CrankyCupcake
overthinks everything
Dream islands that look fantastic in screenshots are very tempting to visit. But do you have reasons not to visit them?
I saw on reddit this awesome maze island. It wasn't just a section of it that was a maze, the entire island's a maze! When I saw the map, I was all, wow I like puzzles and I can't wait to visit! Afterwards, I thought, but does that mean I have to work my way backwards, through the maze again, to return to the town plaza just to get back to my bed!?!
Navigation is the primary concern for me now. When I visit a beautifully crafted island, I get lost in taking screenshots, discovering items I've never seen, appreciating the clever placement of furniture and custom content. But when I'm ready to wake up, I find myself navigating a tedious, circuitous route back to the town plaza and it kind of kills my happy mood. Since dreams aren't real, I wish Nintendo would just let us wake up by shouting "LUNA! LET ME WAKE UP!" or something from wherever we are on a dream island. Or maybe she gives us a special gyroid that wakes us up when we set it down on the ground.

I saw on reddit this awesome maze island. It wasn't just a section of it that was a maze, the entire island's a maze! When I saw the map, I was all, wow I like puzzles and I can't wait to visit! Afterwards, I thought, but does that mean I have to work my way backwards, through the maze again, to return to the town plaza just to get back to my bed!?!
Navigation is the primary concern for me now. When I visit a beautifully crafted island, I get lost in taking screenshots, discovering items I've never seen, appreciating the clever placement of furniture and custom content. But when I'm ready to wake up, I find myself navigating a tedious, circuitous route back to the town plaza and it kind of kills my happy mood. Since dreams aren't real, I wish Nintendo would just let us wake up by shouting "LUNA! LET ME WAKE UP!" or something from wherever we are on a dream island. Or maybe she gives us a special gyroid that wakes us up when we set it down on the ground.
