sleepingsae
Untossable Grandma
for some reason, i cant bring myself to slap my villager with a net until they leave. is there a way to get them to leave without beating them?
I just got my companion guide today. From what I learned, it seems that villagers have a friendship rating, which for the sake of argument we could say goes from 0-50. 0 means they don't know you, 50 means best friends (my numbers, not official). If you have friendship points with a villager from talking to them, doing errands, etc, you can make those points go down by doing things like hitting them, pushing them, or saying you will do an errand and then not doing it. A villager at 0 is more likely to ask to move than one at 50. There are no "enemies" or negative numbers, so you aren't required to do negative actions to get to the lowest relationship score.
So, you could just consistently ignore the villager and they would stay at 0. Or you could say you will do errands like fishing or catching them a bug, and then not do it.
I dont abuse my villagers either (even the ones I dont like) and I talk to everyone every day. From what I understand, if you just play the game normally like this, a villager should want to move once every 15 days. If you see a villager with a thought bubble, go up to them and confirm that they want to move, then turn the game off and dont talk to that villager for the rest of the day. The next day the thought bubble should have moved to a different villager, and you can keep repeating this process until it lands on the villager you want to get rid of. You do not have to time travel for this method to work.
Hope this helps, let me know if you have any questions!![]()
Don't know about NH, but in CF and WW I'm pretty sure that hitting/bullying them actually made it LESS likely for them to move. The logic is: you are on a friendship quest with each villager that moves into your town. The goal is to become the villager's best friend, using a hidden points-based system (I think the max number of points is 250 or something, but don't quote me on that.) Once you complete the friendship quest by getting their picture, they will naturally want to move out. The result was everyone getting upset that their fave villager who they loved moved out (Filbert!i think the idea of hitting villagers came from popular youtubers saying that’s how it worked? i’m not too sure but it’s what i’ve always been told on how to get a villager to move out. Thank you guys for all your replies, it’s rlly helped :3
As an addition to this... if you see a villager with a thought bubble and they tell you that they want to move, resetting the game via going to the home screen and exiting the game without giving it a chance to autosave will remove that thought bubble. Go back into the game and a different villager will have the thought bubble. This only works if the game hasn't already autosaved with the thought bubble on that particular villager on that particular day, which can easily happen if the bubble generates when you were nowhere near that villager. I don't know how early in a day the bubble generates, but it will often generate as soon as you fire up the game. So your best bet may be to run around and see which villager has the bubble within the first 90 seconds of starting the game that day, and if it's on a villager you want to keep, reset and go back into the game to move the bubble to a different villager. The game will autosave somewhere between 1:30 and 3:00 minutes after firing it up.
^ I don't recommend doing this because it's incredibly boring and frustrating trying to use this method to shift the thought bubble onto the villager you want to move. Not to mention a bit stressful constantly trying to beat the clock. But I do know from trying it out that this does definitely move the bubble onto a different villager - so it's an option if you want to have a go at it... you might get lucky! If it doesn't work after the first few attempts then for your own sanity, use @sleepydreepy's method instead.
I just got my companion guide today. From what I learned, it seems that villagers have a friendship rating, which for the sake of argument we could say goes from 0-50. 0 means they don't know you, 50 means best friends (my numbers, not official). If you have friendship points with a villager from talking to them, doing errands, etc, you can make those points go down by doing things like hitting them, pushing them, or saying you will do an errand and then not doing it. A villager at 0 is more likely to ask to move than one at 50. There are no "enemies" or negative numbers, so you aren't required to do negative actions to get to the lowest relationship score.
So, you could just consistently ignore the villager and they would stay at 0. Or you could say you will do errands like fishing or catching them a bug, and then not do it.
I just got my companion guide today. From what I learned, it seems that villagers have a friendship rating, which for the sake of argument we could say goes from 0-50. 0 means they don't know you, 50 means best friends (my numbers, not official). If you have friendship points with a villager from talking to them, doing errands, etc, you can make those points go down by doing things like hitting them, pushing them, or saying you will do an errand and then not doing it. A villager at 0 is more likely to ask to move than one at 50. There are no "enemies" or negative numbers, so you aren't required to do negative actions to get to the lowest relationship score.
So, you could just consistently ignore the villager and they would stay at 0. Or you could say you will do errands like fishing or catching them a bug, and then not do it.
I thought move outs were completely RNG, not related at all to friendship level? I've had my highest level villagers ask to move, meanwhile low-friendship level villagers (10th villager too, who would be lowest) do not always ask.
Yeah, I'm pretty sure the "I want to move" thought bubble will cycle around to everyone eventually. I COULD NOT get it to go to certain villagers even after multiple attempts and game resets (ie. resetting from home screen before autosave kicks in, which shifts the thought bubble if you do it fast enough) buuuut that could just be because they kept going inside their homes/the museum/etc.You don't have to hit them/ignore them/etc. I've moved a lot of villagers out by time-travel, and I've never been able to find any connection between who asks to move and how friendly/unfriendly I am to them. It may matter somewhat, idk, but it doesn't seem to be that important. It just takes time, eventually a villager will randomly ask to move out.