Campsite has to change

Skyfall

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Looking for a reality check here, am I the only one frustrated by the campsite? I’ve actually never had anyone move in from campsite.

It feels like we rarely get campers.

Then when one finally shows up and we want them to move in, we have no choice but to enter RNG hell. You might not win the card game, they may pick a villager you want to keep...

I get it that you don’t want it to be easy but should it be that hard? I spent an hour last night and in the end I wasn’t having fun nor did they move in.

I guess I’m just venting. If you bothered to read, thanks for letting me get some steam out. 😣
 
I've never had anyone move in from the campsite either. Aside from amiibo or the first forced camper. Either the campsite villagers are weird or they want someone to move that I want to keep. Whenever Isabelle says there's someone at the campsite, part of me doesn't even want to go and look!
 
Yeah, moving someone in from the campsite can be a slog. Even if they want to move in, if they chose the wrong villager, you gotta start all over. I usually just spam a and glance at the screen when I notice a card show up.
 
Last week, when Snooty was my campsite villager, I must have talked with her almost 100 times but never once did she ask to move onto my island. I thought this was odd because I played all 3 card games without her asking about moving in. Past experiences have the campsite visitor ask at least once about moving in by the second card game. I'm thinking (and hoping) this was a one-time occurrence, since it didn't happen again this week with Cashmere, who asked to move in after the first card game (both she and Snooty have the snooty personality).
 
I definitely wish the campsite visitor rate was higher (but fear change in unlikely, as it seems primarily to exist to for the use of amiibo cards, and probably to encourage people to buy and use amiibos).

I love the campsite, the surprise of having a visitor and having an introduction to a random visitor. I just wish it was a bit more frequent, while still not being entirely predictable.

I must be having uncommonly good luck though, because I have moved in three villagers from the campsite - Freya, Fauna, and Fuchsia- and the campers I haven’t moved in were Drago, Benjamin, Sherb, and Purrl (may be forgetting a couple).

I love the randomness of the encounters, though they are all fairly popular I would probably not have invited any of the three I invited if they hadn’t been in my campsite.

sometimes the resets to get them to kick out the preferred person do get very tiresome (and the limited camper dialogue can get very repetitive). Though it has never taken me as long as some people here are describing!
Even though it can get annoying, at least you can manipulate who gets booted and it is faster than cycling the thought bubble if you have someone you really want to kick out, esp for people who don’t like to time travel.
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They probably will never change it or the mystery islands because of the (cha-ching!) amiibo. It's funny, the mystery islands are basically gacha. But the amiibo packs are also gacha. Nintendo love their gacha money.
I don’t really see how the mystery islands are gacha, except that they are randomized? Although Nintendo undoubtedly wants to make money from amiibo cards, I also do not want the randomness and chance factors of the game to go away. It would decrease my enjoyment of many aspects of the game. In the case of amiibo cards they also seem to follow the model of most trading cards, in terms of being randomized packs. This is like gachapon collectibles, but also is how trading cards work in America. I see it as a little different than the way gacha is used to describe the free mobile games that provide in game purchases to access perks in game play, like extra lives.
 
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I've had many villagers arrive at my campsite. A lot of them I declined because at the time I wasn't looking for more villagers at the time. Marshal, Blanche, and Tangy all moved in from my campsite. I don't mind playing a game to get them to move in because I know it'll eventually happen. I just wish they were more open to playing games like in previous games. I loved getting goodies from them. But now it's like if you win one game, they don't bother playing anymore games with you.
 
yeah i feel like the way theyre doing campsite move ins is kind of unfriendly to new players. my mom had a villager she wanted in her campsite but she got so frustrated trying to get the villager to move in because it kept telling her no! it took her like 20 minutes for her to win one of the games and then it wanted to boot out one of her favorite villagers...

i really dont like how random campers boot out your villagers. i preferred in new leaf when random campers would just wait for an open plot and so that way you had more control over who moves out and joins your town. i understand booting villagers directly for amiibo villagers, but for random campers its kind of unnecessary to do it by rng. like either wait until someone on the island moves or let me choose which villager is leaving when inviting a camper!
 
I somewhat agree with your statement. Sure, trying to invite them and having to play the same basic RNG gard came with them over and over again is very annoying, and I would definitely like that to be changed to a slightly easier method of inviting. However the amount of campers you get on a monthly basis is perfectly fine for me, and I get them pretty frequently so I don't know if i'm just lucky or if it's because i'm content with a lower amount of campers than most people are. I like to think them choosing who to move out randomly like that means the chosen villager just wanted to move out, the same way it works with the thought bubbles and them asking to move out themselves. Sure it's not very efficient, but not everything has to be quick and easy. There are also quite a lot of people who like to play the game more 'traditionally', and I don't think it'd go down great with all of them because it also makes that part of the game seem less realistic to me.
 
I don’t really see how the mystery islands are gacha, except that they are randomized? Although Nintendo undoubtedly wants to make money from amiibo cards, I also do not want the randomness and chance factors of the game to go away. It would decrease my enjoyment of many aspects of the game. In the case of amiibo cards they also seem to follow the model of most trading cards, in terms of being randomized packs. This is like gachapon collectibles, but also is how trading cards work in America. I see it as a little different than the way gacha is used to describe the free mobile games that provide in game purchases to access perks in game play, like extra lives.

It is gacha in the way that you spend a currency (miles) for a chance at a random character. The fact you don't spend real money is irrelevant since you can play gacha games for free and obtain currency (for example Fire Emblem Heroes) and they don't stop being gacha for that. They could have made it so certain personalities appeared more if you lacked them like the campsite, but instead they completely randomized it (a poor job too) and it often ends up frustrating people looking for their favourites. Nintendo obviously also advertises cuter characters more so they are counting on that and while amiibo are out of stock now but no doubt they will reprint them and many people will turn to those. It's not all coincidence and goodwill on Nintendo's part and I get it, it's their business.
 
I used to get campers pretty frequently but that has since changed, I checked and the last campsite villager I got, Avery, was at the the campsite two weeks ago today!

I'm hoping this is just a fluke as I don't time travel and rarely use amiibo cards.
 
I've had 3 villagers move in from the campsite. Colton was my forced one and I booted him fast. I tried to move Sly in(to replace Colton). He wanted to replace Roald and at the time I didn't know about the reset trick so Sly didn't move in. Very next camper was Ellie and she picked Colton right off, thankfully. My last camper to move in was Raymond. I didn't have any smug villagers so it was likely my camper would be smug and it happened to be him(at that time I had a empty slot). I moved out my one snooty and one sisterly not realizing I needed them for reactions so that was my next hope for the campsite. I got several snooty campers but none I liked. Then for some reason after 1 of my 3 jocks moved out I got a string of lazies in my campsite(i already had 3 of them at the time now 2). I got Soleil off the new neighbor page so I'm now looking for a sisterly in the campsite(my last camper was normal even though I have 2 of them). I may end up back on the new neighbor page for a sisterly when I get another empty slot. I also wish we get campers more often. as well as Redd and Gulliver/vaar.
 
Looking for a reality check here, am I the only one frustrated by the campsite? I’ve actually never had anyone move in from campsite.

It feels like we rarely get campers.

Then when one finally shows up and we want them to move in, we have no choice but to enter RNG hell. You might not win the card game, they may pick a villager you want to keep...

I get it that you don’t want it to be easy but should it be that hard? I spent an hour last night and in the end I wasn’t having fun nor did they move in.

I guess I’m just venting. If you bothered to read, thanks for letting me get some steam out. 😣
I don't think I ever bothered with the campsite in NL either. There was just the one time where you invited your 10th villager and that was it. Every other time the campsite was never used. I think I could count the times someone showed up on one hand. I've at least seen a handful of visitors in my campsite without a card on NH (so there's that), but I never bothered to invite on to my island.

I tried the game with them every now and then, but it feels even more rigged than NL's one. I kind of forget what camp games there were, but there were more varieties than the 'pick a card any card' mini-game NH gives. So yeah it feels like they kind of went with less is less this time around.
 
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