xandraxian
a walking disaster
Totally ready. Just bought the stuff to do it, and it looks easy...can't wait to easily edit the island.
This is true. I described in detail how to protect yourself if you do take the risk, but the mods deleted my post and gave me a strike because of it (no hack talk). I will just say for anyone that wants to do it make sure you do the research. It is possible to do this in a safe manner, but don't be stupid.3) as an extension to number 2, the risks aren't made all that clear by many youtubers. In fact, some even give semi tutorials on how to do it. This is dangerous.
Why is Nintendo against the modding? It seems like a net positive result for everyone: fans get extra content and on the other hand the game gets more popular because there’s more to do.There are a lot of interesting ideas in the mods, and it seems like it's bringing back enthusiasm to game. I think those are both good things.
Nintendo's stance against mods concerns me that they are going to continually make it more difficult or find some way to disable it. It's a bummer, but Nintendo is probably the least consumer-friendly of the big three companies. If Animal Crossing were made by Sony or Microsoft it would probably also be on PC and have a robust modding community, which would probably add to the lifespan of the game.
(For the record I have no idea how hard it is to do or how it could mess up the hardware)
Why is Nintendo against the modding? It seems like a net positive result for everyone: fans get extra content and on the other hand the game gets more popular because there’s more to do.
Games like Skyrim and Minecraft have had huge mod scenes which made a massive difference to their replayability. Mojang even wanted to embrace it with official mod support (not been following the game for a while so not sure how far they got with that though).
There are a few things to consider with regards to these hardline stances against modding.
1) The Switch runs on proprietary software and hardware, and jailbreaking proprietary devices in order to install mods is a legally murky area already. I've mentioned in this thread (or another modding thread, I've forgotten which) that Sony has sued hackers for this in the past. And all three do not like you tinkering with their systems, so I wouldn't call Nintendo the most anti-consumer in this regard.
2) It's worth keeping in mind that consoles aren't manufactured solely by the big name corporation selling them, but often make use of different parts manufactured and assembled by other companies. So even if the company itself were more friendly towards mods, they might still have other companies breathing down their necks, pressuring them to prevent it.
3) Reverse engineering your Switch will void your warranty, and if people are buying Switches strictly for modding, it creates a headache for customer service.
These are all things that I think you can maybe kind of empathize with, and are reasonable stances against moded games from the perspective of a company. There are others that I'm sure play an equally important if not even moreso role, such as protection of copyright and desire to have complete control over the user experience. Those are... less empathetic, admittedly.
But even as someone who completely supports modding and thinks it is only ever a good thing, I don't entirely blame Nintendo for not openly condoning modding. I don't expect every company to be as on board with it as a company like Valve is. But there is a difference between not condoning something and being actively hostile towards it, which is what all three of the first party companies are. If memory serves, Microsoft has tried to create a reasonable middle ground by allowing Series X owners to access developer mode, essentially reducing the need to completely reverse engineer the operating system. But I don't remember the specifics of it.
Well, Microsoft can usually afford to put their games on PC considering they have a near monopoly in that market as well, so I wouldn't assume any kind of altruism on their part. And Sony has been buying out timed exclusives for a few years now. Spider-Man PS4 is only recently coming to PC because of Sony's meddling.These are all good points, and I didn't mean to shift the topic to console wars. Something that separates Microsoft and Sony in regards to modding in my opinion is their willingness to put games on PC (and then not care when people mod them). It's Nintendo's right to keep all their games exclusive to their console of course, but I think Animal Crossing would be a big hit on PC with a modding community.
Why is Nintendo against the modding? It seems like a net positive result for everyone: fans get extra content and on the other hand the game gets more popular because there’s more to do.![]()
of course i wish i had access to the amazing items modders create. being able to mass terraform and spawn any item in an instant
I have mixed feelings. I probably won’t risk my switch or cloud save to do it, but I really don’t care if other people do it. Just don’t harm other people’s save files and i don’t care.
I know most people get offended over it and think it’s cheating but I don’t have the time or energy to tell someone how to play a game. You bought it so you do you.
I personally have no interest because Nintendo has a very strong anti-piracy, anti-modding stance. You're taking risks that I don't feel like taking, especially not for a current console, and one that's a bit online access heavy. I have less issues modding older Nintendo consoles, and I have a spare 2DS sitting around that I've considered modding/hacking for various reasons but have not gotten around to doing it to yet.
That being said, I don't judge people who do it. If you want to have fun doing that and are willing to take on the risks, you do you.
I do a lot of modding for Stardew Valley, but Eric Barone (the creator of the game) is completely fine with people doing that so there's zero issues there.