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Zipper is back! Join us for TBT's Fourteenth Annual Easter Egg Hunt where you can follow clues to find hidden eggs around the forum, redeemable for new and returning Easter egg collectibles. One skillful egg hunter will also be rewarded with the Golden Easter Egg! Meanwhile, get creative in TBT's Fifth Egg Decorating Contest!
Your hard work restoring The Bell Tree on April Fools' Day has paid off! A commemorative Shiny Ditto Easter Egg has now appeared in the Shop for 99 Bells.
I could use some suggestions on campsite location for my second town. the spot near retail would put it near the future knight or blacksmith. the spot at the bottom right (not next to cliff) would be near the future farmers house.
Personally, I'd put it by the future knight or blacksmith (by re-tail) because if you have any kind of pathways going to those, it'll be easier, and you'll have all your stuff in one place. However, if you want to give the campsite its own designated area, like with bushes, perfect fruit trees, etc., you'll want extra space so I'd even put it on the bottom left area somewhere so it has more space. Yeah... Anyway I'm gonna go now... *flies away*
It may look ok by a blacksmiths house as the campsite unoccupied may look a little like forge materials? But I don't know if I like that location the best. They all work though! And remember that ceder trees only grow in the top half of the map, so if you want the camp to be surrounded by those trees (like a lot of people do) then you're best choosing the top left.
My own inclination would to be to go for the bottom left, but It's hard for me to judge.
I think putting it next to the rv park is nice, as it seems connected ^^
But when unoccupied, it looking like forge materials is a cool idea! maybe you could put patterns near it to denote this? If I were you, I'd make a character go where the blacksmith house will go, then on your mayor see what it looks like, and then you can delete the blacksmith placeholder character