why does this game feel so incomplete?

You can't tell me that NH villager interaction is on even remotely close to the same level as NL.

Well I didn't tell you because I didn't talk about villagers at all so you're right about that. It's been a while since I've last played New Leaf intensively but in my memory the dialogue variety wasn't that much different? I do definitely recall people having the same exact complaints about New Leaf's dialogue when that game was new.

Also I feel like you might exaggerate the sentimental part. Villagers in NH still tell you they miss you all the same.

Don't know enough about the subject to further discuss it but personally I haven't really run into issues regarding villager dialogue. In fact I was impressed how they make various observations on items outside, they have unique dialogue for many of them.

I guess there's always room for improvement? lol
 
You can't tell me that NH villager interaction is on even remotely close to the same level as NL. Villager interaction may not seem like a huge deal when you're still new to the game, but when you finish your island, your catalogues and museum, the villagers and hanging out with them is the *single* thing you keep playing for. And when you have a handful of 5 lines between each personality, and villagers that never ping you unless it's for a reaction (which won't happen once you've finished your island, you'll have unlocked them all by this point) the game gets very stale very, very fast. In NL, across 2 copies, I had 3,800 hours played. I finished my town somewhat early on, but kept coming back time and time again for the priceless villager interactions. I accidentally made my favorite villager, Jacques, move out from TTing to much. My friend adopted him, I cycled 16 villagers, and got him back. He remembered me the entire time. I'd visit her town weekly to see him and he'd always tell me how much he missed me. Some of the NL dialogue is very sentimental, and it's a large part of what keeps people coming back. To see how much this department lacks in favor of customization of your island is depressing.

Just my hot take, I know people play the game for different reasons, but AC has always been my comfort game since I was 8 years old, and I'm 23 now. There's just things about NH that lacks that comfiness, and I hope we do get it back.

Basically everything you said is still the same mechanic wise in NH. Heck my friends villager even remembered me after he moved to a whole new island. I’d have to ask you to really consider whether you are letting nostalgia greatly improve your opinion of NL’s dialogue. My villagers ask me for stuff all the time, I’m constantly being harassed by gifts and The whole automation feature in NH makes the villagers feel way more alive then the robots of NL. I get new dialogue virtually every day, and I don’t know why people are suddenly forgetting that repeat dialogue was a major complaint for NL (as well as virtually every AC game tbh that I’ve read up on) but at least it’s not the bland, colorless dialogue that NL mostly was. I will continue to preach the amazing and flavorful localization job on NH.

But IDK I’ve been consistently watching let’s plays of NL (can’t be bothered to play it again) to try and objectively compare and frankly I’d be interested if you have gone back to NL and really seen how to the villagers are in a way that wasn’t colored by nostalgia. Not saying it’s the best in the series, but NH is definitely an improvement in the villager as a unit.

Now I will concede that events need to involve villagers more. But this isn’t exactly something NL did much better either (and NH basically follows the same formula just with an extra twist on the DIY like for Bunny Day). I do wish the fishing tourney in NH was actually a tourney and we had a celebration though.
 
Basically everything you said is still the same mechanic wise in NH. Heck my friends villager even remembered me after he moved to a whole new island. I’d have to ask you to really consider whether you are letting nostalgia greatly improve your opinion of NL’s dialogue. My villagers ask me for stuff all the time, I’m constantly being harassed by gifts and The whole automation feature in NH makes the villagers feel way more alive then the robots of NL. I get new dialogue virtually every day, and I don’t know why people are suddenly forgetting that repeat dialogue was a major complaint for NL (as well as virtually every AC game tbh that I’ve read up on) but at least it’s not the bland, colorless dialogue that NL mostly was. I will continue to preach the amazing and floacerdul localization job on NH.

But IDK I’ve been consistently watching let’s plays of NL (can’t be bothered to play it again) to try and objectively compare and frankly I’d be interested if you have gone back to NL and really seen how to villagers are in a way that wasn’t colored by nostalgia. Not saying it’s the best in the series, but NH is definitely an improvement in the villager as a unit.

Now I will concede that events need to involve villagers more. But this isn’t exactly something NL did much better either (and NH basically follows the same formula just with an extra twist on the DIY like for Bunny Day). I do wish the fishing tourney in NL was actually a tourney and we had a celebration though.

I appreciate this post because I feel like many people bash on NH based on false memories of NL. I agree with you 100%!

Good to know I'm not the only one with that vision
 
Basically everything you said is still the same mechanic wise in NH. Heck my friends villager even remembered me after he moved to a whole new island. I’d have to ask you to really consider whether you are letting nostalgia greatly improve your opinion of NL’s dialog. My villagers ask me for stuff all the time, I’m constantly being harassed by gifts and The Who automation feature in NH makes the villagers feel way more alive then the robots of NL. I get new dialogue virtually every day, and I don’t know why people are suddenly forgetting that repeat dialog was a major complaint for NL (as well as virtually every AC game tbh that I’ve read up on) but at least it’s not the bland, colorless dialogue that NL mostly was. I will continue to preach the amazing and floacerdul localization job on NH.

But IDK I’ve been consistently watching let’s plays of NL (can’t be bothered to play it again) to try and objectively compare and frankly I’d be interested if you have gone back to NL and really seen how to villagers are in a way that wasn’t colored by nostalgia. Not saying it’s the best in the series, but NH is definitely an improvement in the villager as a unit.

Now I will concede that events need to involve villagers more. But this isn’t exactly something NL did much better either (and NH basically follows the same formula just with an extra twist on the DIY like for Bunny Day). I do wish the fishing tourney in NL was actually a tourney and we had a celebration though.
I've been playing NL on my second copy this past month, it's not just nostalgia lol, I can see where you would get that idea but it's not that. Villagers only send you mail when you hit a certain friendship threshold, there's no goodbye mail, they don't come to visit you in your home, they don't give you wacky petitions, etc. It feels like having more than 1 personality in your town in NH is just having a broken record playing with a different body. Which don't get me wrong, was a thing in NL as well at a certain point, but in NH it's more like the villagers merely give you one sentence, instead of some random story NL villagers go off on. Which is a bit more engaging and interesting to read, and some of the stories would change as well. Perhaps we just have different opinions on our favorite games haha. But don't get me wrong, I do love NH and am having a blast playing it - I just don't find it as comforting to play as NL, I suppose is the best way to put it
 
I've been playing NL on my second copy this past month, it's not just nostalgia lol, I can see where you would get that idea but it's not that. Villagers only send you mail when you hit a certain friendship threshold, there's no goodbye mail, they don't come to visit you in your home, they don't give you wacky petitions, etc.

I will say that I kinda miss villagers visiting my house. Despite me always forgetting that I invited them over, which led to me either missing them completely or being surprised by their arrival.

I do NOT miss the petitions dear god
 
I've been playing NL on my second copy this past month, it's not just nostalgia lol, I can see where you would get that idea but it's not that. Villagers only send you mail when you hit a certain friendship threshold, there's no goodbye mail, they don't come to visit you in your home, they don't give you wacky petitions, etc. It feels like having more than 1 personality in your town in NH is just having a broken record playing with a different body. Which don't get me wrong, was a thing in NL as well at a certain point, but in NH it's more like the villagers merely give you one sentence, instead of some random story NL villagers go off on. Which is a bit more engaging and interesting to read, and some of the stories would change as well.

I do miss the villagers coming to your home 😟. But it is give and take! The villagers actually talk to each other, they actually feel like they live on the island and there’s plenty of one liners in NL too from what I remember but the quality of the dialogue we will have to agree to disagree on!
 
I will say that I kinda miss villagers visiting my house. Despite me always forgetting that I invited them over, which led to me either missing them completely or being surprised by their arrival.

I do NOT miss the petitions dear god

I liked petitions cause it was fun to see people's towns and meet villagers I otherwise wouldn't see unless they were at my campsite. Also, it was really cute when villagers would insist you come over to their house RIGHT NOW.
 
I do miss the villager visits, hide and seek games and the petitions. On the other hand, the villagers in this game feel less like animated town ornaments to me, and this time around I have even liked villagers that weren't visually appealing because their dialogue and hobby activities managed to give them at least a little bit of personality.

I would love to see some of the old sets returned but at the same time I feel like I could spend a few hundred hours more just tweaking the outside of my island, I really like not being limited to a handful of items, flowers and custom paths this time around!
 
I do miss the villager visits, hide and seek games and the petitions. On the other hand, the villagers in this game feel less like animated town ornaments to me, and this time around I have even liked villagers that weren't visually appealing because their dialogue and hobby activities managed to give them at least a little bit of personality.

I will preface this by saying I'm a weirdo who finds villagers to be whatever. I don't have dreamies or get all that attached, and I talk to them the least amount possible. I didn't really like villager visits or petitions. It always felt like the villagers had no personality unless they were interacting with you, I guess? But I definitely agree with you that in NH it feels like the villagers have more of their own thing going on, which I like way more.

Honestly, I think a lot of it is the game aging up with its fanbase. I wouldn't be surprised if a majority of buyers of the game are long time players, and thus are in their 20-30s, and don't have time for real time visits or long playing sessions (when not in a pandemic lol). However, with the way they've made villagers work in this game, they still feel alive without needing your constant interaction while you get other things done in the game with limited time.
 
For me, there isn't anything other than decorating the island to keep me busy; it's lacking in detail. However, I hope the updates will bring more depth to the game, otherwise, while still not being a bad game in any way, it wouldn't have much to offer. As for now, patience is all that can be done.

But I've got to add that several new features are fantastic so far and that there definitely are massive improvements to the game, it just feels like it was done at the expense of other objectives.

Now that you mention it, I really miss the descriptions in the museum.
 
I do like New Horizons but its missing a charm. And this isn’t nostalgia talking, I have all four main animal crossing games and the Happy Home one and I play them daily.

Yes it’s great that we can place furniture outside and we can terraform. (I’ll admit it’s not my thing due to how tedious it is) And i like being able to select where villagers live. But I feel we lost an awful lot. As previously stated we have lost so much furniture, Npc’s, stores, fruits and activities and I know they might come back. But that’s the thing, no one knows for sure.
It bothers me that in NH we have the least amount of bugs and fish and I’m pretty sure fossils. It bugs me that the above now sells for less. I feel Nintendo want to encourage turnip trades and furniture/villager trades as the main way to make money in this game.
My NH villagers are gorgeous to look at but they feel like shells. I don’t feel connected to them the way I do with my villagers in my multiple other towns in the previous games. It’s cute when you see them doing yoga (cause there is always someone doing yoga) or running around. But for me, my villagers aren’t cute props for social media pictures. And that’s What they feel like here.

I hate that when I go over and talk to them, (because they Don’t often initiate Conversation) they all compliment me on whatever I’m wearing that day. Regardless of personality, regardless of how many days I’ve worn the same outfit. I have Peanut in my wild world town and she questioned if I was poor as I had been wearing the same outfit for too long.
When they have complimented my outfit, they will Pass comment on what I did yesterday or who visited yesterday. I have to button mash to get some interesting dialogue and if you have two personalities it will be the same.

Yes there was some repetition in the previous games. Usually a catchphrase or sometimes a line of text but it’s not as predictable as NH where I know what they will say next. In city folk Nan told me she doesn’t like Pudge but wouldn’t tell me why. A few days later Tangy also told me the same thing about Nan and Pudge. The previous villagers would ask Your opinion on things and actually expect an answer, they would speculate over villager relationships and they felt more like a community. Cute animations of them running and sitting are sweet but their dialogue is just lame. I don’t get the impression my villagers like each other, I rarely see them interact, they maybe ping me about once a day. Where are the favours? Where is the requests to visit or you visit them. New horizons is okay but it’s more island builder than animal crossing
 
They developers have said that they will be adding free updates for 2 years so maybe they will add what they couldn't while developing, they even took more time to finish the game so it must've been quite a lot of work to develop the game and polish it so I guess they didn't have much more time to keep delaying to add tons of more content.

They probably will keep adding new things and probably minigames in later updates, we just gotta wait to see. I do have to agree though that from other games, there does feel like quite a bit of stuff they left out... especially villager text, it's just not as great in this game and runs out quickly. I really hope they add more stuff to make the game interesting :D


I've been trying to find the original statements the developers have made about working on NH for 2-3 years or so. Perhaps it is in a direct?
And what is the Who automation feature for dialogue? I saw it mentioned a few posts back :)
 
Yes it’s great that we can place furniture outside and we can terraform. (I’ll admit it’s not my thing due to how tedious it is) And i like being able to select where villagers live. But I feel we lost an awful lot. As previously stated we have lost so much furniture, Npc’s, stores, fruits and activities and I know they might come back. But that’s the thing, no one knows for sure.


This is really where I can agree with others on NH feeling more empty. And it sucks that we actually don't have a guarantee that we'll see expansive upgrades or anything even beyond just getting back what previous games already had.

It bothers me that in NH we have the least amount of bugs and fish and I’m pretty sure fossils. It bugs me that the above now sells for less. I feel Nintendo want to encourage turnip trades and furniture/villager trades as the main way to make money in this game.

There are more of all of those things in NH actually. Slightly more, but more.

And yes, Nintendo is clearly trying to establish an economy and one that promotes online trading. I mean we have enough players to establish something as big as Nookazon. It's kind of amazing.

My NH villagers are gorgeous to look at but they feel like shells. I don’t feel connected to them the way I do with my villagers in my multiple other towns in the previous games. It’s cute when you see them doing yoga (cause there is always someone doing yoga) or running around. But for me, my villagers aren’t cute props for social media pictures. And that’s What they feel like here.

This is exactly how I felt about New Leaf (I haven't played any of the older games). Even comparing the villager-on-villager dialogue, New Leaf sounds stale and lifeless. It almost caters to the player in a way the New Horizons doesn't because they villager conversations are written so well in my opinion that they sound like they are doing things when I'm not around. The biggest difference between my playstyle with New Leaf and New Horizons, however, is that I've just played NH way more because New Leaf got boring for me quickly. That probably makes a difference.


I hate that when I go over and talk to them, (because they Don’t often initiate Conversation) they all compliment me on whatever I’m wearing that day. Regardless of personality, regardless of how many days I’ve worn the same outfit. I have Peanut in my wild world town and she questioned if I was poor as I had been wearing the same outfit for too long.

When they have complimented my outfit, they will Pass comment on what I did yesterday or who visited yesterday. I have to button mash to get some interesting dialogue and if you have two personalities it will be the same.

Yes there was some repetition in the previous games. Usually a catchphrase or sometimes a line of text but it’s not as predictable as NH where I know what they will say next. In city folk Nan told me she doesn’t like Pudge but wouldn’t tell me why. A few days later Tangy also told me the same thing about Nan and Pudge. The previous villagers would ask Your opinion on things and actually expect an answer, they would speculate over villager relationships and they felt more like a community. Cute animations of them running and sitting are sweet but their dialogue is just lame. I don’t get the impression my villagers like each other, I rarely see them interact, they maybe ping me about once a day. Where are the favours? Where is the requests to visit or you visit them. New horizons is okay but it’s more island builder than animal crossing

Okay, so I think this may be where Nintendo is to blame because everyone is not getting the same experience. Everything you are talking about here I have had happened consistently in New Horizons. I've had a comment from every personality about me changing my outfit, wearing the same outfit for a week, changing my hair, changing my outfit several days in a row, I've been asked multiple questions, had villagers comment on other villagers, requests to buy things from them, find an animal for them, treasure hunts, villagers randomly ping me just to tell me some random out of the blue thing that's hilarious...I feel bad that some people aren't getting this is experience and I can't just say "see, it's there" because if it's not being available to everyone then it is bad development (I have noticed that context dialogs about what you did yesterday seem to be triggered before any other dialogue). So while I have a polar opposite experience to you, if you haven't experienced these things and you are playing consistently then it's no wonder the villagers feel like shells and that's a fault of New Horizons development.

I'll try to end my thoughts about this thread by saying that I have been watching some gameplay of Wild World and wow, the dialogue is pretty great. To me New Leaf feel off from that and New Horizons is back on form with the colorful dialogue but I can't deny that there seems to be way more dialogue in Wild World then New Leaf or New Horizons and that disappoints me because even if I compare New Horizons favorable to New Leaf...the games are like 6-7 years apart. I'll reiterate again that New Horizons should be leaps and bound ahead.
 
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I've been trying to find the original statements the developers have made about working on NH for 2-3 years or so. Perhaps it is in a direct?

It's from an interview with Aya Kyoguku, the game's producer, a day after release, although I worry that it's been taken a little out of context. Here's the part where it comes from:

How much do you see New Horizons evolving over time versus other animal crossing games? You know, are there possibilities of expansions or things like more fish or fossils? How far could this expand, and will there be future updates?

Kyoguku
: So as far as the actual details and planning of the updates, we're still working on it. We want you to wait for further details to be announced. But I can definitely say that I'm really sure there will be an update and this includes Bunny Day for April. Animal Crossing is a game where you're able to enjoy seasonal changes throughout the year, and it syncs with real time and through that you are able to basically sync your real life with the game. We want to make sure that in two years or three years down the road, players will still continue to find new surprises in the game. So we hope to create an update that you can do that with.​

To me that sounds a little more like players will still see "new" things about the game (like the stuff that changes with each season.... in hindsight this could mean those elusive cherry blossom recipes, lol), rather than there being a plan of updates over the course of 2-3 years.

...The only confirmed update at the time was for Bunny Day... oh dear 😅
 
Lots of good comments on this thread!

It is a good topic.

I don’t play many video games. Since I bought “New Leaf” in 2013, I played “Super Mario Odyssey,” with its release in 2017, until it was played out (at some point in 2018). That’s it.

So, it is “Animal Crossing” for me.

“New Horizons” is incomplete. The Internet allowed the game creators and developers the freedom to not have to complete “New Horizons” and get it manufactured and released for March 20, 2020. That they can add in updates over time. (My copy is digital.)

What that does for me is encourage me to not play it too often. Like anybody else, I was playing “New Horizons” for hours every day since its release. But, given the way content is getting added, I don’t need to be doing that. And, lately, I may play a given day (an actual day) for no more than two hours. (The time goes by fast.)

“New Horizons” is designed to be around for the better part of ten years. They don’t want to turn around and have to release a new “Animal Crossing” in five years—or, worse, under five years (like three years).

They deliberately do not want to give us anything that comes anywhere close to feeling complete. (Certainly not this soon after its release.)

Personally, I didn’t bother with Easter. So, I have none of that furniture. I was not on the Internet yet. I did get on with the game bringing in Leif. May Day maze, to meet Rover, sucked. (I have two humans and just used my main one. That’s how lousy that was.) The Stamps, at the Museum, also did not impress me—but at least I didn’t waste as much time with that as I did with the stupid maze. And I don’t want to meet up with Reese and Cyrus for a wedding thing because, frankly, I want them again as regulars. And I want Cyrus to deal with the types of furniture pieces I refer to in the next paragraph.

The furniture in this game is very wanting for two reasons: 1. The colors that are, if I can phrase it this way, island-specific are deliberately limiting (again, Nintendo wants us on the Internet!)—and that it makes it, for me personally, very annoying; 2. It discourages me from not wanting to go all out in decorating humans’ houses because of the color mismatches and, of course, lack of food. When it comes to food, I have the fruit basket and cups of coffee. I have not yet encountered coconut juice. And I have certainly not included any of those “Welcome amiibo”/“New Leaf” items like desserts. (Those are badly needed. I did not truly play “Pocket Camp,” as some others did, because of what I did play I did not like the game.) So, to have a kitchen in which I can have just those, and the frying pan, is not good. Not good, “Animal Crossing: New Horizons”!

There is something else I don’t like.

The flowers are overly complicated. It is overly complicated trying to get blue roses. I know I have been doing some things wrong. But the hybrid reds, and then other flowers surrounding it (and I lose a little track), are a nuisance.

This game is work.

What I intend to do is disregard any of the nonsense opinions about time-traveling (TheBitBlock, on YouTube, is especially idiotic given his Dream Address travels, from the first five years of “New Leaf,” were in to towns which were time-traveled), and work on designing the layout and look that inches closer and closer to what I may want to achieve. Right now, I am working on exteriors of islanders’ houses. Their backyards. And I am rearranging parts of the island. I am also dealing with those flowers. Trying to get an idea of what I can do with what I have come up with so far. What I am doing, quite frankly, is take the limitations that I have so far and try to make my island look and feel more like an island.
 
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Whoah wait is my game glitched or what because my villager interactions in NH is just nothing like people are saying here. I rarely get repeat dialogues and my villagers tell me a lot of stuff. I can even ask them if they’re in a bad mood and find out what happened and I could actually either make them feel better about it or scold them or give them advice. Like one time when I had Ed he was just getting into so many fights with my other villagers and once he told me it’s because he got a gift from Molly and he didn’t like it and I had the option to scold him and tell him to at least appreciate that he got a gift from her and not be mad that he didn’t like it and then he said ok you have a point and he said he’ll change his perspective on it or something. I’ve had so much diverse dialogues with them ranging from funny crackheaded ones (Audie told Chief that she thinks the only people she can trust in the island is me and Chief and Chief told me about it and he’s laughing because Audie didn’t even mention Tom Nook lololololollllll) to very introspective ones like Stitches sulking because people say he’s immature. Lol. I also had one villager ask me what music and tv show I’m into so I said an answer that’s very specific to me (other is the choice I made and the game prompted for the specific genre) and he never forgot about it. What’s more, he spread it all over town that another villager asked me one time if I’m still into that genre or what. They also asked me what I want to be when I grow up (I’m already a grown up so I just answered this for kicks). Lol. And now it’s spread like wildfire and no one will let me hear the end of it. One time I island hopped like crazy and got a lot of raw materials so I crafted all of them and sold them for bells and the next day, a villager told me that she got worried because she heard I started doing some stuff and I JUST WON’T STOP. She got worried that I lost it and really won’t stop making stuff. Lol. I couldn’t stop cracking up over that.

So is my game glitched or what? Because I do still play NL and well, in my town that I’ve had since launch, villagers still tell me how I can take a picture if I want to. YES. They still tell me that tutorial dialogue AFTER 7 YEARS (?). That and I’m looking as fair as a few number of cucumbers. So I really don’t get what’s happening. Why are people complaining about villager interactions in NH so much when it’s so deep and rich in my game? Is my NH copy different than the rest of the world’s?
 
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Whoah wait is my game glitched or what because my villager interactions in NH is just nothing like people are saying here. I rarely get repeat dialogues and my villagers tell me a lot of stuff. I can even ask them if they’re in a bad mood and find out what happened and I could actually either make them feel better about it or scold them or give them advice. Like one time when I had Ed he was just getting into so many fights with my other villagers and once he told me it’s because he got a gift from Molly and he didn’t like it and I had the option to scold him and tell him to at least appreciate that he got a gift from her and not be mad that he didn’t like it and then he said ok you have a point and he said he’ll change his perspective on it or something. I’ve had so much diverse dialogues with them ranging from funny crackheaded ones (Audie told Chief that she thinks the only people she can trust in the island is me and Chief and Chief told me about it and he’s laughing because Audie didn’t even mention Tom Nook lololololollllll) to very introspective ones like Stitches sulking because people say he’s immature. Lol. I also had one villager ask me what music and tv show I’m into so I said an answer that’s very specific to me (other is the choice I made and the game prompted for the specific genre) and he never forgot about it. What’s more, he spread it all over town that another villager asked me one time if I’m still into that genre or what. They also asked me what I want to be when I grow up (I’m already a grown up so I just answered this for kicks). Lol. And now it’s spread like wildfire and no one will let me hear the end of it. One time I island hopped like crazy and got a lot of raw materials so I crafted all of them and sold them for bells and the next day, a villager told me that she got worried because she heard I started doing some stuff and I JUST WON’T STOP. She got worried that I lost it and really won’t stop making stuff. Lol. I couldn’t stop cracking up over that.

So is my game glitched or what? Because I do still play NL and well, in my town that I’ve had since launch, villagers still tell me how I can take a picture if I want to. YES. They still tell me that tutorial dialogue AFTER 7 YEARS (?). That and I’m looking as fair as a few number of cucumbers. So I really don’t get what’s happening. Why are people complaining about villager interactions in NH so much when it’s so deep and rich in my game? Is my NH copy different than the rest of the world’s?

That's really interesting because this has been my experience as well. I was wondering why so many people have been talking about how lackluster the NH dialogue is compared the other games.
 
I got curious so I compared the furniture, wallpaper, and flooring listed on moriDB for NL vs that on VillagerDB for NH.

At launch, New Leaf had 1271 furniture items. Welcome Amiibo added an additional 493 furniture items. New Horizons has 1069 furniture items. Some of those items were PWPs in NL, so you can knock that number down slightly, but that's about 202 items more in NL at launch without adjusting for PWPs.

At launch, New Leaf had 119 types of flooring. Welcome Amiibo added 42 more. None of these were rugs. New Horizons has 308 rugs and types of flooring. (I don't see an easy way to filter out rugs vs flooring on VillagerDB unfortunately. NH has 147 more types of flooring than NL did *after* WA came out.

At launch, New Leaf had 125 types of wallpaper. Welcome Amiibo added 26. New Horizons has 247 wallpaper options. NH has 96 more types of wallpaper than NL did *after* WA came out.

So yes. NL did have more furniture items at launch than NH does. Presumably, NH is going to have more event furniture added for some of the upcoming holidays like Halloween, Harvest Festival, and Toy Day, which would account for some of the discrepancies (that's 40-60 items right there if they reintroduce the Creepy, Spooky, Harvest, and Jingle series)--I don't think the Bunny Day items were in NH at launch but were added via patch, but I could be misremembering. But NH has vastly more wallpaper and flooring, so this seems like a trade-off with total items being not that far off.
 
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