recharge once you clear a room. unless there's respawns inside the room.

eh.
Why don't you do yourself a favor and at least go out and rent the game. You may be pleasantly surprised.
 
Tyeforce said:
Psychonaut said:
Bacon Boy said:
Psychonaut said:
Quoting limited to 4 levels deepThe key thing here: You haven't played it.spamspamspamchargechargecharge<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">Ridley, both times.</div></div></div></div></div></div>
Most of it's not that easy.
You have to take your wiimote away from the screen and stall for five seconds, which is more than enough time for a boss to take advantage of this stalling moment. The only way to replenish your missiles is all the way. If you get interrupted, you have to restart. Also, the sensemove interrupts the charge. Most of the bosses have attacks that hit the whole battlefield. And usually, you can't just spam the missiles, you have to time them and wait. They're not usually quick and easy.
sensemove? whut. explain, please?

so then less = faster missile recharging, even? o god

whole battlefield.. meaning you have to jump, or it isn't going to matter whether or not you dodge?

still, you have much more margin for error in boss fights compared to older metroids. and when you're roaming the world, going to guess you can recharge once you clear a room. unless there's respawns inside the room.

eh.
Why don't you do yourself a favor and at least go out and rent the game. You may be pleasantly surprised.
i might/probably will, or buy it eventually/when the price goes down.. I still have to beat mp3 :p
 
Hank Hill said:
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">This game was the most terrible Metroid. Imagine Metroid: Fusion, but cut in half, due to cutscenes. I understand this game was put on a dual layer disc, so why is it that it's so lacking?
I'll state the pros first, though they're probably very opinionated:
-Prologue was one of the better intros to a Metroid game
-Interaction with GF troopers with actual faces was pretty nice
-Samus's helmet, if nothing else, looks badass
-
-The scene with Ridley made the magic dragon look pretty awesome, despite his manly mcbuff look
-omg, plot
-as far as the control scheme went, it felt very fluid while not in 1st person mode
-the way power bombs are controlled is nice, too.

CONS:
-Missles. Where do I even begin.
-Sudden abrupt end to the story.
-Where is Adam's screentime?
-The image of samus is torn to shreds. I understand the whole baby metroid ordeal, but the rest..no.
"Oh no this person I ran away from and didn't see for years is suddenly back and now I am sad. It's highschool all over again, oh nooooooo-"
-No ammo/health pickups
-The premise of having all your powers but not using them "out of respect" is ridiculous, and even more so when it says it ON SCREEN. "I'm halfway through the lava area, but OUT OF RESPECT I WON'T ACTIVATE THE VARIA SUIT."
-The characters were bland, regardless of speech. Except Anthony, of course. SAMUS GIT OUT DA WAY!
-You can't even explore sector Zero, which would've been pretty damn awesome seeing as YES SHE CAN FREEZE THEM, ADAM.
-The whole game honestly feels like it was one big pile of fan service, seeing as samus's posterior is grander than ever.
-No Kraid
-Metroid fusion cut in half, only 3 sectors.
-Allusion to the Metroid manga, while "nice" still made samus look like an inept hunter who, at this point, having fought Ridley LET'S COUNT TOGETHER 1-Metroid, 2-Metroid Prime, 3-MP_03, 4-Super
4 times, shouldn't be having asthma attacks at the sight of an enemy she has fought many times. Only other time she showed any feeling towards the situation was when she saw him on the Frigate Orpheon at the beginning of Metroid Prime.
-The first person sequences, "detective mode" scenes are really useless. Ok, maybe it was just me but I didn't know what the hell to look for. That "green blood" looked like grass.
-After the spectacular showing by Retro Studios in this past decade with the Prime Trilogy, this makes Metroid seem like a flop. Graphically, even Prime 3 was better. Less jags, and oh hey it even had a storyline and length.
-Screw attack = the game is beaten.
-Space jump limited to 2 jumps.
-unable to use missles in 3rd person.
-auto-aim, in metroid? tsktsk.
-There's about 3 places where the Speed Booster is even necessary, iirc
-Gravity suit is a purple aura, and wasn't even present in the prologue.
-Messy textures, even seen in preview screens from IGN that claim that the game is "beautiful".
-The fact that you're receiving authorization to activate power ups steals the feeling that you're "stronger". It's the complete opposite from previous Metroids where you must overcome the odds and then beat a boss, thus earning a powerup. EX: Varia suit in Super Metroid. Oh noes, beat da big bad Kraid, but now I have better protection and I can explore Norfair. Awesome! As I mentioned earlier, halfway through Pyrosphere Adam decides it's ok for samus to stop suffering and allows the use of the Varia Suit. Forsaking enjoyment for the plot is not what ninty is known for.

Do not tell me I didn't tag things with spoilers, seeing as most of them have already been said, I've tried to keep a lid on it anyways but if a few slipped out don't whine about it.

Also, the only times that it was "difficult" to use the concentration was during the final boss battle, if you can call that a boss battle. As Psychonaut said, it's basically shoot missles, recharge, shoot missles, recharge.
If you're having a tough time of it, you can always sensemove dodge in first person mode.


Also, speedboost doesn't really make you go any faster, you just look a whole lot more blue.
</div>
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">What the heck? you can use missiles in third person mode. Even in the MP games, you had to lock on in order to hit something right. And this game was more of a story-type game explaining the reasoning behind everything.

I think most people are hypocrites when it comes to Nintendo games. "All Nintendo games lack story and dialogue!" *Metroid: Other M comes out* *fans try to find errors in the game because it was difficult and harder than other Metroid games*
There's not pleasing people.

(I'm only putting spoilers because I don't want to repost a brick wall of text.)</div>
 
Bacon Boy said:
Hank Hill said:
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">This game was the most terrible Metroid. Imagine Metroid: Fusion, but cut in half, due to cutscenes. I understand this game was put on a dual layer disc, so why is it that it's so lacking?
I'll state the pros first, though they're probably very opinionated:
-Prologue was one of the better intros to a Metroid game
-Interaction with GF troopers with actual faces was pretty nice
-Samus's helmet, if nothing else, looks badass
-
-The scene with Ridley made the magic dragon look pretty awesome, despite his manly mcbuff look
-omg, plot
-as far as the control scheme went, it felt very fluid while not in 1st person mode
-the way power bombs are controlled is nice, too.

CONS:
-Missles. Where do I even begin.
-Sudden abrupt end to the story.
-Where is Adam's screentime?
-The image of samus is torn to shreds. I understand the whole baby metroid ordeal, but the rest..no.
"Oh no this person I ran away from and didn't see for years is suddenly back and now I am sad. It's highschool all over again, oh nooooooo-"
-No ammo/health pickups
-The premise of having all your powers but not using them "out of respect" is ridiculous, and even more so when it says it ON SCREEN. "I'm halfway through the lava area, but OUT OF RESPECT I WON'T ACTIVATE THE VARIA SUIT."
-The characters were bland, regardless of speech. Except Anthony, of course. SAMUS GIT OUT DA WAY!
-You can't even explore sector Zero, which would've been pretty damn awesome seeing as YES SHE CAN FREEZE THEM, ADAM.
-The whole game honestly feels like it was one big pile of fan service, seeing as samus's posterior is grander than ever.
-No Kraid
-Metroid fusion cut in half, only 3 sectors.
-Allusion to the Metroid manga, while "nice" still made samus look like an inept hunter who, at this point, having fought Ridley LET'S COUNT TOGETHER 1-Metroid, 2-Metroid Prime, 3-MP_03, 4-Super
4 times, shouldn't be having asthma attacks at the sight of an enemy she has fought many times. Only other time she showed any feeling towards the situation was when she saw him on the Frigate Orpheon at the beginning of Metroid Prime.
-The first person sequences, "detective mode" scenes are really useless. Ok, maybe it was just me but I didn't know what the hell to look for. That "green blood" looked like grass.
-After the spectacular showing by Retro Studios in this past decade with the Prime Trilogy, this makes Metroid seem like a flop. Graphically, even Prime 3 was better. Less jags, and oh hey it even had a storyline and length.
-Screw attack = the game is beaten.
-Space jump limited to 2 jumps.
-unable to use missles in 3rd person.
-auto-aim, in metroid? tsktsk.
-There's about 3 places where the Speed Booster is even necessary, iirc
-Gravity suit is a purple aura, and wasn't even present in the prologue.
-Messy textures, even seen in preview screens from IGN that claim that the game is "beautiful".
-The fact that you're receiving authorization to activate power ups steals the feeling that you're "stronger". It's the complete opposite from previous Metroids where you must overcome the odds and then beat a boss, thus earning a powerup. EX: Varia suit in Super Metroid. Oh noes, beat da big bad Kraid, but now I have better protection and I can explore Norfair. Awesome! As I mentioned earlier, halfway through Pyrosphere Adam decides it's ok for samus to stop suffering and allows the use of the Varia Suit. Forsaking enjoyment for the plot is not what ninty is known for.

Do not tell me I didn't tag things with spoilers, seeing as most of them have already been said, I've tried to keep a lid on it anyways but if a few slipped out don't whine about it.

Also, the only times that it was "difficult" to use the concentration was during the final boss battle, if you can call that a boss battle. As Psychonaut said, it's basically shoot missles, recharge, shoot missles, recharge.
If you're having a tough time of it, you can always sensemove dodge in first person mode.


Also, speedboost doesn't really make you go any faster, you just look a whole lot more blue.
</div>
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">What the heck? you can use missiles in third person mode. Even in the MP games, you had to lock on in order to hit something right. And this game was more of a story-type game explaining the reasoning behind everything.

I think most people are hypocrites when it comes to Nintendo games. "All Nintendo games lack story and dialogue!" *Metroid: Other M comes out* *fans try to find errors in the game because it was difficult and harder than other Metroid games*
There's not pleasing people.

(I'm only putting spoilers because I don't want to repost a brick wall of text.)</div>
if it was difficult/harder.. why would everyone/i (to not speak for everyone) be saying it's easier/not good? :/

true that MP had lock-on, was waiting for someone to say that (:p) but you still had to aim at the target initially. iunno. haven't played it.

it isn't just as easy as "there's not pleasing people" (:p) because people were (to my knowledge) very pleased with the metroid prime series, especially compared to this game. (from the general vibe of reviews/reactions)

cool @ it being more storyline, but prime had a wonderful storyline that was told through the many, many, many different scannable items.

a different approach was taken in this game, and it was a nice change of pace i guess.. better than the same thing every time, but still, the story destroyed samus' hardass image that she had until around the time zero suit was in brawl, IIRC. but even then.. zero suit wasn't bad. still samus.
 
Psychonaut said:
Tyeforce said:
Psychonaut said:
Bacon Boy said:
Quoting limited to 4 levels deepThe key thing here: You haven't played it.spamspamspamchargechargecharge<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">Ridley, both times.</div></div></div></div></div></div>
sensemove? whut. explain, please?

so then less = faster missile recharging, even? o god

whole battlefield.. meaning you have to jump, or it isn't going to matter whether or not you dodge?

still, you have much more margin for error in boss fights compared to older metroids. and when you're roaming the world, going to guess you can recharge once you clear a room. unless there's respawns inside the room.

eh.
Why don't you do yourself a favor and at least go out and rent the game. You may be pleasantly surprised.
i might/probably will, or buy it eventually/when the price goes down.. I still have to beat mp3 :p
It's not going down in price anytime soon. You'll be waiting quite a long time.
 
Tyeforce said:
Psychonaut said:
Tyeforce said:
Psychonaut said:
Quoting limited to 4 levels deepThe key thing here: You haven't played it.spamspamspamchargechargecharge<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;"><div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">Ridley, both times.</div></div></div></div></div></div>
Why don't you do yourself a favor and at least go out and rent the game. You may be pleasantly surprised.
i might/probably will, or buy it eventually/when the price goes down.. I still have to beat mp3 :p
It's not going down in price anytime soon. You'll be waiting quite a long time.
yeah...

next gen console will be out, and until the next metroid comes out, it'll probably be at least $40 or so @_@

unless the price drops due to no one buying it/wanting it, due to reviews/etc.. i dunno.
 
Psychonaut said:
Bacon Boy said:
Hank Hill said:
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">This game was the most terrible Metroid. Imagine Metroid: Fusion, but cut in half, due to cutscenes. I understand this game was put on a dual layer disc, so why is it that it's so lacking?
I'll state the pros first, though they're probably very opinionated:
-Prologue was one of the better intros to a Metroid game
-Interaction with GF troopers with actual faces was pretty nice
-Samus's helmet, if nothing else, looks badass
-
-The scene with Ridley made the magic dragon look pretty awesome, despite his manly mcbuff look
-omg, plot
-as far as the control scheme went, it felt very fluid while not in 1st person mode
-the way power bombs are controlled is nice, too.

CONS:
-Missles. Where do I even begin.
-Sudden abrupt end to the story.
-Where is Adam's screentime?
-The image of samus is torn to shreds. I understand the whole baby metroid ordeal, but the rest..no.
"Oh no this person I ran away from and didn't see for years is suddenly back and now I am sad. It's highschool all over again, oh nooooooo-"
-No ammo/health pickups
-The premise of having all your powers but not using them "out of respect" is ridiculous, and even more so when it says it ON SCREEN. "I'm halfway through the lava area, but OUT OF RESPECT I WON'T ACTIVATE THE VARIA SUIT."
-The characters were bland, regardless of speech. Except Anthony, of course. SAMUS GIT OUT DA WAY!
-You can't even explore sector Zero, which would've been pretty damn awesome seeing as YES SHE CAN FREEZE THEM, ADAM.
-The whole game honestly feels like it was one big pile of fan service, seeing as samus's posterior is grander than ever.
-No Kraid
-Metroid fusion cut in half, only 3 sectors.
-Allusion to the Metroid manga, while "nice" still made samus look like an inept hunter who, at this point, having fought Ridley LET'S COUNT TOGETHER 1-Metroid, 2-Metroid Prime, 3-MP_03, 4-Super
4 times, shouldn't be having asthma attacks at the sight of an enemy she has fought many times. Only other time she showed any feeling towards the situation was when she saw him on the Frigate Orpheon at the beginning of Metroid Prime.
-The first person sequences, "detective mode" scenes are really useless. Ok, maybe it was just me but I didn't know what the hell to look for. That "green blood" looked like grass.
-After the spectacular showing by Retro Studios in this past decade with the Prime Trilogy, this makes Metroid seem like a flop. Graphically, even Prime 3 was better. Less jags, and oh hey it even had a storyline and length.
-Screw attack = the game is beaten.
-Space jump limited to 2 jumps.
-unable to use missles in 3rd person.
-auto-aim, in metroid? tsktsk.
-There's about 3 places where the Speed Booster is even necessary, iirc
-Gravity suit is a purple aura, and wasn't even present in the prologue.
-Messy textures, even seen in preview screens from IGN that claim that the game is "beautiful".
-The fact that you're receiving authorization to activate power ups steals the feeling that you're "stronger". It's the complete opposite from previous Metroids where you must overcome the odds and then beat a boss, thus earning a powerup. EX: Varia suit in Super Metroid. Oh noes, beat da big bad Kraid, but now I have better protection and I can explore Norfair. Awesome! As I mentioned earlier, halfway through Pyrosphere Adam decides it's ok for samus to stop suffering and allows the use of the Varia Suit. Forsaking enjoyment for the plot is not what ninty is known for.

Do not tell me I didn't tag things with spoilers, seeing as most of them have already been said, I've tried to keep a lid on it anyways but if a few slipped out don't whine about it.

Also, the only times that it was "difficult" to use the concentration was during the final boss battle, if you can call that a boss battle. As Psychonaut said, it's basically shoot missles, recharge, shoot missles, recharge.
If you're having a tough time of it, you can always sensemove dodge in first person mode.


Also, speedboost doesn't really make you go any faster, you just look a whole lot more blue.
</div>
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">What the heck? you can use missiles in third person mode. Even in the MP games, you had to lock on in order to hit something right. And this game was more of a story-type game explaining the reasoning behind everything.

I think most people are hypocrites when it comes to Nintendo games. "All Nintendo games lack story and dialogue!" *Metroid: Other M comes out* *fans try to find errors in the game because it was difficult and harder than other Metroid games*
There's not pleasing people.

(I'm only putting spoilers because I don't want to repost a brick wall of text.)</div>
if it was difficult/harder.. why would everyone/i (to not speak for everyone) be saying it's easier/not good? :/

true that MP had lock-on, was waiting for someone to say that (:p) but you still had to aim at the target initially. iunno. haven't played it.

it isn't just as easy as "there's not pleasing people" (:p) because people were (to my knowledge) very pleased with the metroid prime series, especially compared to this game. (from the general vibe of reviews/reactions)

cool @ it being more storyline, but prime had a wonderful storyline that was told through the many, many, many different scannable items.

a different approach was taken in this game, and it was a nice change of pace i guess.. better than the same thing every time, but still, the story destroyed samus' hardass image that she had until around the time zero suit was in brawl, IIRC. but even then.. zero suit wasn't bad. still samus.
It's not that it's not as good as the Prime games, it's that it's a different type of game. A lot of the people who are complaining about Other M are people who are disappointed because it's not like the Prime games. Well, tough *censored.2.0*. It's a different game with a new gameplay style. If you prefer first person games like Metroid Prime, sorry, but you're not going to get that with Other M. However, if you prefer third person gameplay more with a little first person here and there like I do, then you'll love Other M. And there's more to it than that, but I'm not gonna post a wall of text right now.
 
Tyeforce said:
Psychonaut said:
Bacon Boy said:
Hank Hill said:
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">This game was the most terrible Metroid. Imagine Metroid: Fusion, but cut in half, due to cutscenes. I understand this game was put on a dual layer disc, so why is it that it's so lacking?
I'll state the pros first, though they're probably very opinionated:
-Prologue was one of the better intros to a Metroid game
-Interaction with GF troopers with actual faces was pretty nice
-Samus's helmet, if nothing else, looks badass
-
-The scene with Ridley made the magic dragon look pretty awesome, despite his manly mcbuff look
-omg, plot
-as far as the control scheme went, it felt very fluid while not in 1st person mode
-the way power bombs are controlled is nice, too.

CONS:
-Missles. Where do I even begin.
-Sudden abrupt end to the story.
-Where is Adam's screentime?
-The image of samus is torn to shreds. I understand the whole baby metroid ordeal, but the rest..no.
"Oh no this person I ran away from and didn't see for years is suddenly back and now I am sad. It's highschool all over again, oh nooooooo-"
-No ammo/health pickups
-The premise of having all your powers but not using them "out of respect" is ridiculous, and even more so when it says it ON SCREEN. "I'm halfway through the lava area, but OUT OF RESPECT I WON'T ACTIVATE THE VARIA SUIT."
-The characters were bland, regardless of speech. Except Anthony, of course. SAMUS GIT OUT DA WAY!
-You can't even explore sector Zero, which would've been pretty damn awesome seeing as YES SHE CAN FREEZE THEM, ADAM.
-The whole game honestly feels like it was one big pile of fan service, seeing as samus's posterior is grander than ever.
-No Kraid
-Metroid fusion cut in half, only 3 sectors.
-Allusion to the Metroid manga, while "nice" still made samus look like an inept hunter who, at this point, having fought Ridley LET'S COUNT TOGETHER 1-Metroid, 2-Metroid Prime, 3-MP_03, 4-Super
4 times, shouldn't be having asthma attacks at the sight of an enemy she has fought many times. Only other time she showed any feeling towards the situation was when she saw him on the Frigate Orpheon at the beginning of Metroid Prime.
-The first person sequences, "detective mode" scenes are really useless. Ok, maybe it was just me but I didn't know what the hell to look for. That "green blood" looked like grass.
-After the spectacular showing by Retro Studios in this past decade with the Prime Trilogy, this makes Metroid seem like a flop. Graphically, even Prime 3 was better. Less jags, and oh hey it even had a storyline and length.
-Screw attack = the game is beaten.
-Space jump limited to 2 jumps.
-unable to use missles in 3rd person.
-auto-aim, in metroid? tsktsk.
-There's about 3 places where the Speed Booster is even necessary, iirc
-Gravity suit is a purple aura, and wasn't even present in the prologue.
-Messy textures, even seen in preview screens from IGN that claim that the game is "beautiful".
-The fact that you're receiving authorization to activate power ups steals the feeling that you're "stronger". It's the complete opposite from previous Metroids where you must overcome the odds and then beat a boss, thus earning a powerup. EX: Varia suit in Super Metroid. Oh noes, beat da big bad Kraid, but now I have better protection and I can explore Norfair. Awesome! As I mentioned earlier, halfway through Pyrosphere Adam decides it's ok for samus to stop suffering and allows the use of the Varia Suit. Forsaking enjoyment for the plot is not what ninty is known for.

Do not tell me I didn't tag things with spoilers, seeing as most of them have already been said, I've tried to keep a lid on it anyways but if a few slipped out don't whine about it.

Also, the only times that it was "difficult" to use the concentration was during the final boss battle, if you can call that a boss battle. As Psychonaut said, it's basically shoot missles, recharge, shoot missles, recharge.
If you're having a tough time of it, you can always sensemove dodge in first person mode.


Also, speedboost doesn't really make you go any faster, you just look a whole lot more blue.
</div>
<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">What the heck? you can use missiles in third person mode. Even in the MP games, you had to lock on in order to hit something right. And this game was more of a story-type game explaining the reasoning behind everything.

I think most people are hypocrites when it comes to Nintendo games. "All Nintendo games lack story and dialogue!" *Metroid: Other M comes out* *fans try to find errors in the game because it was difficult and harder than other Metroid games*
There's not pleasing people.

(I'm only putting spoilers because I don't want to repost a brick wall of text.)</div>
if it was difficult/harder.. why would everyone/i (to not speak for everyone) be saying it's easier/not good? :/

true that MP had lock-on, was waiting for someone to say that (:p) but you still had to aim at the target initially. iunno. haven't played it.

it isn't just as easy as "there's not pleasing people" (:p) because people were (to my knowledge) very pleased with the metroid prime series, especially compared to this game. (from the general vibe of reviews/reactions)

cool @ it being more storyline, but prime had a wonderful storyline that was told through the many, many, many different scannable items.

a different approach was taken in this game, and it was a nice change of pace i guess.. better than the same thing every time, but still, the story destroyed samus' hardass image that she had until around the time zero suit was in brawl, IIRC. but even then.. zero suit wasn't bad. still samus.
It's not that it's not as good as the Prime games, it's that it's a different type of game. A lot of the people who are complaining about Other M are people who are disappointed because it's not like the Prime games. Well, tough *censored.2.0*. It's a different game with a new gameplay style. If you prefer first person games like Metroid Prime, sorry, but you're not going to get that with Other M. However, if you prefer third person gameplay more with a little first person here and there like I do, then you'll love Other M. And there's more to it than that, but I'm not gonna post a wall of text right now.
I don't just love metroid prime.. i just especially like it, due to detail and general awesomeness. especially due to the recreating of the 2d world of metroid in 3d.

I like the 2d metroid games as well, and i'd go out on a limb and say a lot of the fans who dislike other M like at least one or two of the previous 2d games.

I honestly can't think of another game that is 2d, and has a little bit/any first person, throughout.. but again, they went out on a limb/a different path with this entry, and from the reviews/fan reaction, it didn't quite sell/work as it should have..

but eh. again, haven't experienced it, and don't think i'm really missing out on much. i'll probably rent it to be safe, though.
 
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