Most disliked video game enemies

LoyalDragonfly

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I've been playing Final Fantasy Tactics: War of the Lions a lot lately. This will be my first time completing this version of the game, but I've played the Playstation version loads of times. One thing that has never varied over time is my hatred for this guy:

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Mindflayers (or Mindflares in the original PS version) are definitely in contention for one of my most disliked video game enemies due largely to their Mind Blast attack, a relatively large AOE that inflicts confusion and berserk. Confusion isn't too terribly bad to deal with (although certainly annoying), but berserk can only be cured by three abilities, one of which is learned only by an optional character you can recruit only during the final chapter of the game. There are items that protect against these status effects, but said accessories tend be somewhat niche and/or difficult to acquire. Additionally, if you like to use monster units in battle (like I do), there's really nothing they can do to be protected against these status effects.

One map in particular, Balius Swale (especially random battles instigated from the South entrance) often features multiple mindflayers and a tricky bottleneck that makes it difficult to reach and defeat the monster before it manages to Mind Blast one (or more) of your own units, plus a large tree in the way that makes sniping it from a distance difficult as well. Zeirchelle Falls is another map with random encounters made much more difficult due to often including mindflayers. And they can also show up in Midlight's Deep dungeons as well, as if they weren't difficult enough.

I feel like I can tell when my party is in good shape when I can manage to defeat an enemy loadout that includes multiple mindflares. Even if other monsters could arguably be more problematic (like Red Chocobos), seeing those red robes never fails to make me see red myself...

As for everyone else, are there particular mooks or monsters (specifically not bosses!) that you tend to dislike in games?
 
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One of mine has to be the Ob Lily from Phantasy Star Online. It's because I love PSO so much; My immense exposure to them has allowed me to foster a deep and proper enmity. They appear in Ultimate Caves and Ultimate Temple, spit instant-KO Megid at you, (delightful when they've silently spawned behind you somewhere) and also will paralyze you in close range unless you're a CAST. These enemies are one of the main reasons why I feel I must always carry a full stack of Antiparalysis in my inventory, and inventory space is very precious in this game.
 
Definitely the guardian stalkers in BoTW and the hand enemies in ToTK. Both of them just made open world exploration in Zelda creepy, but it is more irritating than creepy for me since they basically hinder your exploration progress.

Guardian stalkers are easy to avoid and handle, can't say the same about the hands which just spawns out of nowhere and gives you a jumpscare.
 
Literally anything in the Terraria underground jungle. It all sneaks up on you and poisons you and the stinger slimes blow stingers all over the place which makes killing them a pain
The worst part: you need a TON of vital resources from them early game!
 
I can't remember much right now, but Fiends from Miitopia are definitely something I hated fighting. They could very easily defeat all your Miis if you weren't prepared.
Those are the ones that deal 999 damage right?
 
I think so. It's been a long time since I last played. I actually had to go look up their name first.
I checked and they are. Around the point where the one shot fiends are introduced is where it feels like filler. Like they’re just making crap up constantly in order to pad the runtime
It’s still peak though don’t get me wrong
 
Literally anything in the Terraria underground jungle. It all sneaks up on you and poisons you and the stinger slimes blow stingers all over the place which makes killing them a pain
The worst part: you need a TON of vital resources from them early game!
i have that game but have no clue what i need to do, i dug a bit undergroud into a mushroom cave and stopped playing because i was confused and the game is hard to play on switch
 
I really don’t like the Blue Wizdrobes found in the LoZ Oracle games. The other two aren’t so bad but the Blue one is the worst since it can go through solid objects, continues to shoot out projectiles, and become intangible at will all while moving around the room randomly.
 
i have that game but have no clue what i need to do, i dug a bit undergroud into a mushroom cave and stopped playing because i was confused and the game is hard to play on switch
The game is really meant for PC, I’d recommend trying it on there is you can. There are also many guides to help you figure out the game. It’s a lot more progression based than many people think
 
The game is really meant for PC, I’d recommend trying it on there is you can. There are also many guides to help you figure out the game. It’s a lot more progression based than many people think
oh thanks! my laptop is literally falling apart and i doubt it could run anything, i use it for 3d printing and coding almost exclusively(and use this forum)
 
oh thanks! my laptop is literally falling apart and i doubt it could run anything, i use it for 3d printing and coding almost exclusively(and use this forum)
It’s less demanding than you may think, my pc can’t run anything except Terraria lol
 
I despise the Marlboro enemy that appears in the Final Fantasy games. It spams annoying status effect moves that can make the fight drag on for a long time if you don’t take it out quickly.

I also hate any enemies that are “damage sponges.” They’re enemies that have tons of health and take ages to defeat, but aren’t much of a challenge. All they do is ruin the pacing in video games without challenging the player in any real way outside of patience.
 
I despise the Marlboro enemy that appears in the Final Fantasy games. It spams annoying status effect moves that can make the fight drag on for a long time if you don’t take it out quickly.

Amusingly enough, I find that malboros/morbols are not nearly as difficult to fight in Tactics specifically because Bad Breath requires standing next to a unit with Monster Skill equipped to use, meaning wild ones will almost never have a chance to use it. It's kind of weird that its infamous signature skill is locked off to it, though... but I'm not complaining!
 
Mara from Persona 5 — simply because how it looks 😅. The broodmother in Dragon Age Origins because of how it looks; also that part of the base game was so creepy.
 
The Pain Elementals from Doom 2. They indefinitely spawn.

And also the Marlboro enemy that appears in the Final Fantasy. It endlessly spams status effect moves that painfully drag battles on for what feels like an eternity.
 
Any enemy that passes through walls. No one in the history of gaming likes enemies or attacks that defy game physics 😭😭😭

I've been thinking about Skull Caverns in SDV lately..... like the serpents aren't hard imo they're just extremely annoying to deal with 😔 sometimes they won't beeline for you but try to circle around you AND they phase through walls so you have to wait a while before they can,, unphase through the wall and you can hit them

same goes for the floating fire thingies in magma caverns but I don't frequent that cave anymore so I can choose to ignore them. still annoying when 5 are attacking you though 😭

0/10 stop making enemies go through WALLS
 
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