Mystery Island 1.2.0. Spawn Rates

I loved hybrid island, I don't mind a nerf to rates but I just hate they were removed! I found a single one and was banking on finding more in my next island getaway, maybe more mums for my island! It really just burns me up actually, I don't understand why that, of anything, was removed.
 
Did anyone mention how you can’t catch tarantulas and scorpions on the Bamboo island anymore? Everything used to be big moneymakers. Now they’re rendered useless.

In July and August there are rare beetles. If you do something similar to the tarantula and scorpion island method, you can get a lot of nice beetles. The giant stag and rainbow stag spawn often enough to make decent. You can also find some of the really rare beetles worth even more, but are harder to catch.

Though I never did the tarantula/scorpion island so have nothing to compare it to.
 
In July and August there are rare beetles. If you do something similar to the Tarantula and scorpion island method, you can get a lot of nice beetles. The Giant Stag and Rainbow Stag spawn enough to make decent. You can also find some of the really rare beetles worth even more, but are harder to catch.

Though I never did the tarantula/scorpion island so have nothing to compare it to.

What about those palm beetles? Since I turned my town into a desert, palm trees have became the dominant trees. I have a whole bunch of them. I can farm beetles easily, with no cost.
 
Thank you for sharing all of this information with us. I can't believe Nintendo decided to do this without announcing it. If I didn't know about this, I would have wasted even more nook mile tickets trying to get to hybrid island o_O Also, I have only went to the spider island once out of like close to 100 island hops and now they have nerfed the chances of going? Nintendo, why?? Are they trying to make Animal Crossing New Horizons less fun? I think if we all band together and share our opinions with Nintendo on their social media platforms or something, we can make a difference...kinda like what happened with Bunny Day. I am kind of worried of what else they will do behind our backs at this point.
 
Maybe they were “removed from rotation’ because they are seasonal islands? Kinda like how tarantula island isn’t in rotation anymore due to it being scorpion season for north hemisphere? And finned fish don’t appear until Summer?
 
I really like checking in with this forum, but there are just only so many anti-Nintendo posts I can read. It’s always the worst, least-charitable explanation that the most vocal naysayers insist on. It seems plausible that the devs felt existing spawns were making certain longterm goals too quickly achieved, so they adjusted to maintain the slow daily progression and pacing the game is built upon. I apologize for not defaulting to bashing the company that released this game and for not thinking extremely minor adjustments have ruined everything 4ever.
 
I really like checking in with this forum, but there are just only so many anti-Nintendo posts I can read. It’s always the worst, least-charitable explanation that the most vocal naysayers insist on. It seems plausible that the devs felt existing spawns were making certain longterm goals too quickly achieved, so they adjusted to maintain the slow daily progression and pacing the game is built upon. I apologize for not defaulting to bashing the company that released this game and for not thinking extremely minor adjustments have ruined everything 4ever.

The issue that many people, myself included, have isn't the change itself, but the lack of transparency with players about the change. Nintendo knows how people sometimes feel about things like this, so it's not the best idea to implement adjustments without letting anyone know. Many games that are updated regularly will outline changes after a patch drops, and some even do so before the patch is released. Even if players get upset about the changes, they can at least feel at ease about trusting that things won't be removed without being notified in some way.
 
Quoting myself from the other thread, as I intended it for this one:

Quite frankly this is a direct consequence of the insane amount of NMTs going around.

Nintendo must have wanted X amount of rewards from mystery islands. Seeing as by normal play you can might be able to visit 2 to 5 NMTs a day and the spawn rates of those islands, Nintendo wanted amount X to be low.

Currently, its not a matter of how many NMTs you can acquire per day, as people have hundreds, but how many islands you can visit each day. This greatly increases X and thus upsetting the balance Nintendo intended.

Removing these islands is meant to stop the bleeding until they can figure out how to fix the much larger issue of duplication and unlimited NMTs.

Sure, it sucks for normal players, but, I found the hybrid flower island twice before (on 1.1.x), so it is a small sacrifice as chances are very low already. I am sure they will reintroduce the islands once people do not have unlimited NMTS to farm these islands. A normal player might not even notice they were removed if they come back later.
 
The issue that many people, myself included, have isn't the change itself, but the lack of transparency with players about the change. Nintendo knows how people sometimes feel about things like this, so it's not the best idea to implement adjustments without letting anyone know. Many games that are updated regularly will outline changes after a patch drops, and some even do so before the patch is released. Even if players get upset about the changes, they can at least feel at ease about trusting that things won't be removed without being notified in some way.
I can understand that. But did Nintendo ever share with the public the older spawn rates of mystery islands? I thought those were datamined as well. It would seem to be consistent if so.
 
I hope they will get reintroduced soon... The only reason I wanted to use NMTs is because of the chance of finding the flower island. Well, now my NMTs will stack up and I have more to trade with, I suppose :p
 
Huh. I was hoping to get one of those to try and breed hybrids.... Wondering why they'd remove one of the very few unique/interesting islands, when 90% of the islands were already fully identical to your own anyway.
 
It feels greedy to me they're trying to push online.. I mean switches and ACNH are already excessively popular due to quarantine as is so you know they made a lot of money from that alone
 
Thank you for the spreadsheet!

I may be the only one happy with the nerfs, I feel like hybrids are a thing that you have to earn, going to an island and taking back 39 hybrids wasn't so much fun... Sure, nobody forces you to take the hybrids, but you got to have a strong will power to just leave them there.
 
I've been using my NMTs to search for my first hybrid island for the past few weeks, not realising that they've been removed!

Is there any reason to visit mystery islands any more if you're not looking for new villagers?

Beyond the money rock island which at least gives some bells, they don't offer much incentive, do they?
 
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