6.5/10
I want to say that I think the inability to control villager plots and how time passes in real-time are a part of gameplay mechanics that the developers wanted. Mr. Resetti straight up says "Ya gotta play the cards life deals ya." and the most egregious theme of the series is simulating real life, including life's unfair "outside-of-your-control" moments like when somebody "ugly" suddenly moves in next to you.
I can totally see how this gameplay mechanic can turn off people from the series in general. But I don't see the future iterations of Animal Crossing ever letting you choose who moves in, when and where, because that's not something that happens in life.