Pokémon Pokemon Legends Z-A General Discussion

What did everyone think of the new megas that were shown today? I like them.

 
Well I've decided not to get the game now for personal reasons but I do like Mega Malamar and the Mega Kalos starters. Mega Hawlucha looks cool but it looks more like an evolution to me. Mega Victreebel is just another silly Mega Slowbro-like mega. Mega Malamar looks like a proper Mega evo and I love its 🌈 Megamind theme. Chesnaught is cool with its spear. Delphox looks like a proper witch now. Surprisingly I like Greninja. Its not always upside down but the reasoning behind why it is seems fair. I hate both Raichus though. Both are pure Electric and its silly to theme their designs X & Y.

Locking the Mega evos of the Kalos starters behind online is such a stupid idea.
Another reason why I'm not getting the game. Its not like it was in the past. I'm so sick of it all.
 
Locking the Mega evos of the Kalos starters behind online is such a stupid idea.

Regardless, all three Kalos starters look amazing, and Raichu's megas felt forced to make it look like an X & Y.
They did the same thing with New Horizon and it's sad. So much of the game was locked behind a paywall. Fruits, different color variations of things, ect. It's really sad they're going this greedy approach.

I've played Arceus. I actually got it maybe 2 years ago? I played for a bit and then finally put it down and right now I'm picking it back up and about to finish the main story. Since Arceus is part of the Legends series like this one, there are a few things I wanted to add. I'm not a huge Pokemon fan and many would probably call me a fake one lol, but I didn't care for how unbalanced Arceus was.

The battles were really weird how some Pokemon/trainers could get 2-4 moves in one go, even if my Pokemon were way stronger and higher leveled. There were often times where there would be a battle that was 1-2 or 1-3 where they were getting 4-6+ moves per time. I don't remember feeling that way when I dropped it, but coming back it really soured my opinion of the game.

Also how completing the Pokedex worked was very grindy and not fun at all. So I didn't bother doing a lot of it.

I'm just saying I don't want to see these used in the next Legends game. I haven't bothered to look at the trailer or any spoilers, but since they are both Legend I'm assuming they're sharing mechanics and that would suck to have it unbalanced like Arceus was.
 
Okay yes, I'll take this over a Unova remake any day. It's about time we head back to Kalos, one way or another. Not what we were expecting at all, THAT'S for sure lol I always said GameFreak should give it some attention again, and here it is at last, the hopefully not sucky redemption 🖤💚🖤💚🖤 it actually would be extremely interesting if it takes place during the war. Would love Pokémon to take a darker Cacturne for the better, we need high stakes. We need to be a part of the action, unlike SwSh. RBY had the player more involved in stuff and that's really saying something lol

X/Y weren't necessarily bad games, it's just that imo they was pretty forgettable, aside from the debut of Mega Evolution. Lame rivals, lame villains, lame plot, lame champion, awful Gym Leader battle theme (my least favorite in the series) and overall too easy, and that's without even using Exp. Share.

My favorite things about X/Y were being able to roller skate (I guess it was their way of testing a non-grid movement style, one we would see return in ORAS and subsequent games) and the Gen 6 Pokémon themselves. Some designs are outstanding, but was extremely disappointed by how many were introduced, lowest ever at 72 new mons compared to Gen 5, which introduced a staggering 156 unique creatures not related to any previous Pokémon in terms of evolution. Gen 3 was actually really close to being the first games to do that, had it not been for Azurill and Wynaut lol

The ost itself does have some tracks I really enjoy, such as Route 2 & 3, Parfum Palace, Santalune Forest and Laverre City, and some other ones, too. And some of the overworld environments were really stunning to see at the time. Flabébé and its evolutions, Dedenne and Xerneas are my favorite Gen 6 Fairy types, and I'm one of the few people who really digs Diggersby lol 🐇💖

But yeah, I only ever finished one playthrough of my copy of X before selling it because I was just so underwhelmed by it. It's only in recent times I found myself wanting to revisit Kalos, give it another chance, rediscover places. Unless the game only takes place in Lumiose City as its main hub, then uh-oh..... 😬

I had immense fun with PLA's gameplay style so this should be a treat. But I won't go in with too high expectations. After all, it's a Pokémon game of the modern era and we all know how THOSE have been so amazing lately xD
Quoting myself here because I wanted to remember how I initially felt about PLZA. I was genuinely excited for the game, but now my opinion about it has changed a lot. I'm no longer interested in it. Announcing paid DLC before the game even comes out was such a bold move. By withholding a portion of the game just to sell it back to you for $30, you are pretty much purchasing a $100 game. My disinterest in PLZA began before the DLC announcement, though, but this just adds to it. Enjoying Pokémon sure is expensive these days 🤷‍♀️

And Dexit is STILL a thing, so if they want, they could sell future DLC which allows certain Pokémon in while still keeping other Pokémon out. They already got away with it in SwSh and ScarVio, so why not do it again.

One of my biggest concerns was PLZA taking place entirely in Lumiose City, and it seems that's the case. The player being stuck in only one place doesn't seem all that fun to me. It would have been fine imo if Lumiose City were just a hub world like Jubilife Village, a place where you can rest after exploring untouched wilderness teeming with life and nature (and danger, because the player can get mauled by wild Pokémon) but according to what they've shown, the game is just going to be small biomes here and there contained within the city itself, plus Hoopa's rings I guess.

I would have liked if we could revisit other towns and environments... But we'll find out for sure once the game is officially out.

I also really, really just can't get over the starter roster. Two Johto starters and a Tepig trying its best to fit in, lol I've said this already, but it's not the starters themselves I have a problem with. It's the lack of variety. The PLA starters gave us a little taste of different cultures from around the Pokémon world, at least that's the way I see it. Cyndaquil represented eastern Johto, Oshawott represented western Unova, and Rowlet represented tropical Alola.

Kalos, unfortunately, will remain nothing much to me. No revisit to Laverre City or its mushroomy aesthetic and pretty music is such a letdown....
 
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This game has honestly left me speechless at the arrogance and greed of Gamefreak and Nintendo. It feels like a tipping point has been reached.

First off Gamefreak has only delivered unfinished games since XY. (I'm not going to count SM/USUM & Legends Arceus since I didn't finish them so I can't make a fair judgement about them.)

Now they are setting a game in one city (???), and charging over 100€ for the full experience?

I will definitely not buy this new. If I'm going to buy it at all, I'm buying used. Unless the DLC proves to be massive, I'm skipping it too. Not to mention that I haven't even bought a Switch 2 yet and looking at how games are priced it's looking like a console generation to skip like the WiiU. On the other hand I don't feel like buying the worse (SW1) version of the game either, so I guess I'll just skip it completely? 🤷🏻‍♂️

It's not even that I couldn't afford it. This level of greed and price gouging just disgusts me and I don't want to support it.

Just because some people are willing to drop hundreds of $€ on free to start games doesn't mean the the average consumer is happy to pay 100€ for a game!!
 
Not sure if I'm working about nothing but I'm concerned that due to the fact that the game is limited to lumiose city, the game is going to become incredibly repetitive and boring quickly.

Happy to give it a go.
 
Yeah, it's like I figured. The game is not all that great. No surprise there, though.

I'm glad my eyes opened up during Gen 7. I played Pokémon Sun and loved it, but when Ultra Sun and Ultra Moon turned out not to be sequels like Black 2/White 2, and instead they just butcher the original story of Sun and Moon, I ended up skipping USUM because I was so disappointed.

That was the very first time I skipped a mainline game. Then I skipped SwSh because of Dexit and other reasons. I skipped Let's Go Pikachu and Eevee, too. I gave ScarVio a chance and only really had fun when I kept my Pokémon unevolved for an actual challenge.

The more of Legends ZA they showed off, the more I knew I wouldn't like it. And now that I've watched gameplay.... Just wow. It really DOES take place strictly in the city. Going from rooftop to rooftop doesn't look as much fun as, say, riding on top of a Wyrdeer climbing up mountainous terrain and running across the wide-open grasslands.

PLZA is just a glorified Safari Zone, unlike Legends Arceus where the Pokémon live freely in the wilderness, untouched by man.

The wild Pokémon in PLZA can't even faint so there's zero strategy in fighting and catching them. Just hit them with one powerful move, drain their health to zero, and throw your ball.

Speaking of balls, there's no consequence if you miss your throws and end up wasting Poké Balls. There are people who scavenge the balls you miss and give them back to you.

And best of all, for the first time in mainline history, you can run from Trainer battles 😱 make the game even easier and risk-free, why don't cha

Personally, I think it's the new Megas that cost $70, not the gameplay or quality or story. And if you want more Megas to add to your collection, cough up an extra $30 plus $20 for online battles so you can get colorful little marbles that let Greninja, Delphox and Chesnaught go wheeeeeeee!!
 
I’ve been playing for awhile now and have just defeated the Rogue Mega Absol.
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Yeah, it's like I figured. The game is not all that great. No surprise there, though.

I'm glad my eyes opened up during Gen 7. I played Pokémon Sun and loved it, but when Ultra Sun and Ultra Moon turned out not to be sequels like Black 2/White 2, and instead they just butcher the original story of Sun and Moon, I ended up skipping USUM because I was so disappointed.

That was the very first time I skipped a mainline game. Then I skipped SwSh because of Dexit and other reasons. I skipped Let's Go Pikachu and Eevee, too. I gave ScarVio a chance and only really had fun when I kept my Pokémon unevolved for an actual challenge.

The more of Legends ZA they showed off, the more I knew I wouldn't like it. And now that I've watched gameplay.... Just wow. It really DOES take place strictly in the city. Going from rooftop to rooftop doesn't look as much fun as, say, riding on top of a Wyrdeer climbing up mountainous terrain and running across the wide-open grasslands.

PLZA is just a glorified Safari Zone, unlike Legends Arceus where the Pokémon live freely in the wilderness, untouched by man.

The wild Pokémon in PLZA can't even faint so there's zero strategy in fighting and catching them. Just hit them with one powerful move, drain their health to zero, and throw your ball.

Speaking of balls, there's no consequence if you miss your throws and end up wasting Poké Balls. There are people who scavenge the balls you miss and give them back to you.

And best of all, for the first time in mainline history, you can run from Trainer battles 😱 make the game even easier and risk-free, why don't cha

Personally, I think it's the new Megas that cost $70, not the gameplay or quality or story. And if you want more Megas to add to your collection, cough up an extra $30 plus $20 for online battles so you can get colorful little marbles that let Greninja, Delphox and Chesnaught go wheeeeeeee!!
You could run from Trainer battles in SV. You get penalized for it by being sent to a Pokémon Center. It’s something not too many people know is possible in those games.
 
I’ve been playing for awhile now and have just defeated the Rogue Mega Absol.
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You could run from Trainer battles in SV. You get penalized for it by being sent to a Pokémon Center. It’s something not too many people know is possible in those games.
I never knew it was possible in SV to run from Trainer battles 😮 I'm one of those people, haha. Since it's always been an established rule you can't run from Trainer battles, I never thought to try it in SV just because it's a learned behavior that the Run option does nothing in Trainer battles lol

But wow, that's interesting to know they changed the rules. I guess going forward that might be the norm.
 
I never knew it was possible in SV to run from Trainer battles 😮 I'm one of those people, haha. Since it's always been an established rule you can't run from Trainer battles, I never thought to try it in SV just because it's a learned behavior that the Run option does nothing in Trainer battles lol

But wow, that's interesting to know they changed the rules. I guess going forward that might be the norm.
I learned that fact from YouTube. Haven’t tried it yet but apparently if you do run from a Trainer battle, it’s treated as if you quit during an online match and counts as a loss.
 
I haven’t gotten Legends Z A and not sure yet if I will but I’ve been watching someone play it.

I do agree with a lot of the criticism here that I’ve read. Locking content behind paywalls and modes I don’t want to play is one of my biggest pet peeves about games nowadays. I don’t mind the modes being in the game as long as nothing that would be helpful or useful for the non pvp parts of the game is locked behind it.

What I like so far that I’ve seen so far: I really like the customization, though, I’d be lying if I said I was impressed with how the characters and npcs look. I thought even though we had some customization in Violet, the lack of options made it feel like we didn’t. Here, it was really nice to see so many different styles and types of clothing, also some more hair options. I really liked the customization in Pokemon Sword so it was nice to see how much they’ve expanded here rather than take steps backward with the customization like Violet had.

Some of the detail in the game impresssd me a bit like the museum. I liked the references to the first Legends Arceus game.

The story seems kinda interesting too, though honestly a bit too slow paced in the beginning (because of your character’s rival forcing you to do a lot of stuff instead of being allowed to explore or doing whatever you want). I’m particularly interested in Zygarde; I haven’t played the game it wasn’t in so not sure if there is a backstory to it.

Aside from the rival dragging you around for so long, I think it is an interesting change of pace from the first Legends. I prefer focus on catching pokemon and really what the older games were more focused on than this, but I think the game does look fun single player wise and have potential with giving me a different experience from other pokemon games.

But, seeing you are in just one city (at least from what I saw so far), I think that this might get boring for some players. I am not much of an open world person but I do like in other Pokemon games that we go to different towns and areas for the region that the game takes place in and that we aren’t stuck in one place.

If the game wasn’t in just one city, I think I’d like being able to play with friends like we could in Violet like let us make curry croissants together or something, though I hope they have some better system to recognize dcs from rage quits and not punish people that dc like it does in Violet since my internet connection keeps getting worse and no way to avoid dcs at all.

The real time battle system I’m not a fan of; I prefer turn based games but I think I probably could get used to it. The concept is interesting but not sure if I like how they implemented it, at least from a viewer’s perspective.

I’m also bit disappointed there is no link cable item so you don’t need to trade to evolve pokemon.

So far, I don’t think this game is the type of game that I’d play even if things weren’t locked behind paywall and online. I may change my mind though as I watch more.
 
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It's not bad, I'm getting pretty strong although I think in need of some proteins etc as my mons don't work well in the online battles
 
Incoming yet another rant lol I'm just really upset and frustrated yeah lol

Okay, so........

Legends Arceus is the only Legends game. ZA is not a Legends game. I'm sad and mad we were not given a proper Legends game. "Legends" on the title of ZA is literally just bait. It's a total lie.

I was excited, too, because Arceus introduced such a fresh new idea for what a Pokémon game could be. I had hoped we could ride around the Kalos wilderness on the back of a Gogoat, but instead you get a phone that saves you from fall damage. Boring....

Why a phone again?? We had that in SV already, and I'm aware of the Arc Phone in Arceus, yes, but at least in that game it's less intrusive and not nearly as annoying. It's also given to you by God, the big guy himself lol

Naturally, I didn't buy ZA. I had hoped to explore actual forests and snowy mountains and swamps and canyons and oceans..... But instead we get wild Pokémon essentially trapped within a city. Cars and restaurants and copy-paste streets and windows and rooftops and NPCs that just....stand in one spot saying some real unhinged things.

Here's a personal gripe of mine: I actually don't like that you can sneak attack a Trainer's Pokémon. It's just really cheap. The AI isn't smart enough to sneak attack you so doing it to them is just straight up bullying yo. Even if they do, they're sneak attacking you with something baby like a Pidgey, so I'm sure that'll make all the difference in the world.

I refuse to believe the same people who worked on Arceus worked on ZA as well. It just isn't possible. It must have been two different teams.

I don't have an issue with the Megas. It's not the Megas that bother me about this game (well actually, there are several Megas that do bother me because of how poorly executed their designs are. I won't spoil anything just in case)

It's the story and gameplay itself that bothers me. Battles end too quickly because of the unbalanced cooldown/real time battle mechanics. Just spam all your attacks in the span of 5 seconds and you win no matter what.

You can pause the game in the middle of fighting and heal your guys for free a la BotW style. There's a cooldown for healing, yeah, but you're still pretty much invincible. Yet the other Trainers never bother to heal. You quite literally cannot lose. Yeah, you might lose a guy because of jank controls and lag but you still have 5 other guys left. Meanwhile the other Trainer has 2 guys left.

I just really feel like ranting, I'm sorry I keep repeating myself lol I just can't get over how disappointing this is. I love Pokémon, I've been with this franchise since '98, so to see it becoming utter trash now just really hurts. Imo it didn't start becoming trash until SwSh and the whole Dexit bs, also USUM were massive letdowns so I didn't get those either.

Yeah I'll most likely come back here to rant some more about ZA, lol but I might get over it by then so we'll see.

Edit: fixed some typos
 
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After playing ZA for nearly 20 hours, some of my thoughts:
  • I find the battling system quite fun, despite not liking it at first during the tutorial phase.
  • I haven't tried the online ranked battles yet, but I do want to get into it soon to be able to mega-evo Greninja.
  • I do somewhat miss experiencing different (natural) environments alongside the wild Pokémon, like we got to in Scarlet/Violet.
    • That being said, I do like that they played with elevation in this game. I like being able to explore the rooftops and feel like I'm parkouring (something that looks cool to me, but I'm too scared to try doing it IRL :LOL:).
  • I like the callbacks to Legends Arceus and Scarlet/Violet.
  • The side quests are fun and a delightful break from training up my team or doing story quests.
  • Lore-wise, I feel like I'm missing out on the deeper levels of the story, having not played X/Y or Omega Ruby/Omega Sapphire. Kinda itching to go back and play those games, but with what time :ROFLMAO:
  • I wish there was some logic behind the three starter choices. Two out of three of them are from Gen 2 and the remainder from Gen 5, which also leaves an awkward gap in Mega evolutions for Gen 2 starters (i.e. Tylphosion not having a Mega form but its counterpart starters do).
  • Not that two Legends games is enough to identify a pattern, but I'm guessing that Legends games will continue to be opportunities for Game Freak to experiment with different battling systems, besides the tried and true turn-based, doubles battling system of the non-Legends mainline games, which I think is exciting!
  • Overall, I think my top pain point of the gameplay itself is how long the tutorial phase was. It completely breaks the player's immersive experience in the world when we get notified, "You're supposed to be doing <X>/going to <Y>." Let me explore and roam freely sooner, Game Freak!
  • ~$110 CAD for the base game and DLC seems grossly inaccessible, especially for a game meant for children. I get that inflation is real, but seriously, >$100 for a full game?
 
Incoming yet another rant lol I'm just really upset and frustrated yeah lol

Okay, so........

Legends Arceus is the only Legends game. ZA is not a Legends game. I'm sad and mad we were not given a proper Legends game. "Legends" on the title of ZA is literally just bait. It's a total lie.

I was excited, too, because Arceus introduced such a fresh new idea for what a Pokémon game could be. I had hoped we could ride around the Kalos wilderness on the back of a Gogoat, but instead you get a phone that saves you from fall damage. Boring....

Why a phone again?? We had that in SV already, and I'm aware of the Arc Phone in Arceus, yes, but at least in that game it's less intrusive and not nearly as annoying. It's also given to you by God, the big guy himself lol

Naturally, I didn't buy ZA. I had hoped to explore actual forests and snowy mountains and swamps and canyons and oceans..... But instead we get wild Pokémon essentially trapped within a city. Cars and restaurants and copy-paste streets and windows and rooftops and NPCs that just....stand in one spot saying some real unhinged things.

Here's a personal gripe of mine: I actually don't like that you can sneak attack a Trainer's Pokémon. It's just really cheap. The AI isn't smart enough to sneak attack you so doing it to them is just straight up bullying yo. Even if they do, they're sneak attacking you with something baby like a Pidgey, so I'm sure that'll make all the difference in the world.

I refuse to believe the same people who worked on Arceus worked on ZA as well. It just isn't possible. It must have been two different teams.

I don't have an issue with the Megas. It's not the Megas that bother me about this game (well actually, there are several Megas that do bother me because of how poorly executed their designs are. I won't spoil anything just in case)

It's the story and gameplay itself that bothers me. Battles end too quickly because of the unbalanced cooldown/real time battle mechanics. Just spam all your attacks in the span of 5 seconds and you win no matter what.

You can pause the game in the middle of fighting and heal your guys for free a la BotW style. There's a cooldown for healing, yeah, but you're still pretty much invincible. Yet the other Trainers never bother to heal. You quite literally cannot lose. Yeah, you might lose a guy because of jank controls and lag but you still have 5 other guys left. Meanwhile the other Trainer has 2 guys left.

I just really feel like ranting, I'm sorry I keep repeating myself lol I just can't get over how disappointing this is. I love Pokémon, I've been with this franchise since '98, so to see it becoming utter trash now just really hurts. Imo it didn't start becoming trash until SwSh and the whole Dexit bs, also USUM were massive letdowns so I didn't get those either.

Yeah I'll most likely come back here to rant some more about ZA, lol but I might get over it by then so we'll see.

Edit: fixed some typos

I feel you; I agree with some of your points. I’ve been trying to keep an open mind in spite my skepticism and initial negative impressions and not liking the direction that the series has been taking, but while I do see some small things that are cute or innovative, personally, so far, nothing I’ve seen is really what I look for from a Pokemon game. I’d love it if they went back to how Red and original Diamond was, while also incorporating the shiny sandwiches from Violet and not shiny locking all the legendaries.

I thought it was really cheap to sneak attack the trainer’s pokemon too! I’m glad I wasn’t the only one that thought that. The whole sneaking around concept seems weird. I get trying to be sneaky to avoid battles like in regular pokemon games, but I feel like they made this feel like more like war zone than a friendly trainer challenge.

I feel like it kinda seemed like a modern Attack on Titan except in Pokemon without the titans (unless you count the npcs who have eyes that look like some titans lol), the way you are stuck in one city and the general map. Sticking to one city for any game is a really weird decision. I don’t usually like open world games since some games make it so overwhelming with how big and how much to do is, but I do think being stuck in only one city is bound to get boring eventually. One thing that I liked in traditional Pokemon games is going from city to city, seeing the different culture/livestyles/etc., finding different pokemon exclusive to that environment. I know this is an entirely different Pokemon game and not part of the main series, but still, I feel like this is two steps backward from Legends Arceus.
 
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