UglyMonsterFace
Arize from Azulon
I mean, I understand the PWP limit more since you don't want to block the animals from moving around town but I feel like 30 is a little stingy.. I mean, you should be able to line your paths with lamps and such and still have room for more PWPs. A lot of PWPs don't take up much room so i feel like if the devs were concerned about the space in town that animals could roam around in, the limit should have been space based because it seems unfair that PWPs could take up to either 30 squares (1x1) to 270 squares (3x3) depending on which you chose to build in town. So if up to 270 squares could be taken up by PWPs potentially then that should be the limit. Or 120 squares might be more realistic? Anyway the math might be wonky, I'm sure my point is pretty clear though? Not fair to be able to have a 1x1 count towards the limit the same as a 3x3. Hopefully this gets adjusted in the Switch game.
As for furniture, I'm hoping it's just an issue of how many items the game is able to load on a 3ds. Because oh boy.. you can only have 48 furniture items in a room but you could have those 48 items and still have SO MUCH useable space left over. Maybe because you put a lot of wall items, or like a similar point as the PWP one, you used a lot of 1x1 items and even put more 1x1 items on top of tables, etc. So now your rooms looks empty still but is considered completely full with "no space" to put any more in there?? Like you can use up a 2x1 floor space and have it be counted as 6 items (2 wall items, 2 table items, 2 table top items). I'm not good at math but that means you can be taking up only 16 floor spaces out of 64 squares of walkable space! Correct me if I'm wrong with my math.. but that sucks.. sure.. this is just if you're using a lot of 1x1 items up by the walls.. but that's why it's flawed.. I really hope they remove the furniture limit completely. I know people always say that the furniture limit is the highest it's ever been, but it just doesn't satisfy me. I want to remove the limit completely for houses because you can clutter it up as much as you want with big items and cover the whole floor with no problem and still not reach the 48 limit so it's not an issue of the game wanting there to be walkable space for you or visiting villagers.
Do you guys agree with any of this? Am I the only one going crazy over this?? Most of my rooms have never really felt incomplete either under 48 items but now for my Japanese restaurant and any museum rooms I make (rooms displaying my favourite items), it's become an issue.
Are any of my solutions viable for the switch version (making PWP limit dependent on squares used and abolishing furniture limit completely)? Or do you think everything is fine and dandy and I should just be happy with what we've got?
As for furniture, I'm hoping it's just an issue of how many items the game is able to load on a 3ds. Because oh boy.. you can only have 48 furniture items in a room but you could have those 48 items and still have SO MUCH useable space left over. Maybe because you put a lot of wall items, or like a similar point as the PWP one, you used a lot of 1x1 items and even put more 1x1 items on top of tables, etc. So now your rooms looks empty still but is considered completely full with "no space" to put any more in there?? Like you can use up a 2x1 floor space and have it be counted as 6 items (2 wall items, 2 table items, 2 table top items). I'm not good at math but that means you can be taking up only 16 floor spaces out of 64 squares of walkable space! Correct me if I'm wrong with my math.. but that sucks.. sure.. this is just if you're using a lot of 1x1 items up by the walls.. but that's why it's flawed.. I really hope they remove the furniture limit completely. I know people always say that the furniture limit is the highest it's ever been, but it just doesn't satisfy me. I want to remove the limit completely for houses because you can clutter it up as much as you want with big items and cover the whole floor with no problem and still not reach the 48 limit so it's not an issue of the game wanting there to be walkable space for you or visiting villagers.
Do you guys agree with any of this? Am I the only one going crazy over this?? Most of my rooms have never really felt incomplete either under 48 items but now for my Japanese restaurant and any museum rooms I make (rooms displaying my favourite items), it's become an issue.
Are any of my solutions viable for the switch version (making PWP limit dependent on squares used and abolishing furniture limit completely)? Or do you think everything is fine and dandy and I should just be happy with what we've got?