how to get a villager to move out peacefully?

sleepingsae

Untossable Grandma
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for some reason, i cant bring myself to slap my villager with a net until they leave. is there a way to get them to leave without beating them?
 
There's no golden rule for who leaves when, unfortunately. It seems to be completely random in New Horizons and not necessarily due to how close you are with an islander. Some of those I interact with the most are also the ones that approach me to leave the most often.
 
You don't have to hit them/ignore them/etc. I've moved a lot of villagers out by time-travel, and I've never been able to find any connection between who asks to move and how friendly/unfriendly I am to them. It may matter somewhat, idk, but it doesn't seem to be that important. It just takes time, eventually a villager will randomly ask to move out.
 
I just got my companion guide today. From what I learned, it seems that villagers have a friendship rating, which for the sake of argument we could say goes from 0-50. 0 means they don't know you, 50 means best friends (my numbers, not official). If you have friendship points with a villager from talking to them, doing errands, etc, you can make those points go down by doing things like hitting them, pushing them, or saying you will do an errand and then not doing it. A villager at 0 is more likely to ask to move than one at 50. There are no "enemies" or negative numbers, so you aren't required to do negative actions to get to the lowest relationship score.

So, you could just consistently ignore the villager and they would stay at 0. Or you could say you will do errands like fishing or catching them a bug, and then not do it.
 
I just got my companion guide today. From what I learned, it seems that villagers have a friendship rating, which for the sake of argument we could say goes from 0-50. 0 means they don't know you, 50 means best friends (my numbers, not official). If you have friendship points with a villager from talking to them, doing errands, etc, you can make those points go down by doing things like hitting them, pushing them, or saying you will do an errand and then not doing it. A villager at 0 is more likely to ask to move than one at 50. There are no "enemies" or negative numbers, so you aren't required to do negative actions to get to the lowest relationship score.

So, you could just consistently ignore the villager and they would stay at 0. Or you could say you will do errands like fishing or catching them a bug, and then not do it.

thank you sm !
 
Your friendship level has no effect on someone moving out, so please don't be needlessly cruel to your villagers!!!

It's completely random who will ask to move out and when, so you're potentially in for a long haul of RNG unless you can force someone out via Amiibo or TTing.
 
Hitting them with a net or ignoring them does nothing literally.
Move-outs are completely random but RNG can be cruel at times, which is why some villagers you may want out will take forever to leave.
 
there's no need to hit any of the villagers, moving out is completely random. The only difference is that it hurts more when a villager you gave all the presents to asks to move ;)
 
I have no idea where the idea about hitting your villagers makes them want to move out came from (it’s mean!), but it’s completely random from my experience.
 
I dont abuse my villagers either (even the ones I dont like) and I talk to everyone every day. From what I understand, if you just play the game normally like this, a villager should want to move once every 15 days. If you see a villager with a thought bubble, go up to them and confirm that they want to move, then turn the game off and dont talk to that villager for the rest of the day. The next day the thought bubble should have moved to a different villager, and you can keep repeating this process until it lands on the villager you want to get rid of. You do not have to time travel for this method to work.

Hope this helps, let me know if you have any questions! :)
 
i think the idea of hitting villagers came from popular youtubers saying that’s how it worked? i’m not too sure but it’s what i’ve always been told on how to get a villager to move out. Thank you guys for all your replies, it’s rlly helped :3
 
I dont abuse my villagers either (even the ones I dont like) and I talk to everyone every day. From what I understand, if you just play the game normally like this, a villager should want to move once every 15 days. If you see a villager with a thought bubble, go up to them and confirm that they want to move, then turn the game off and dont talk to that villager for the rest of the day. The next day the thought bubble should have moved to a different villager, and you can keep repeating this process until it lands on the villager you want to get rid of. You do not have to time travel for this method to work.

Hope this helps, let me know if you have any questions! :)

As an addition to this... if you see a villager with a thought bubble and they tell you that they want to move, resetting the game via going to the home screen and exiting the game without giving it a chance to autosave will remove that thought bubble. Go back into the game and a different villager will have the thought bubble. This only works if the game hasn't already autosaved with the thought bubble on that particular villager on that particular day, which can easily happen if the bubble generates when you were nowhere near that villager. I don't know how early in a day the bubble generates, but it will often generate as soon as you fire up the game. So your best bet may be to run around and see which villager has the bubble within the first 90 seconds of starting the game that day, and if it's on a villager you want to keep, reset and go back into the game to move the bubble to a different villager. The game will autosave somewhere between 1:30 and 3:00 minutes after firing it up.

^ I don't recommend doing this because it's incredibly boring and frustrating trying to use this method to shift the thought bubble onto the villager you want to move. Not to mention a bit stressful constantly trying to beat the clock. But I do know from trying it out that this does definitely move the bubble onto a different villager - so it's an option if you want to have a go at it... you might get lucky! If it doesn't work after the first few attempts then for your own sanity, use @sleepydreepy's method instead.
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i think the idea of hitting villagers came from popular youtubers saying that’s how it worked? i’m not too sure but it’s what i’ve always been told on how to get a villager to move out. Thank you guys for all your replies, it’s rlly helped :3
Don't know about NH, but in CF and WW I'm pretty sure that hitting/bullying them actually made it LESS likely for them to move. The logic is: you are on a friendship quest with each villager that moves into your town. The goal is to become the villager's best friend, using a hidden points-based system (I think the max number of points is 250 or something, but don't quote me on that.) Once you complete the friendship quest by getting their picture, they will naturally want to move out. The result was everyone getting upset that their fave villager who they loved moved out (Filbert! :cry:) Making the villager hate you reduces your score so you have that much further to go before they will move.

No idea if the same mechanic is present in NH but it wouldn't surprise me.

Anyway, in WW at least the best method to get a villager to move was to talk to them once and then ignore them. The game would process that lack of interaction as "this villager isn't needed" and cycle them out. I got rid of Chow that way :)
 
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As an addition to this... if you see a villager with a thought bubble and they tell you that they want to move, resetting the game via going to the home screen and exiting the game without giving it a chance to autosave will remove that thought bubble. Go back into the game and a different villager will have the thought bubble. This only works if the game hasn't already autosaved with the thought bubble on that particular villager on that particular day, which can easily happen if the bubble generates when you were nowhere near that villager. I don't know how early in a day the bubble generates, but it will often generate as soon as you fire up the game. So your best bet may be to run around and see which villager has the bubble within the first 90 seconds of starting the game that day, and if it's on a villager you want to keep, reset and go back into the game to move the bubble to a different villager. The game will autosave somewhere between 1:30 and 3:00 minutes after firing it up.

^ I don't recommend doing this because it's incredibly boring and frustrating trying to use this method to shift the thought bubble onto the villager you want to move. Not to mention a bit stressful constantly trying to beat the clock. But I do know from trying it out that this does definitely move the bubble onto a different villager - so it's an option if you want to have a go at it... you might get lucky! If it doesn't work after the first few attempts then for your own sanity, use @sleepydreepy's method instead.

Tysm dude ! this helps a ton :0
 
I just got my companion guide today. From what I learned, it seems that villagers have a friendship rating, which for the sake of argument we could say goes from 0-50. 0 means they don't know you, 50 means best friends (my numbers, not official). If you have friendship points with a villager from talking to them, doing errands, etc, you can make those points go down by doing things like hitting them, pushing them, or saying you will do an errand and then not doing it. A villager at 0 is more likely to ask to move than one at 50. There are no "enemies" or negative numbers, so you aren't required to do negative actions to get to the lowest relationship score.

So, you could just consistently ignore the villager and they would stay at 0. Or you could say you will do errands like fishing or catching them a bug, and then not do it.

I thought move outs were completely RNG, not related at all to friendship level? I've had my highest level villagers ask to move, meanwhile low-friendship level villagers (10th villager too, who would be lowest) do not always ask.
 
I just got my companion guide today. From what I learned, it seems that villagers have a friendship rating, which for the sake of argument we could say goes from 0-50. 0 means they don't know you, 50 means best friends (my numbers, not official). If you have friendship points with a villager from talking to them, doing errands, etc, you can make those points go down by doing things like hitting them, pushing them, or saying you will do an errand and then not doing it. A villager at 0 is more likely to ask to move than one at 50. There are no "enemies" or negative numbers, so you aren't required to do negative actions to get to the lowest relationship score.

So, you could just consistently ignore the villager and they would stay at 0. Or you could say you will do errands like fishing or catching them a bug, and then not do it.

I thought move outs were completely RNG, not related at all to friendship level? I've had my highest level villagers ask to move, meanwhile low-friendship level villagers (10th villager too, who would be lowest) do not always ask.

In previous games, a low friendship score reduced the chance that a villager would move out, because the goal is to get a high score. The lower your score, the longer the villager needs to stick around so that you can continue the friendship quest. A higher score means the villager is more likely to move out because the friendship quest has been completed and the game thinks that the villager has fulfilled their role; they move out so you can start a new friendship quest with someone else. From what I've read so far, the friendship score has no effect on villager move-outs in NH, unless there's more stuff going on in the background that we don't know about yet (which is possible!)

I did a bit of an experiment today time travelling forward one day at a time to see who would have the "I want to move" thought bubble over the course of about 40 days. One villager I ignored. One villager I was mean to twice and then ignored. One I gave gifts to every day. The rest I spoke to regularly but didn't do anything special. The villagers I ignored or were mean to never asked to move out. The ones I spoke to normally asked to move out, all except Filbert and Teddy who have the lowest friendship scores (recently moved in). The one I gave gifts to asked to move out more often than the others. Could be a coincidence or could be other factors affecting it that I'm not aware of, but I thought it was interesting.
 
The guide did not specifically say that low friendship = more likely to move out... that's something i heard online. But what I said about how to affect the friendship score is from the guide. We need dataminers to answer for us. Good luck!
 
You don't have to hit them/ignore them/etc. I've moved a lot of villagers out by time-travel, and I've never been able to find any connection between who asks to move and how friendly/unfriendly I am to them. It may matter somewhat, idk, but it doesn't seem to be that important. It just takes time, eventually a villager will randomly ask to move out.
Yeah, I'm pretty sure the "I want to move" thought bubble will cycle around to everyone eventually. I COULD NOT get it to go to certain villagers even after multiple attempts and game resets (ie. resetting from home screen before autosave kicks in, which shifts the thought bubble if you do it fast enough) buuuut that could just be because they kept going inside their homes/the museum/etc.
 
Ultimately the easiest and quickest way to get a villager to move out is by using amiibos but not everyone has them ofc
 
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