What was the point of removing the hybrid islands..

Wow thanks! This is the first time I've actually seen more detailed explanation of what got removed. That's really disappointing though, how is the "tradeoff" for removing content is to remove even MORE content? That doesn't make any sense to me lol RIP Spiral Island it was one I liked running around on.


I think I saw someone else with the same sentiment/idea! I think I'd be even moreee disappointed though if we did have to use a backdoor method to get the hybrid island. Unless its supposed to be an "easter egg" type of thing, theres really no point in making a rare island already harder & rarer to access ):
Maybe they made Dodo clapping a real thing in an update in order to access those islands just to troll us.
 
The absolute NERVE of Nintendo to **remove** things from a game already missing so much base content - and the FURTHER nerve to not even announce it in the patch notes!!! What do you even think the patch notes are for, Nintendo?

This is exactly what pushes it from disappointment to anger at Nintendo for me. Removing the hybrid islands is much less justifiable than lowering bug spawn rates—one was clearly an intended feature while the other was just a mistake in the coding. If Nintendo takes away content (because I don’t think it can be argued that that’s not what’s happening in this case) they need to be upfront about it. It feels disingenuous and is unfair toward the consumer. At the very least, they should be offering new, comparable content to replace the loss with.
 
This makes so much sense, I used over 500 tickets about 2 weeks ago and I didn't see a single hybrid island, but I saw them every once in a while back when the game first came out. Awfully disappointing. They've really screwed up bigtime with this game.
 
I've never even seen a hybrid island before. Or a tarantula island, either, come to think of it. :(

If you're not taking advantage of TTing or aggressively playing the stalk market or both, these nerfs are getting more and more painful to endure.
 
From what I saw, it appears that the "tradeoff" for getting rid of the hybrid islands was also getting rid of some of the more generic islands (the ones Ninji referred to as Island 0, Island 1, Spiral Island, and Fidget Spinner Island).

There are 4 starter islands that have a weirdly coded spawn rates, Fidget Spinner and Spiral are 2 of the start islands and they have a 9.68% spawn chance. They read as "0" in the code, but do indeed spawn.

The only islands that were removed were the Big Fish/Hybrid Flower and the Hybrid Flower islands.

You can view the spawn rates here.

 
There are 4 starter islands that have a weirdly coded spawn rates, Fidget Spinner and Spiral are 2 of the start islands and they have a 9.68% spawn chance. They read as "0" in the code, but do indeed spawn.

The only islands that were removed were the Big Fish/Hybrid Flower and the Hybrid Flower islands.

You can view the spawn rates here.

RNG is sure something sometimes.

For something with a relatively low spawn rate, I visited Trash Island an awful lot of times.

Plus side: I learned all the trash-related DIYs. Down side: There was too much trash.
 
There are 4 starter islands that have a weirdly coded spawn rates, Fidget Spinner and Spiral are 2 of the start islands and they have a 9.68% spawn chance. They read as "0" in the code, but do indeed spawn.

The only islands that were removed were the Big Fish/Hybrid Flower and the Hybrid Flower islands.

You can view the spawn rates here.

thank you heaps for this! disappointing to hear but glad to hear actual evidence for it now
 
I did 1600 islands in 1.2.0 looking for villagers and never saw hybrid island. I think it is gone.
 
RNG is sure something sometimes.

For something with a relatively low spawn rate, I visited Trash Island an awful lot of times.

Plus side: I learned all the trash-related DIYs. Down side: There was too much trash.

Trash Island was 5% before 1.2.0. Now is it is 1%.

That document doesn't show the previous rates, you have to look at another one to compare them.

...

Or I will just post them, here:

Removed

  • Big Fish/Hybrid Island
  • Hybrid Flower Island
Increased:

  • Short River 9.68% from 9%
  • Short River and Pond 9.68% from 9%
  • Spiral River 9.68% from 9%
  • Fidget Spinner 9.68% from 9%
  • Sister Fruit 10% from 9%
  • Curly River 8% from 5%
  • Falls 10% from 5%
Decreased:

  • Mountain 8% from 9%
  • Scorpion/Money Rock 1% from 2%
  • Rugged Tree 1.5% from 2%
  • Big Fish (formally Big Fish 2) 2% from 3%
  • Trash 1% from 5%
  • Finned Fish 0.5% from 1%
  • Gold Rock/Scorpion 0.3% from 1%
 
this is super dumb because it low key makes island tours irrelevant unless you are looking for a villager :/
once you have a developed town its pretty easy to farm materials, catch fish, etc, so without hybrid island I don't see any use for NMT, given that you've already have all your dreamies.
 
Quite frankly this is a direct consequence of the insane amount of NMTs going around.

Nintendo must have wanted X amount of rewards from mystery islands. Seeing as by normal play you can might be able to visit 2 to 5 NMTs a day and the spawn rates of those islands, Nintendo wanted amount X to be low.

Currently, its not a matter of how many NMTs you can acquire per day, as people have hundreds, but how many islands you can visit each day. This greatly increases X and thus upsetting the balance Nintendo intended.

Removing these islands is meant to stop the bleeding until they can figure out how to fix the much larger issue of duplication and unlimited NMTs.

Sure, it sucks for normal players, but, I found the hybrid flower island twice before (on 1.1.x), so it is a small sacrifice as chances are very low already. I am sure they will reintroduce the islands once people do not have unlimited NMTS to farm these islands. A normal player might not even notice they were removed if they come back later.
 
There are 4 starter islands that have a weirdly coded spawn rates, Fidget Spinner and Spiral are 2 of the start islands and they have a 9.68% spawn chance. They read as "0" in the code, but do indeed spawn.

The only islands that were removed were the Big Fish/Hybrid Flower and the Hybrid Flower islands.

You can view the spawn rates here.

Oh that's really odd. When I saw the doc reported their coding as being set to 0, I assumed that meant that they were still in the game but unable to spawn, since the May Day Island was also still in the game and set at 0. I remember when it first got posted a few days ago that other people had the same assumption.
 
Trash Island was 5% before 1.2.0. Now is it is 1%.

That document doesn't show the previous rates, you have to look at another one to compare them.

...

Or I will just post them, here:

Removed

  • Big Fish/Hybrid Island
  • Hybrid Flower Island
Increased:

  • Short River 9.68% from 9%
  • Short River and Pond 9.68% from 9%
  • Spiral River 9.68% from 9%
  • Fidget Spinner 9.68% from 9%
  • Sister Fruit 10% from 9%
  • Curly River 8% from 5%
  • Falls 10% from 5%
Decreased:

  • Mountain 8% from 9%
  • Scorpion/Money Rock 1% from 2%
  • Rugged Tree 1.5% from 2%
  • Big Fish (formally Big Fish 2) 2% from 3%
  • Trash 1% from 5%
  • Finned Fish 0.5% from 1%
  • Gold Rock/Scorpion 0.3% from 1%
just to add, and lousy/good RNG(anyone know good sacrifices the RNG gods will accept for cj/flick and celeste? lmao)
in 33 tickets yesterday while hunting for a villager
spiral 3x
money 3x
mountain 1x
short river pond 5-7x lost track
sister fruit 3x
falls 1x
bamboo 4x
short river 5-7x i lost track after a while

i can say in the past week, i have seen 2 islands i've never seen before, not sure of their names, i'll have to look them up. most of the time though, i get short river & pond, spiral, and short river a LOT, with bamboo tossed in.
 
From what I saw, it appears that the "tradeoff" for getting rid of the hybrid islands was also getting rid of some of the more generic islands (the ones Ninji referred to as Island 0, Island 1, Spiral Island, and Fidget Spinner Island).

I guess their logic may have been that we all have Leif now so we can breed whatever we want, whenever we want. Also some hybrid islands (hyacinth, windflower, rose, mum) were better than others (cosmos, tulip). As someone with native cosmoses and sister flower tulips, I had all of the colors for each of them before I found my first hybrid island. It's really annoying that they just got rid of a bunch of islands and made the remaining generic islands more common instead of adding new ones.
even with Leif though can't you not get special hybrids without hybrid islands? ex. Green mums or did they update that too
 
even with Leif though can't you not get special hybrids without hybrid islands? ex. Green mums or did they update that too
You can get special hybrids like green mums, it just takes a little longer to breed mums with the specific genetics to produce them. That's what I meant about certain hybrid islands being worth more than others. I'm pretty sure hybrid island orange cosmoses are actually worse at making black cosmoses than regular oranges from seed red x seed yellow tbh.
 
Back
Top