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Splatoon or Smash?

Which one

  • Smesh

    Votes: 18 45.0%
  • Spratoon

    Votes: 22 55.0%

  • Total voters
    40

I'm sitting here trying to think of a way to explain this since I really don't know how to.

Getting away from online play/mechanics, Smash gets so repetitive. It feels like it's more set in stone than anything - same fighters with the same moves and the same stats. In the latest Smash they added custom fighters, but nobody ever wants to play with those because they're "unfair". It's all just so boring to me.

Splatoon has weapons with set stats, but you can change everything based on the gear you wear. Saving ink, faster movement speeds, extra damage... and the best part is, two pieces of the same gear can have completely different stats. It's amazing! Battles are always changing and frequent map rotations guarantee you won't be playing on the same stage over and over again all day long.

Also, Splatoon has a story and all kinds of things to work for. With Smash it's just "oh hey Mario and Link met each other time for them to fight to the death". What exactly is the point of that?
 
I'm sitting here trying to think of a way to explain this since I really don't know how to.

Getting away from online play/mechanics, Smash gets so repetitive. It feels like it's more set in stone than anything - same fighters with the same moves and the same stats. In the latest Smash they added custom fighters, but nobody ever wants to play with those because they're "unfair". It's all just so boring to me.

Splatoon has weapons with set stats, but you can change everything based on the gear you wear. Saving ink, faster movement speeds, extra damage... and the best part is, two pieces of the same gear can have completely different stats. It's amazing! Battles are always changing and frequent map rotations guarantee you won't be playing on the same stage over and over again all day long.

Also, Splatoon has a story and all kinds of things to work for. With Smash it's just "oh hey Mario and Link met each other time for them to fight to the death". What exactly is the point of that?

i think the argument that a game is repetitive shouldnt be allowed anymore
nowadays every game is repetitive--thats like the only excuse people have for not liking a game. i personally dont find smash repetitive (not that it matters if it is to others) because i use a ton of characters and my opponents are never the same people/never have the same playstyle.

yes so basically splatoon has perfect setups, thats the point i was trying to make. i didnt call splatoon repetitive or not customizable or anything

ok like,,,,but,,,in smash there are 3034839+ maps that get rotated each turn and u never play on the same ones all day,,, so theres that,,,, might i remind u of the constant 3 day museum tyranny. theres more map rotation in smash than splatoon since we're comparing. again that doesnt make splatoon bad, but thats just how it is.

lets be real here, no one actually cares about story mode. you beat it once and you never touch it again. online is what people play, and story mode is completely unrelated to online mode. constantly things to unlock? not really...once you get past level 20 you have like all the weapons unlocked and it doesnt take much effort to get them all at once. 10 days probably?

maybe i enjoy fighting things to death for no reason at all. regardless, it shouldnt matter. whats the point of inklings competing to cover more turf or getting that tower across the stage ???????? so thats invalid as well.
 
i think the argument that a game is repetitive shouldnt be allowed anymore
nowadays every game is repetitive--thats like the only excuse people have for not liking a game. i personally dont find smash repetitive (not that it matters if it is to others) because i use a ton of characters and my opponents are never the same people/never have the same playstyle.

yes so basically splatoon has perfect setups, thats the point i was trying to make. i didnt call splatoon repetitive or not customizable or anything

ok like,,,,but,,,in smash there are 3034839+ maps that get rotated each turn and u never play on the same ones all day,,, so theres that,,,, might i remind u of the constant 3 day museum tyranny. theres more map rotation in smash than splatoon since we're comparing. again that doesnt make splatoon bad, but thats just how it is.

lets be real here, no one actually cares about story mode. you beat it once and you never touch it again. online is what people play, and story mode is completely unrelated to online mode. constantly things to unlock? not really...once you get past level 20 you have like all the weapons unlocked and it doesnt take much effort to get them all at once. 10 days probably?

maybe i enjoy fighting things to death for no reason at all. regardless, it shouldnt matter. whats the point of inklings competing to cover more turf or getting that tower across the stage ???????? so thats invalid as well.

If it's repetitive, people will lose interest. Ignore that fact and your new game will last a month at most before everyone throws it away. While things may be different in terms of opponents/how the battle plays out, it's always gonna be that same Mario throwing the same fireballs, not wearing a different hat or shirt. At the very least I wish they had some costumes so you can design the character to your own unique tastes.

I don't see how you picked that up? There is no "perfect setup" in Splatoon. You can get perfect rerolls on gear, but if you don't know how to aim the gear is useless. You don't even really need gear in the first place as shown by people who start new accounts and begin at level 1 and dominate, but it's the fact that there's so much customization that you literally never run into two players who are exactly the same. It's a beautiful thing.

Iirc online Smash has you vote on stages, so if the same 12yo keeps voting for the same stage you're going to be playing on the same stage over and over. Plus, they're usually the simplified versions online, which are even more boring. And need I bring up how Splatfests allow you to play the maps at night? As for the "museum tyranny", that was because the stage had just come out and it was giving everyone a chance to play on it. It hardly lasted two days of being ONE of the maps in the rotation. God forbid you get to play a map enough to learn how to work it.

You misunderstood. I'm not talking about story mode, I'm talking about an actual PLOT. As in a REASON for everything that happens in the game. The story mode even tells you what happened to human life, how the Inklings came to be, and even where Judd came from! With Smash we have next to no idea as to why the characters are fighting each other. It took The Game Theorists forever to piece together clues and whatnot, but it should be up to the GAME to tell you what's going on.

Clearly Turf Wars are modeled after The Great Turf War, as explained in the game, and ranked matches like Tower Control are merely activities competitive squids can partake in order to raise their rank, as opposed to Smash, which has no real incentive for frequently playing online.
 
If it's repetitive, people will lose interest. Ignore that fact and your new game will last a month at most before everyone throws it away. While things may be different in terms of opponents/how the battle plays out, it's always gonna be that same Mario throwing the same fireballs, not wearing a different hat or shirt. At the very least I wish they had some costumes so you can design the character to your own unique tastes.

I don't see how you picked that up? There is no "perfect setup" in Splatoon. You can get perfect rerolls on gear, but if you don't know how to aim the gear is useless. You don't even really need gear in the first place as shown by people who start new accounts and begin at level 1 and dominate, but it's the fact that there's so much customization that you literally never run into two players who are exactly the same. It's a beautiful thing.

Iirc online Smash has you vote on stages, so if the same 12yo keeps voting for the same stage you're going to be playing on the same stage over and over. Plus, they're usually the simplified versions online, which are even more boring. And need I bring up how Splatfests allow you to play the maps at night? As for the "museum tyranny", that was because the stage had just come out and it was giving everyone a chance to play on it. It hardly lasted two days of being ONE of the maps in the rotation. God forbid you get to play a map enough to learn how to work it.

You misunderstood. I'm not talking about story mode, I'm talking about an actual PLOT. As in a REASON for everything that happens in the game. The story mode even tells you what happened to human life, how the Inklings came to be, and even where Judd came from! With Smash we have next to no idea as to why the characters are fighting each other. It took The Game Theorists forever to piece together clues and whatnot, but it should be up to the GAME to tell you what's going on.

Clearly Turf Wars are modeled after The Great Turf War, as explained in the game, and ranked matches like Tower Control are merely activities competitive squids can partake in order to raise their rank, as opposed to Smash, which has no real incentive for frequently playing online.

yeah but a game being repetitive isnt the sole reason for losing interest.
costumes? these are characters that already exist. im sorry but totally changing their outfits is just weird. the alt costumes are enough. + you can dress up your mii if it matters that much.

yes there are perfect setups. for certain weapons you go for certain abilities = perfect setup. and for smash if you cant aim and land your hits the character is useless too.
you never run into players that are the same? i certainly can't tell when two rapid blaster users have different abilities.

well no, smash doesnt have you vote on stages when you play online, unless it's with friends, and in that case, your friends probably arent that dumb. and no theyre not usually the simplified versions..that depends on what mode you go into. i think u should probably play online a little more before talking down on it so much.

ok uh you can play at night? thats nice but who cares tbh...

i know thats when the museum came out, but it was still there for way too long. got boring really fast.

do you legit actually need a reason why the characters are fighting. does that actually make the game less fun for you? im sorry for that.

thats great to know but how does that make the game more fun.

ok you raise your rank. great, it took me 3 days to get to S. and now what? its just a letter. not relevant to plot at all.

im not saying splatoon is bad. all im saying is that your reasons for why smash is bad arent actually true. you can dislike smash yes, but if youre gonna give reasons then at least make them valid/valid comparisons ):
 

Exactly. That's why they haven't done something about it.

Sure certain weapons do better with certain setups, but is it easy to get the right setup? Not even close. It takes an estimated 36 rerolls to get the same ability for all three subs, and even then that's only for the brand ability. It takes a lot of hard work to get everything right and it feels good when you can head into battle with perfect gear.

I'd love to play more, but not only did I feel like I couldn't even play online since I wasn't very good, I sold the game a while ago because I was so bored of it. ):

You don't seem to care much about atmosphere. For some people the right setting can turn the tide of battle. Saying that "you don't care" sounds like you don't like it because you hate the game in general.

In case you didn't already know, the same thing happened for all the other new stages, so everyone should be used to it by now.

I do, because why does the game exist in the first place? Splatoon establishes a connection that Smash is severely lacking. Loses my interest.

Now everyone who battles you will know that you were an S rank player. No wonder you were so tough. There's also S+, so you can't talk about rank until you reach the top, sweatie.

I'm not saying Smash is bad either. I'm simply explaining how Smash could be better and comparing it to Splatoon, which has held my attention longer than any other game I've played before. I've played it at least once every day since May 30th. Smash lost my attention within a week.
 
I'm here to say that you're wrong. there is no perfect setup in smash lmao, its one of the few games that doesnt have one. splatoon definitely has perfect setups, however. but that doesnt make it a bad game. Skill & how good you are? same for smash, I'm not sure where you got the idea where smash doesnt require skill...i mean that is why they have all those guides and strategies (which are OPTIONAL btw)

There may not be a perfect set up, but there's definitely a few characters that almost everybody likes to use, probably because they believe they're 'optimal'.

Last time I played it online (about 6 months ago) almost every match would be against Captain Falcon, ZS Samus, Marth or Lucina, and they definitely weren't using them because they were good with them... It was almost guaranteed they would use Fox after they lost the first match, and they weren't usually good with him either.
I mean, that was 6 monthish ago so those characters might have changed, especially with DLC, but there will still be those few characters you see 80% of the time.

It's pretty much why I don't bother unless I'm with friends or it's something else organized. We use different characters, people online kind of, well, don't. It's up to me to make it less repetitive, and no matter what character I use it's going to feel repetitive if I'm fighting Fox half the time.

I still don't believe there's a best setup in MK8.

I use Yoshi on a motorbike.

I hear that bikes are awful. I think they're fine.


i think the argument that a game is repetitive shouldnt be allowed anymore
nowadays every game is repetitive--thats like the only excuse people have for not liking a game. i personally dont find smash repetitive (not that it matters if it is to others) because i use a ton of characters and my opponents are never the same people/never have the same playstyle.

It depends what the game does to not make it feel like such a chore. All games are repetitive, but Smash lacks that 'thing' that stops it being so obvious to me personally.

That 'thing' is usually little bars that fill up and items to collect. Those are things that have kept the MMO and RPG genre's relevant.

Just look at Pokemon or Warcraft. People ****ing love little bars filling up and **** to collect. It's like crack.

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I do, because why does the game exist in the first place? Splatoon establishes a connection that Smash is severely lacking. Loses my interest.

Smash exists because some kid is playing action fights with his toys.

Smash 4 has the exact same story as Toy Story 3 except Mario is Mr.Potato Head, Olimar is Buzz, Yoshi is Rex and Dedede is Lotso. The main difference is they get incinerated at the end because Sakurai can't be arsed making another game, so he kills kills all the Nintendo characters. This is why Zelda U keeps getting pushed back. It's because Link is dead and Nintendo don't have the heart to tell us it was because Sakurai burnt him in the end of Smash 4. Linkle was created to take over from Link because Link got cremated.
 
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Smash doesn't have a functional online with all the lag. I just can't do it. Splatoon I got addicted to.
 
Smash doesn't have a functional online with all the lag. I just can't do it. Splatoon I got addicted to.

Right? I feel like they both have lag, but Splatoon is the only one that's still playable in laggy conditions. You just have to put more effort in.

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Smash exists because some kid is playing action fights with his toys.

Smash 4 has the exact same story as Toy Story 3 except Mario is Mr.Potato Head, Olimar is Buzz, Yoshi is Rex and Dedede is Lotso. The main difference is they get incinerated at the end because Sakurai can't be arsed making another game, so he kills kills all the Nintendo characters. This is why Zelda U keeps getting pushed back. It's because Link is dead and Nintendo don't have the heart to tell us it was because Sakurai burnt him in the end of Smash 4. Linkle was created to take over from Link because Link got cremated.

Yeah I read up on theories about it lol
 
Exactly. That's why they haven't done something about it.

Sure certain weapons do better with certain setups, but is it easy to get the right setup? Not even close. It takes an estimated 36 rerolls to get the same ability for all three subs, and even then that's only for the brand ability. It takes a lot of hard work to get everything right and it feels good when you can head into battle with perfect gear.

I'd love to play more, but not only did I feel like I couldn't even play online since I wasn't very good, I sold the game a while ago because I was so bored of it. ):

You don't seem to care much about atmosphere. For some people the right setting can turn the tide of battle. Saying that "you don't care" sounds like you don't like it because you hate the game in general.

In case you didn't already know, the same thing happened for all the other new stages, so everyone should be used to it by now.

I do, because why does the game exist in the first place? Splatoon establishes a connection that Smash is severely lacking. Loses my interest.

Now everyone who battles you will know that you were an S rank player. No wonder you were so tough. There's also S+, so you can't talk about rank until you reach the top, sweatie.

I'm not saying Smash is bad either. I'm simply explaining how Smash could be better and comparing it to Splatoon, which has held my attention longer than any other game I've played before. I've played it at least once every day since May 30th. Smash lost my attention within a week.
actually it is pretty easy to get a perfect set up. thats beside the point. the point is that there are perfect setups. im not saying theres anything wrong with that. they just exist.

you sold it a long time ago? is that why a few days ago you said you wanted to sell it ????

atmosphere? its literally a darker background on a stage
if its that important to you, theres an AC stage that has the color of the sky change

i did know that, clearly i was using a more recent stage as an example.

ok so if you didnt know why turf wars were a thing you wouldnt play :rolleyes:
alright

lol yeah i dont care if people know that im S or not. im usually #1 on my team so it rly doesnt matter to me. im not bragging about S im just saying how easy it is to get it and by your logic that means i should get bored of ranked as soon as i get S+/S (unlocking the only thing you can "unlock" in ranked).

yes. youre saying how it could be better, but youre criticizing things in smash that arent even there in the first place and completely ignoring that those same things are in splatoon.

really? ive been playing smash every day since november 21 of last year, and 3DS since october.

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Smash doesn't have a functional online with all the lag. I just can't do it. Splatoon I got addicted to.

tbh splatoon has connection errors all the time whereas i never get any lag in smash, and when i do its like 1/100 matches.

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There may not be a perfect set up, but there's definitely a few characters that almost everybody likes to use, probably because they believe they're 'optimal'.

Last time I played it online (about 6 months ago) almost every match would be against Captain Falcon, ZS Samus, Marth or Lucina, and they definitely weren't using them because they were good with them... It was almost guaranteed they would use Fox after they lost the first match, and they weren't usually good with him either.
I mean, that was 6 monthish ago so those characters might have changed, especially with DLC, but there will still be those few characters you see 80% of the time.

It's pretty much why I don't bother unless I'm with friends or it's something else organized. We use different characters, people online kind of, well, don't. It's up to me to make it less repetitive, and no matter what character I use it's going to feel repetitive if I'm fighting Fox half the time.

most of the people who tier whre are really bad and easy to beat anyway. i dont mind if they do it.

that sounds like fg 1 on 1. if not youve probably just had luck worse than mine. whenever i play online every character on the roster gets used except villager, olimar, and meta knight.

speaking of fox, i hardly ever see him...i'd say everyone uses kirby way too much.
 
actually it is pretty easy to get a perfect set up. thats beside the point. the point is that there are perfect setups. im not saying theres anything wrong with that. they just exist.

you sold it a long time ago? is that why a few days ago you said you wanted to sell it ????

atmosphere? its literally a darker background on a stage
if its that important to you, theres an AC stage that has the color of the sky change

i did know that, clearly i was using a more recent stage as an example.

ok so if you didnt know why turf wars were a thing you wouldnt play :rolleyes:
alright

lol yeah i dont care if people know that im S or not. im usually #1 on my team so it rly doesnt matter to me. im not bragging about S im just saying how easy it is to get it and by your logic that means i should get bored of ranked as soon as i get S+/S (unlocking the only thing you can "unlock" in ranked).

yes. youre saying how it could be better, but youre criticizing things in smash that arent even there in the first place and completely ignoring that those same things are in splatoon.

really? ive been playing smash every day since november 21 of last year, and 3DS since october.

It's actually not, but whatever.

I said "a while ago" as in not too long ago.

A darker background, glowing ink/characters, lights are on... literally the entire map is different.

That's not the point. I'm saying it keeps me interested in Turf Wars seeing as there was apparently a big event long ago. It's like when you learn something new in school and want to get involved and learn all about it. It's not affecting the game, but it's interesting. Not everything has to contribute to core gameplay. In case you haven't noticed, everyone loves fan theories.

It's not about you though. Ditch the opinions and think of other players. They strive to get to S+ because it's an accomplishment and proves their strength as a player. Like winning a Smash tournament.

And meanwhile YOU keep shooting down my opinions because you don't like them. I'm not talking about you when I type this stuff, I'm talking about everyone who plays Splatoon. We like having customization. We like having the maps set at night. We love working our way to S. Just because YOU don't doesn't mean they're not valid points.

That's nice, but Splatoon wasn't released then? I was stating that I've played every day since release. You've only played longer because Smash has been out longer. And iirc you've been banned a few times? So that's not a continuous streak there.
 
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Right? I feel like they both have lag, but Splatoon is the only one that's still playable in laggy conditions. You just have to put more effort in.

This is another reason I couldn't be arsed with it.

It wouldn't be so bad if you couldn't be banned on the first time you quit, but you can. It's even worse when it happened on your first match when you turn the game on, making you question why you bothered turning it on in the first place.

I don't know why it can't just hand out a longer lasting temp ban after x amount of quits like almost every other game ever does. It would be a none issue if it did this since laggy players aren't frequent enough to get a ban that way. The "x amount of times" is actually specifically for this reason, so you can leave laggy matches but still be penalized if you're obviously just rage quitting.



I don't know if Splatoon does the same since I never leave matches unless I'm forcefully taken out of it, so I may sound hypocritical if they both use the same "1 strike you're out" system. But even if there's lag or the entire room other than 2 people gets kicked, I'm happy enough just drawing genitals on the walls for 2 minutes.


most of the people who tier whre are really bad and easy to beat anyway. i dont mind if they do it.

that sounds like fg 1 on 1. if not youve probably just had luck worse than mine. whenever i play online every character on the roster gets used except villager, olimar, and meta knight.

speaking of fox, i hardly ever see him...i'd say everyone uses kirby way too much.

I mind those players just because I don't find it that fun when I'm pretty much just being handed wins by some person who think's they'll win simply from being Marth, flailing around spamming down+B like an idiot. Coming across any other character was a treat because they probably had some understanding of how to play that character.

But yea, I expect the characters who get spammed to have changed with balance patches and DLC since I last played, but there's always 'those' characters everybody uses in any game for some reason or another.

Meta Knight was spammed on release, probably since people assumed he would be 'OP' like Brawl. I will admit that getting their % high and pooping them off the stage with Yoshi was a highlight for me, even though I don't usually like being handed a win.
 
It's actually not, but whatever.

I said "a while ago" as in not too long ago.

A darker background, glowing ink/characters, lights are on... literally the entire map is different.

That's not the point. I'm saying it keeps me interested in Turf Wars seeing as there was apparently a big event long ago. It's like when you learn something new in school and want to get involved and learn all about it. It's not affecting the game, but it's interesting. Not everything has to contribute to core gameplay. In case you haven't noticed, everyone loves fan theories.

It's not about you though. Ditch the opinions and think of other players. They strive to get to S+ because it's an accomplishment and proves their strength as a player. Like winning a Smash tournament.

And meanwhile YOU keep shooting down my opinions because you don't like them. I'm not talking about you when I type this stuff, I'm talking about everyone who plays Splatoon. We like having customization. We like having the maps set at night. We love working our way to S. Just because YOU don't doesn't mean they're not valid points.

That's nice, but Splatoon wasn't released then? I was stating that I've played every day since release. You've only played longer because Smash has been out longer.

so what if the map's atmosphere is different for one day though...

yeah that literally makes 0 sense, knowing why turf wars exist keeps you interested? sounds way too emotionally attached
isnt a fan theory a theory created by a fan...

im aware its not about me you just addressed me as you
so i replied that way??
ok and then when you get S+ thats basically accomplishing everything for ranked, and by your logic, meaning that theres nothing left in ranked to unlock.

i dont dislike customization lol? i love it actually, but i dont think every little thing needs customization. if it does, thats fine. im not shooting down ur opinions because i dont like them lmao. im shooting down what youre saying about smash because its not true, and you wouldnt know since you never play, whereas i have 300+ hours in splatoon and 800+ hours in smash so im pretty sure i know what goes on in both games.
i never said i didnt like working to S rank either, please reread my post.

if smash has been out longer it means its more likely that ill get bored of it
thats why i was saying that
 
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so what if the map's atmosphere is different for one day though...

yeah that literally makes 0 sense, knowing why turf wars exist keeps you interested? sounds way too emotionally attached
isnt a fan theory a theory created by a fan...

im aware its not about me you just addressed me as you
so i replied that way??
ok and then when you get S+ thats basically accomplishing everything for ranked, and by your logic, meaning that theres nothing left in ranked to unlock.

i dont dislike customization lol? i love it actually, but i dont think every little thing needs customization. if it does, thats fine. im not shooting down ur opinions because i dont like them lmao. im shooting down what youre saying about smash because its not true, and you wouldnt know since you never play, whereas i have 300+ hours in splatoon and 800+ hours in smash so im pretty sure i know what goes on in both games.
i never said i didnt like working to S rank either, please reread my post.

if smash has been out longer it means its more likely that ill get bored of it
thats why i was saying that

As opposed to Smash where the maps are the same 24/7...

That's not the point. I find it interesting and I'm sure other players do too. Think of it like a story/tv show/movie. When you learn the backstory, you become more attached to the characters and everything else. It establishes a connection that, as I've said before, Smash doesn't have.

I said 'you' so you would put yourself in the shoes of other players. You offered your opinions, but you didn't think of the other players. Yes, once you reach S+ 99 you are basically done with ranked. You can keep playing for money and gear leveling, and I'm pretty sure you'll end up dropping and have to work your way back up.

Again I wasn't talking about you, I was talking about everyone. You're right it doesn't, but it feels nice to have some individuality now and then. You're not just another Inkling, you're that Inkling. At this point we're talking about Splatoon rather than Smash, but considering I lived on Brawl for so long, I have an idea of what goes on.
 
As opposed to Smash where the maps are the same 24/7...

That's not the point. I find it interesting and I'm sure other players do too. Think of it like a story/tv show/movie. When you learn the backstory, you become more attached to the characters and everything else. It establishes a connection that, as I've said before, Smash doesn't have.

I said 'you' so you would put yourself in the shoes of other players. You offered your opinions, but you didn't think of the other players. Yes, once you reach S+ 99 you are basically done with ranked. You can keep playing for money and gear leveling, and I'm pretty sure you'll end up dropping and have to work your way back up.

Again I wasn't talking about you, I was talking about everyone. You're right it doesn't, but it feels nice to have some individuality now and then. You're not just another Inkling, you're that Inkling. At this point we're talking about Splatoon rather than Smash, but considering I lived on Brawl for so long, I have an idea of what goes on.

a map's background changing is hardly a significant difference. and for one day? plz.

the backstory? every character in smash has a backstory. they all come from their own games lmao. its so easy to get attached to smash's characters. thats why my mains are all from games ive played. its a lot of fun that way.

ok thats basically wat im saying. youre saying smash gets boring when you have everything unlocked, so i was using ranked as an example of unlocking everything in a certain mode so that it gets boring. thats it.

you kinda were talking about me, since you referred to yourself as "we" and then switched over to you. thats your bad for not wording that correctly. customization isnt for every game. you cant change link's outfit in loz. you cant give lucina a tuxedo in fire emblem. you cant give yoshi air jordans instead of his boots. but does that make any of their games less fun? no.
 
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Smash does not have a perfect setup. Two same players can trade losses and wins depending on the performance they play that match. If you look at the competitive scene of smash, all the pros you use various different characters. Ex: Zero Diddy Kong Nairo Zss Mr. R Sheik. There are so many things that go into a match that no two are the same, you can always improve on your mechanics, spacing etc. The ability to always better/tweak your playstyle is what keeps people playing. (Not variety of stages) The reason you think smash is repetitive is because you only see certain characters online since those "high tier" characters skill caps are more easily reached. This means they are easy to play and hard to master. Lower tiers are usually harder to learn and even harder to perfect.

Little Mac is a prime example. Remember when he was dominating for glory when the game was first released? He had a easy to play playstyle with great rewards if the opponent did not know how to play against. But it's skill cap was so low that other characters which were refined absolutely crushed him.
 
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I've played both games since release, and I still play both of them frequently. Spratoon is better : ) Just look at the results.
 
I've played both games since release, and I still play both of them frequently. Spratoon is better : ) Just look at the results.

Splatoon is also more of a fresh game than Smash though. People have been playing Smash games for a long time in comparison to Splatoon which was just released this year. I guarantee the results would be different if it was the other way around.
 
I prefer Splatoon as I have never been personally good at Smash Bros. and I find Splatoon to be a much more enjoyable experience. The only thing I use Smash Bros. Wii U for now is to train amiibo to level 50 and to collect all of the trophies.
 
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