Guys, ladies... in terms of competitive FPSs, I think a health bar/stat like in the Counterstrike/Day of Defeat series makes it a very tense & skillful experience. The CoD & BF are great but it's so frenetic- which is fine. It's just the shields/health regen mechanic seems like a step backwards for competitive FPSs.
Generally, I have no qualms about the quality of FPSs this gen. I don't even mind the SP mode- obviously this dept. needs help. I played it & yeah, it's like a summer film. Which dev. improved the most? The quality has steadily increased although BF4 has my vote as providing a bigger jump in tech than the annual CoD releases. Frostbite is an amazing engine.
What do people here think about Titan Fall & Destiny? IMO, it's very, very risky. Still, the team building the above titles are proven FPS superstars.
Generally, I have no qualms about the quality of FPSs this gen. I don't even mind the SP mode- obviously this dept. needs help. I played it & yeah, it's like a summer film. Which dev. improved the most? The quality has steadily increased although BF4 has my vote as providing a bigger jump in tech than the annual CoD releases. Frostbite is an amazing engine.
What do people here think about Titan Fall & Destiny? IMO, it's very, very risky. Still, the team building the above titles are proven FPS superstars.