Warioware D.I.Y or Monster Hunter Tri?

Monster Hunter Tri if you want to kill monsters that take about 10 minutes+ each the first time, and WW: DIY if you want to create little games, I say Monster Hunter Tri.
 
WarioWare: D.I.Y.

It's incredibly addicting making your own microgames, and the end result is extremely satisfying. I'm currently working on making a Zelda game on mine.

I played the Monster Hunter Tri demo and hated it. Wasn't my type of game. Too boring, not imaginative enough.
 
Tyeforce said:
WarioWare: D.I.Y.

It's incredibly addicting making your own microgames, and the end result is extremely satisfying. I'm currently working on making a Zelda game on mine.

I played the Monster Hunter Tri demo and hated it. Wasn't my type of game. Too boring, not imaginative enough.
>Not imaginative enough
Imagination has no boundaries. Maybe you're the one not imaginative enough.
 
Get Tri if you like killing giant reptiles.
Get D.I.Y. if you want to make your own games.
 
Get Tri if you want a robust gameplay experience.
Get D.I.Y if you want mini-games that will last you 2 minutes.
 
TravisTouchdown said:
Tyeforce said:
WarioWare: D.I.Y.

It's incredibly addicting making your own microgames, and the end result is extremely satisfying. I'm currently working on making a Zelda game on mine.

I played the Monster Hunter Tri demo and hated it. Wasn't my type of game. Too boring, not imaginative enough.
>Not imaginative enough
Imagination has no boundaries. Maybe you're the one not imaginative enough.
It's not imaginative in a way that interests me. I might have bought the game if I liked the demo, but I didn't. I hated it.
 
Tyeforce said:
TravisTouchdown said:
Tyeforce said:
WarioWare: D.I.Y.

It's incredibly addicting making your own microgames, and the end result is extremely satisfying. I'm currently working on making a Zelda game on mine.

I played the Monster Hunter Tri demo and hated it. Wasn't my type of game. Too boring, not imaginative enough.
>Not imaginative enough
Imagination has no boundaries. Maybe you're the one not imaginative enough.
It's not imaginative in a way that interests me. I might have bought the game if I liked the demo, but I didn't. I hated it.
You can't base a whole game off of a demo.

For example, I played a demo that was all story, no fighting or anything, it was for some RPG on PS2, should I go ahead and assume that the games was just text?
 
Nevermore said:
Tyeforce said:
TravisTouchdown said:
Tyeforce said:
WarioWare: D.I.Y.

It's incredibly addicting making your own microgames, and the end result is extremely satisfying. I'm currently working on making a Zelda game on mine.

I played the Monster Hunter Tri demo and hated it. Wasn't my type of game. Too boring, not imaginative enough.
>Not imaginative enough
Imagination has no boundaries. Maybe you're the one not imaginative enough.
It's not imaginative in a way that interests me. I might have bought the game if I liked the demo, but I didn't. I hated it.
You can't base a whole game off of a demo.

For example, I played a demo that was all story, no fighting or anything, it was for some RPG on PS2, should I go ahead and assume that the games was just text?
Yes. You played the entire single player that's usually 50% of the game. If you didn't like the solo why would you buy the whole thing?
 
Nevermore said:
Tyeforce said:
TravisTouchdown said:
Tyeforce said:
WarioWare: D.I.Y.

It's incredibly addicting making your own microgames, and the end result is extremely satisfying. I'm currently working on making a Zelda game on mine.

I played the Monster Hunter Tri demo and hated it. Wasn't my type of game. Too boring, not imaginative enough.
>Not imaginative enough
Imagination has no boundaries. Maybe you're the one not imaginative enough.
It's not imaginative in a way that interests me. I might have bought the game if I liked the demo, but I didn't. I hated it.
You can't base a whole game off of a demo.

For example, I played a demo that was all story, no fighting or anything, it was for some RPG on PS2, should I go ahead and assume that the games was just text?
But I hated the controls, I hated the graphics, I hated the gameplay, and I hated the concept. Why would I want the full game, when it'll just be more of the stuff that I hated about the demo?
 
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