Team Fortress 2

AndyB said:
Sporge27 said:
Haven't been on here in a while but 1st Alien swarm seems fun and fits in perfectly well with the starcraftyness I am too enjoy end of month :-p

2nd I like the hat ;)

3rdly, there was a time I was trying to make a map... it technically works right now, but it was left incomplete... if TBT gets a server I may need to finish it :-p ctf_ghosttown lol
We have a server... talk to Psycho about it all.
sigh... I was just skimming but it sounded like Niko was going to set one up or something....
 
Sporge27 said:
AndyB said:
Sporge27 said:
Haven't been on here in a while but 1st Alien swarm seems fun and fits in perfectly well with the starcraftyness I am too enjoy end of month :-p

2nd I like the hat ;)

3rdly, there was a time I was trying to make a map... it technically works right now, but it was left incomplete... if TBT gets a server I may need to finish it :-p ctf_ghosttown lol
We have a server... talk to Psycho about it all.
sigh... I was just skimming but it sounded like Niko was going to set one up or something....
I was planning on doing it, but then Psycho made one.
 
it's more or less a "it'll be up when people use it/there's a reason for it to be up" server, that's just my computer running the valve/half life dedicated server.. :p

but it works, and so long as there isn't more than 8 or so people, it doesn't lag. after 8, it gets pretty bad, sadly... D:

or maybe it's just in random spurts. haven't been able to really test yet, I guess. 8/9 seems about the limit, though, for some reason.
 
Bad News: I haven't worked on the map at all today (I needed a break)

Good News: I could probably finish it tomorrow.
 
Anyways, after this map I'll probably get into map making (it is quite fun although tedious), but what do you guys want me to do next? I want to remake some type of level from say, a N64 game. Give me suggestions from most games (except Golden Eye, someone's pretty much made a mod remake of Golden Eye).
 
NikoKing said:
Anyways, after this map I'll probably get into map making (it is quite fun although tedious), but what do you guys want me to do next? I want to remake some type of level from say, a N64 game. Give me suggestions from most games (except Golden Eye, someone's pretty much made a mod remake of Golden Eye).
Uhh, Super Smash Brothers 64 Kirby's stage? :)
 
NikoKing said:
Anyways, after this map I'll probably get into map making (it is quite fun although tedious), but what do you guys want me to do next? I want to remake some type of level from say, a N64 game. Give me suggestions from most games (except Golden Eye, someone's pretty much made a mod remake of Golden Eye).
I'm trying to think of what would make a good and fair map.
As it was suggested previously, what about Spiral Mountain? And it be either CP or a Payload map.
Hell, map even lower the size of the mountain, make the top flat, add a point... KOTH. And the moat would be big enough to have most airblasted/exploded into. You'd have to adjust the spawns for that. Also, if I have a new computer soon enough, I could help.
 
I went on the ps3 version of the game for a laugh and the players are incredibly stupid
1. The spys dont even use there revolver they just facestab
2. People seem to forget that i have a sentry up
3. Other engineers will build right next too your sentry
4. Most of the time your team mates have glicthed out the map and you loose
5.A soldier was like "Duuh theres a medic ill just ignore him" then i killed him...
 
as I said earlier... one of banjo-tooie's fps sections would be interesting to see, at very least. arena map of course, but still.

I can just imagine how many sentries/spies would be in all those hallways. *shudder*

as I said before, spiral mountain would make blu sniper bait, hardcore. also, direct vertical = easy sticky/rocket spamming, and spiral mountain as-is kind of leaves a lot to be hoped for in terms of alternate paths around/through enemy encampments/setups. see pl_upward for some awesome (imo) alternate routes that don't go too far off course. <3 that map.

maybe tunnels, alternate doors from spawn (so spawncamping =/= happening) and a much larger scale than I'm thinking the map will be. maybe move red's spawn as the level progresses, ending up with grunty's lair as the last. i dunno. just ideas.

andy, you need to get cho self a new comp. D:
 
hmm stupid people... aren't there just as any of those on PC?

Either way, face stabbing isn't that stupid so long as it was just a failed back stab, tis a failure, but more accidental than stupid... so unless you mean they took out their knife and charged at you with it as a fully visible spy...that would be dumb.
 
Sporge27 said:
hmm stupid people... aren't there just as any of those on PC?

Either way, face stabbing isn't that stupid so long as it was just a failed back stab, tis a failure, but more accidental than stupid... so unless you mean they took out their knife and charged at you with it as a fully visible spy...that would be dumb.
Well its like this
You could be walking along and then bump into a spy he will facestab you then just run away
He could of just pulled out his revolver then shoot at you while retreating
 
Kid Icarus said:
AndyB said:
You were on a console version... of course people are going to be terrible.
Yeah i know most of them play like they only just got the game
or maybe because hurrdurr it's 2 years out of date?
 
Kid Icarus said:
Gnome said:
Kid Icarus said:
AndyB said:
You were on a console version... of course people are going to be terrible.
Yeah i know most of them play like they only just got the game
or maybe because hurrdurr it's 2 years out of date?
Soo because the game is 2 years old it causes everyone to play badly?
No, you're just used to updates and patches.
 
WHAT THE *censored.3.0*.

I just found 3 Bonk! Atomic Punch's in a row.

20pu68i.png
 
Gnome said:
Kid Icarus said:
Gnome said:
Kid Icarus said:
Quoting limited to 4 levels deep
or maybe because hurrdurr it's 2 years out of date?
Soo because the game is 2 years old it causes everyone to play badly?
No, you're just used to updates and patches.
no, it's because everyone who cares about the game got wise that the console versions aren't supported, and have lots of bugs (such as facestabs, and engies setting up behind boundaries, just off the top of my head) that are (mostly) all fixed on the pc version.

may I suggest looking up the countless griefing videos, based/recorded on the console versions?

also, craft them, and keep the last. :3
 
AndyB said:
NikoKing said:
Anyways, after this map I'll probably get into map making (it is quite fun although tedious), but what do you guys want me to do next? I want to remake some type of level from say, a N64 game. Give me suggestions from most games (except Golden Eye, someone's pretty much made a mod remake of Golden Eye).
I'm trying to think of what would make a good and fair map.
As it was suggested previously, what about Spiral Mountain? And it be either CP or a Payload map.
Hell, map even lower the size of the mountain, make the top flat, add a point... KOTH. And the moat would be big enough to have most airblasted/exploded into. You'd have to adjust the spawns for that. Also, if I have a new computer soon enough, I could help.
Ah, the KOTH idea sounds interesting :O .

@Kid Icarus: Yeah, I sometimes play the console version and experience some mediocre people.
 
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