Unofficial Official Metroid: Other M Thread

The prime games ARE part of the timeline.
Sakomoto just doesn't like them that much so he doesn't give them much recognition.
 
Megamannt125 said:
The prime games ARE part of the timeline.
Sakomoto just doesn't like them that much so he doesn't give them much recognition.
Does he not like them because he didn't make them?
 
Megamannt125 said:
The prime games ARE part of the timeline.
Sakomoto just doesn't like them that much so he doesn't give them much recognition.
the point wasn't whether or not they were a part of the timeline.

the point was the timeline isn't official, as tye said the link proved.

unless you have an official link that tye should have used, it isn't official, though it makes sense.
 
Psychonaut said:
Megamannt125 said:
The prime games ARE part of the timeline.
Sakomoto just doesn't like them that much so he doesn't give them much recognition.
the point wasn't whether or not they were a part of the timeline.

the point was the timeline isn't official, as tye said the ]The timeline was given in some Metroid Prime booklet.
 
Megamannt125 said:
Psychonaut said:
Megamannt125 said:
The prime games ARE part of the timeline.
Sakomoto just doesn't like them that much so he doesn't give them much recognition.
the point wasn't whether or not they were a part of the timeline.

the point was the timeline isn't official, as tye said the ]The timeline was given in some Metroid Prime booklet.
so... link?
 
Psychonaut said:
Megamannt125 said:
Psychonaut said:
Megamannt125 said:
The prime games ARE part of the timeline.
Sakomoto just doesn't like them that much so he doesn't give them much recognition.
the point wasn't whether or not they were a part of the timeline.

the point was the timeline isn't official, as tye said the ]The timeline was given in some Metroid Prime booklet.
so... link?
Pretty sure it was in the one link I provided.
 
I still want a game focussing on the chozo. We don't know what happened to them or where they went (aside from the manga/wikipedia articles).

And the game doesn't target for you always. It's a lock-on feature.
 
Megamannt125 said:
Psychonaut said:
Megamannt125 said:
Psychonaut said:
Quoting limited to 4 levels deep
The timeline was given in some Metroid Prime booklet.
so... ]Pretty sure it was in the one link I provided.
that wasn't an "official" timeline either, half of the things were based off of fact, and another half were assumptions based off of fact.

i meant a link to the booklet/something else that officially made a timeline that hasn't already been presented by tye. (which means an official timeline that doesn't make metroid prime a separate timeline/series, more or less)

[quote="first line of your ]This is from the metroid database. A lot of it makes sense.

note, a lot of it makes sense =/= it's official.

@ bacon boy, eh.. i know metroid prime had a lock-on feature as well, but that's a bit different, i think.. but again, i haven't played it/don't own it, so i'm only going off a friend's tips, not personal experience.

google search brings up metroid: blood of the chozo, which is/was apparently some online vidya game. crazy stuff. but yeah, chozo's are more or less mysterious/interesting.. though i think if a game was made with them/their story at the center, the series as a whole would lose that mystic/mysterious one/vibe that's so nice.. or it could just shed some light on what happened to them. i dunno.
 
Psychonaut said:
Megamannt125 said:
Psychonaut said:
Megamannt125 said:
Quoting limited to 4 levels deep
so... ]Pretty sure it was in the one link I provided.
that wasn't an "official" timeline either, half of the things were based off of fact, and another half were assumptions based off of fact.

i meant a link to the booklet/something else that officially made a timeline that hasn't already been presented by tye. (which means an official timeline that doesn't make metroid prime a separate timeline/series, more or less)

[quote="first line of your ]This is from the metroid database. A lot of it makes sense.

note, a lot of it makes sense =/= it's official.

@ bacon boy, eh.. i know metroid prime had a lock-on feature as well, but that's a bit different, i think.. but again, i haven't played it/don't own it, so i'm only going off a friend's tips, not personal experience.

google search brings up metroid: blood of the chozo, which is/was apparently some online vidya game. crazy stuff. but yeah, chozo's are more or less mysterious/interesting.. though i think if a game was made with them/their story at the center, the series as a whole would lose that mystic/mysterious one/vibe that's so nice.. or it could just shed some light on what happened to them. i dunno.
True. Especially in Metroid Prime 3, they provided an aura of creepiness, especially when getting the Screw Jump.

I think it would just be nice to know what happened to them.
They're almost like the Mayans. All of this miraculous technology and advancements, yet we can only theorize what happened to them.
 
Bacon Boy said:
True. Especially in Metroid Prime 3, they provided an aura of creepiness, especially when getting the Screw Jump.

I think it would just be nice to know what happened to them.
They're almost like the Mayans. All of this miraculous technology and advancements, yet we can only theorize what happened to them.
and such is one reason why the game is interesting beyond the gameplay. :p

I didn't finish/play through more than an hour of MP3, so i don't know what you're talking about with aura of creepiness. i know that it's very weird how all the chozo statues are scattered throughout the different worlds, and they give balls special powers. but.. lol @ that.
 
Psychonaut said:
Bacon Boy said:
True. Especially in Metroid Prime 3, they provided an aura of creepiness, especially when getting the Screw Jump.

I think it would just be nice to know what happened to them.
They're almost like the Mayans. All of this miraculous technology and advancements, yet we can only theorize what happened to them.
and such is one reason why the game is interesting beyond the gameplay. :p

I didn't finish/play through more than an hour of MP3, so i don't know what you're talking about with aura of creepiness. i know that it's very weird how all the chozo statues are scattered throughout the different worlds, and they give balls special powers. but.. lol @ that.
You need to play through more of it. It's actually a really great game, not as good as Echoes, but pretty good.
 
Bacon Boy said:
Psychonaut said:
Bacon Boy said:
True. Especially in Metroid Prime 3, they provided an aura of creepiness, especially when getting the Screw Jump.

I think it would just be nice to know what happened to them.
They're almost like the Mayans. All of this miraculous technology and advancements, yet we can only theorize what happened to them.
and such is one reason why the game is interesting beyond the gameplay. :p

I didn't finish/play through more than an hour of MP3, so i don't know what you're talking about with aura of creepiness. i know that it's very weird how all the chozo statues are scattered throughout the different worlds, and they give balls special powers. but.. lol @ that.
You need to play through more of it. It's actually a really great game, not as good as Echoes, but pretty good.
eh.. i just didn't care for it, i guess. i think it was the part that the worlds were separated by the ship, instead of walking around one big place..
i think i just got too lazy/forgot about it. iunno.

and imo, echoes was just frustrating/unfun, but i'm probably going to play through it again, due to MP trilogy (*censored.3.0* year)

first one is great, though.
 
See, ever since the chozo started hanging around with that samus chick, every planet they inhabit seems to have become over-run with the alien race they invented, or hit with an asteroid containing a *censored.3.0*ton of some monster chemical *censored.2.0*, so...
Im sure Samus still visits them during the Holidays, they just never made a game about it.
 
Psychonaut said:
Bacon Boy said:
Psychonaut said:
Bacon Boy said:
True. Especially in Metroid Prime 3, they provided an aura of creepiness, especially when getting the Screw Jump.

I think it would just be nice to know what happened to them.
They're almost like the Mayans. All of this miraculous technology and advancements, yet we can only theorize what happened to them.
and such is one reason why the game is interesting beyond the gameplay. :p

I didn't finish/play through more than an hour of MP3, so i don't know what you're talking about with aura of creepiness. i know that it's very weird how all the chozo statues are scattered throughout the different worlds, and they give balls special powers. but.. lol @ that.
You need to play through more of it. It's actually a really great game, not as good as Echoes, but pretty good.
eh.. i just didn't care for it, i guess. i think it was the part that the worlds were separated by the ship, instead of walking around one big place..
i think i just got too lazy/forgot about it. iunno.

and imo, echoes was just frustrating/unfun, but i'm probably going to play through it again, due to MP trilogy (*censored.3.0* year)

first one is great, though.
I loved Echoes. It was great. I played for 100%, but only got 99%. :<
Regardless, definitely my favorite of the trilogy.
 
Bacon Boy said:
Psychonaut said:
Bacon Boy said:
Psychonaut said:
Quoting limited to 4 levels deep
You need to play through more of it. It's actually a really great game, not as good as Echoes, but pretty good.
eh.. i just didn't care for it, i guess. i think it was the part that the worlds were separated by the ship, instead of walking around one big place..
i think i just got too lazy/forgot about it. iunno.

and imo, echoes was just frustrating/unfun, but i'm probably going to play through it again, due to MP trilogy (*censored.3.0* year)

first one is great, though.
I loved Echoes. It was great. I played for 100%, but only got 99%. :<
Regardless, definitely my favorite of the trilogy.
I think it was mainly the ammo that made me frustrated.. light/dark ammo = ogodwhy
 
Echoes was fun, the only prime game (Fusion is the only other Metroid I've finished) that kept me interested enough until the end...
I should go finish the old ones...

So far what I've seen with M: OM isn't bad but I think some more effort could have been put in the area designs and the game is far too forgiving. If you want the game to be at all challenging you have to limit yourself, considering you basically have infinite everything.

Also, I don't know why the morph ball has a jump... you don't even need it... bombs are my jump.

I do love the background story though and the cutscenes are pretty.
 
I want the game but a few of the reviews I've seen tell me the controls aren't great and obviously I don't want the play a game with bad controls. Could someone who has the game tell me if the controls are as bad as what people are saying?
 
Conor said:
I want the game but a few of the reviews I've seen tell me the controls aren't great and obviously I don't want the play a game with bad controls. Could someone who has the game tell me if the controls are as bad as what people are saying?
if i'm right, it's mainly detective mode, and the transition between it and the sidescrolling mode that has people pissed off.

@ ryudo, lolyes @ infinite missiles/health

morph ball's jump has been in other metroid games, it mainly just streamlines it, i guess.
 
Psychonaut said:
Conor said:
I want the game but a few of the reviews I've seen tell me the controls aren't great and obviously I don't want the play a game with bad controls. Could someone who has the game tell me if the controls are as bad as what people are saying?
if i'm right, it's mainly detective mode, and the transition between it and the sidescrolling mode that has people pissed off.

@ ryudo, lolyes @ infinite missiles/health

morph ball's jump has been in other metroid games, it mainly just streamlines it, i guess.
It's not really that bad. And you don't really have infinite health and missiles. YOu have to wait and charge. This is difficult especially during a boss battle.

You can't double morph ball jump, though.
Again, the controls really aren't that bad. It makes it more real when you have to pick up your gun and aim it.
 
Psychonaut said:
Tyeforce said:
Tom said:
Megamannt125 said:
Quoting limited to 4 levels deep<div class='spoiler_toggle'>Spoiler: click to toggle</div><div class="spoiler" style="display:none;">she's never frozen up and cried when confronted by Ridley in past games</div>http://metroid.wikia.com/wiki/Forum:Timeline
Actually confirmed or just fan made out of curiosity?
It's 100% confirmed by Nintendo. They even restated it just a few days ago.
http://gonintendo.com/viewstory.php?id=134762
except they said metroid prime isn't even on the same timeline as the "main series", in that ]Whoa. I didn't actually read through the whole page, I just assumed it was the official Metroid timeline with the Prime games between Metroid (Zero Mission) and Metroid II. I skimmed it and I swear that's what I saw... I guess not. That's really odd. Well, whoever put that article together wasn't the creator of the games, because the creator has stated that the Prime games do fit in the timeline between Metroid and Metroid II, not in a separate timeline of their own as spin-off titles.
 
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