Garrett x50 cal
Veteran AC Player
Gameplay duh
Even though older games aren't anywhere near today's games' standards in terms of graphical capability, that doesn't mean they had "bad" graphics. Those graphics were considered to be astounding at the time. "Good" graphics aren't anything new, the standards for video game graphics have just gotten higher as technology has advanced.Games have only RECENTLY got ''good graphics'' and I enjoyed games when they were still badly rendered and looked like a child had drawn it all.
yoshi's island is still beautiful, IMO. real talk.Even though older games aren't anywhere near today's games' standards in terms of graphical capability, that doesn't mean they had "bad" graphics. Those graphics were considered to be astounding at the time. "Good" graphics aren't anything new, the standards for video game graphics have just gotten higher as technology has advanced.
Yeah, there are many older games whose graphics withstand the test of time. The Legend of Zelda: The Wind Waker is certainly one, as are the Paper Mario games. And Kirby's Epic Yarn will surely be one, too.yoshi's island is still beautiful, IMO. real talk.
Yeah, there are many older games whose graphics withstand the test of time. The Legend of Zelda: The Wind Waker is certainly one, as are the Paper Mario games. And Kirby's Epic Yarn will surely be one, too.
Exactly. With realistic graphics, you can only make the game look as realistic as the hardware will let you. The big problem with realistic looking games is that no matter how good you make it look, it's not possible to make 100% real. Realistic graphics are going to be compared to real life, and while some realistic graphics may wow you at first, that impression is always going to fade with time. As technology advances, the standards for realistic graphics will keep going up and up, which in turn will make older games look worse and worse compared to newer games.Someone once said the harder you try to make a game look "realistic", the worse the game's graphics age. That's why I still find a game like the Wind Waker beautiful, but Twilight Princess hasn't aged so well.
Exactly. With realistic graphics, you can only make the game look as realistic as the hardware will let you. The big problem with realistic looking games is that no matter how good you make it look, it's not possible to make 100% real. Realistic graphics are going to be compared to real life, and while some realistic graphics may wow you at first, that impression is always going to fade with time. As technology advances, the standards for realistic graphics will keep going up and up, which in turn will make older games look worse and worse compared to newer games.
Games with more artistic and imaginative graphics, however, can stand the test of time much longer. That's because they're a work of art in themselves, they're not trying to recreate anything that already exists. Such art styles include cel-shading games like The Wind Waker and Ōkami, crafty games that are made out of different materials like Paper Mario and Kirby's Epic Yarn, and games that are made to look like a specific art medium, like the pastel-like Yoshi's Island and Kirby's Dreamland 3, the comic-like Ouendan/Elite Beat Agents and WarioWare, and The Legend of Zelda: Skyward Sword with its "living painting" style. And there are plenty more styles and examples, but that's what comes to my mind first.
i lol at doom and quake nowadays. not that i played more than 10 minutes of them when they were hot ****.. but it captures your argument quite well.Exactly. With realistic graphics, you can only make the game look as realistic as the hardware will let you. The big problem with realistic looking games is that no matter how good you make it look, it's not possible to make 100% real. Realistic graphics are going to be compared to real life, and while some realistic graphics may wow you at first, that impression is always going to fade with time. As technology advances, the standards for realistic graphics will keep going up and up, which in turn will make older games look worse and worse compared to newer games.
Games with more artistic and imaginative graphics, however, can stand the test of time much longer. That's because they're a work of art in themselves, they're not trying to recreate anything that already exists. Such art styles include cel-shading games like The Wind Waker and Ōkami, crafty games that are made out of different materials like Paper Mario and Kirby's Epic Yarn, and games that are made to look like a specific art medium, like the pastel-like Yoshi's Island and Kirby's Dreamland 3, the comic-like Ouendan/Elite Beat Agents and WarioWare, and The Legend of Zelda: Skyward Sword with its "living painting" style. And there are plenty more styles and examples, but that's what comes to my mind first.