TTing for Dummies Guide?

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Is there a step by step guide to walk you through TTing for the very first time? I've never TT'd before. I've always been too chicken. My hands shake adjusting the time for Daylight Savings Time. I know TTing is safe if done correctly. My problem is that I don't feel like I'd do it correctly. I'm scared I'll screw something up and do permanent damage to my town.

I've tried looking up guides but most are for trying to get a villager to move. And to be honest a lot of them contradict each other on different points. Some say change the in game time. Some say change the 3DS/2DS time. Some say don't TT with turnips. Some say you can but don't go too far. This is not helping me feel more confident in my ability to do this correctly.

I'm considering trying to TT for 2 reasons but neither have to do with moving villagers in or out. I'd like to practice a couple of time before attempting TTing for something important. I'd like to do it safely a few times to build up my nerves.

Is there a "TTing for Dummies (Or Chickens)" guide? If so please send me the link. Thank you!
 
I strictly play utilizing time travel, so I'll do what I can to help.

First things first, you really needn't worry so much that your hands shake when adjusting for Daylight Savings Time. Putting the 3DS clock back or forward an hour will have absolutely no ill effects on your Animal Crossing town. If you switched the date by weeks, months, etc., that's when you'd be risking something, but even then you can prevent anything bad from happening.

There are some things I can't say much on. I can't speak to why people insist on using the 3DS clock, because I personally only ever time travel by talking to Isabelle while loading up the game. I also can't speak to the Stalk Market because I've never bothered to try it out because I don't want to potentially waste money if Reese isn't offering much. I also can't really speak to traveling backward in time other than in a narrow, specific manner.

You didn't clarify what your two reasons for wanting to time travel are, so it's difficult to actually go into much detail. That said, there are a few things to say:

1) You possibly already know this, but rather than midnight, every new day in New Leaf technically starts at 6 AM.

2) If you're worried about any of your favorite villagers moving away, your flowers wilting or weed growth, there are countermeasures against these things.

  • To prevent any flowers from wilting if you want to go more than a day or so ahead, set the Beautiful Town ordinance as your town ordinance if it isn't already. Note that the changed ordinance doesn't go into effect until the next in-game day at 6 AM, so if you need to make it your ordinance, remember to go to the next day before doing the heavy duty time travel. As for weeds, Beautiful Town should keep them relatively under control. I still get some sometimes, but they're manageable and less than would appear without the ordinance in place.

  • To prevent any of your favorite villagers from moving out, be patient and wait until one of your villagers pings and mentions that they're thinking about moving out. Either allow them to leave or tell them to stay depending on how you feel about them. Regardless of your choice, you should now be free to time travel however far ahead you desire without anyone leaving unexpectedly. I can't promise that this is 100% guaranteed to work every time, but I have personally used this method to repair grass erosion in my town by going ahead a month.

3) In case this is relevant, my method of play involves time traveling through multiple in-game days per real day. I do whatever I want in the town for the day like checking the stores, going to the island or whatnot, saving and quitting, talking to Isabelle, and having her switch to the next in-game day. This method is absolutely safe as long as you keep an eye on things. Talk to all of your villagers to make sure there are no rumors about anyone wanting to move out and that no one pings you about moving out themselves. Water any flowers if need be, like if you're growing hybrids or didn't want to use Beautiful Town.

4) Earlier I stated that I'm not very familiar with backward time travel except for one specific type. Here it is: If one of your reasons for wanting to time travel is that you can't play every day or want to safely put the game down for a week, numerous weeks, or maybe months, there is a way to keep your town absolutely pristine. If you keep track of each time and date that you last saved and quit the game, you can always time travel back to that exact date and time and the game will regard it as the same exact day with anything you might have bought at the stores still sold out, flowers still watered, errands you need to run still available. I've taken numerous sabbaticals from the game over the years since its release and tend to utilize this a lot.

5) Should you ever find yourself wanting or needing to replace a villager out of boredom or whatever else and you decide you want to plot reset, and let's say you spend hours plot resetting and the villager won't plot in a good spot? Assuming you played the previous in-game day, you can load up your mayor and time travel back to the previous in-game day at, say 5:55 AM or so, and then save and quit, wait however many minutes until 6 AM rolls back around, and resume plot resetting. I've done this multiple times using the in-game clock while numerous people have said to use the 3DS clock, so honestly I'm fairly sure it's a matter of preference rather than any hard rule.

There's more I can probably say about it but this is what seemed pertinent. Also, I know I kind of covered some stuff that might not have fit what you're looking for since you said it has nothing to do with villagers moving in or out, but aside from flowers wilting there don't seem to be that many issues that would permanently "damage" a town that would arise from time travel if villagers aren't an issue.

I hope this has been at least somewhat helpful. If you need any more clarification about anything I'd be happy to say more. If your interests are more to do with going back in time outside of the narrow purview I laid out, someone else will have to help out with that, and it appears that perhaps someone just did.

Best wishes. :)
 
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Thank you both very much for replying! You've both given me a lot of help!

@mimituesday - the guide you linked to help answer my questions about one of the reasons I'm thinking of TTing. Last year I completely missed the Harvest Festival because one of our relatives spent the night before with us & then was with us all day into the evening on Thanksgiving Day (Harvest Festival). It appears we're doing the same thing this year so I was curious about TTing back and forth in just one day.

@ZombifiedHorror - Thank you so much for all of the information! Have you ever TT'd months at a time? I need a fish to completely finish my Museum but it's not available again until April. This was the TTing I was most worried about screwing up. I know I can just wait to April but I don't know if I really want to. If I talk to the villager who pings me about moving is it still safe to jump that far ahead? Once I set the date back to the correct one, what happens when the date I TT'd to actually happens? Thank you again!
 
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Have you ever TT'd months at a time? I need a fish to completely finish my Museum but it's not available again until April. This was the TTing I was most worried about screwing up. I know I can just wait to April but I don't know if I really want to.

I know this question wasn't directed at me but I actually have an answer for you. I time travelled back to spring once because I wanted a PWP. If you time travel BACK in time, you can go back as far as you want and the game will treat it as if you only moved forward 1 day. This means as long as you're sure you don't have a villager moving out the next day, you can time travel back to April with no consequences. However, you CAN NOT return to present day all at once. The game will always treat a FORWARD time travel as multiple days. If you want to get back to present day in your game, you'll have to time travel a few days at a time and make sure no villager pings you to leave. This will take a while.
 
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I know this question wasn't directed at me but I actually have an answer for you. I time travelled back to spring once because I wanted a PWP. If you time travel BACK in time, you can go back as far as you want and the game will treat it as if you only moved forward 1 day. This means as long as you're sure you don't have a villager moving out the next day, you can time travel back to April with no consequences. However, you CAN NOT return to present day all at once. The game will always treat a FORWARD time travel as multiple days. If you want to get back to present day in your game, you'll have to time travel a few days at a time and make sure no villager pings you to leave. This will take a while.

Oh, wow - I had no idea that's how involved getting back to the present day would be! May I ask how many days at most it's safe to move forward by? This is something I definitely would have messed up on for sure. Thank you so much for replying!
 
Oh, wow - I had no idea that's how involved getting back to the present day would be! May I ask how many days at most it's safe to move forward by? This is something I definitely would have messed up on for sure. Thank you so much for replying!

As someone who only a half hour ago just jumped from early January to the present day in one fell swoop without loosing anyone, you can make big leaps ahead. The trick to this is to start by time traveling a day or two forward at a time and get a villager to ping you for moving. Refuse to let them move (I assume if you let them, you'll only lose that one villager, but I've never tried that) and then you can save, quit, and then you'll be able to make one jump as far forward in time as you want/need to. I've time traveled years ahead doing this one time and didn't lose any of my villagers from it.
 
If you do go backwards, any turnips in your inventory WILL rot. Ask me how I know. :p

Surprisingly that was one of the few things the guides I googled agreed upon. It sounds like you learned about it the hard way. Sorry about that.

- - - Post Merge - - -

As someone who only a half hour ago just jumped from early January to the present day in one fell swoop without loosing anyone, you can make big leaps ahead. The trick to this is to start by time traveling a day or two forward at a time and get a villager to ping you for moving. Refuse to let them move (I assume if you let them, you'll only lose that one villager, but I've never tried that) and then you can save, quit, and then you'll be able to make one jump as far forward in time as you want/need to. I've time traveled years ahead doing this one time and didn't lose any of my villagers from it.

Hmmm... so it's seems like the most important step to TTing is to talk to villagers until someone pings about moving. I wonder why it works that way. Thank you so much for replying! Knowing there is the possibility of jumping a larger chunk of time makes TTing seem a bit less daunting. Although I'm still very nervous to try it. lol!
 
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I've gone back a month to get the golden fishing rods for all my players in my Guest town.
Going back in time for a day, month or years counts as one day.
Before going back I stopped a mover to be safe. Jumped back, got the rod and than checked with the villagers for a rumor moved.
Got lucky and found out a villager was moving. Stopped them and than went back a month.

I've jumped 4 to 6 months ahead in some of my towns. I stop a mover before jumping and pick a date that isn't a villagers birthday or event to land on. Those are hard to get rumor pings. Once I arrive I get the where have you been out of the way and than make sure to talk to all 10 villagers for any rumor movers or a mover ping. Sometimes you have to save/quit a lot so you can speak to all the villager. Once you have stop the mover you can go back in time.

I've done the large jump for my guest town set for Late February to Late September. I've never lost a villager.

If you just want to catch a fish try the message board to see if someone is in April. I'd open my April town but I'm doing plot resetting and don't want you to pick up villager.
 
I've gone back a month to get the golden fishing rods for all my players in my Guest town.
Going back in time for a day, month or years counts as one day.
Before going back I stopped a mover to be safe. Jumped back, got the rod and than checked with the villagers for a rumor moved.
Got lucky and found out a villager was moving. Stopped them and than went back a month.

I've jumped 4 to 6 months ahead in some of my towns. I stop a mover before jumping and pick a date that isn't a villagers birthday or event to land on. Those are hard to get rumor pings. Once I arrive I get the where have you been out of the way and than make sure to talk to all 10 villagers for any rumor movers or a mover ping. Sometimes you have to save/quit a lot so you can speak to all the villager. Once you have stop the mover you can go back in time.

I've done the large jump for my guest town set for Late February to Late September. I've never lost a villager.

If you just want to catch a fish try the message board to see if someone is in April. I'd open my April town but I'm doing plot resetting and don't want you to pick up villager.

The "where have you been"? May I ask what this is?

I actually have a post in Re-Tail about buying a visit to a town. A very nice member tried to help me last night. I was there for about 30 minutes but all of the fish disappeared form their ponds! We were both stunned! We went in and out of buildings to try to reset the ponds and there were just no fish at all to be found. Then of course Resetti got in a mood and bounced me out. I felt so bad for wasting that person's time for nothing.
 
The "where have you been"? May I ask what this is?

I think he's talking about the comments villagers will make if you don't talk to them for a week or more. As tends to happen when time traveling forward. Which is why you should be talking to all your villagers during time travel sessions. Because if you've gone at least a week of in-game time without doing so, they will not ping you and you run the risk of someone moving out. So if you plan on doing multiple jumps forward, don't ignore anybody. You might have to save and quit in order to get pings afterwards, but it's something you have to keep in mind.
 
The villagers need to ask where you've been before they will start pinging again.
Once they ask where you've been they forgot you've been gone for along time. I've got a request for a fruit after they asked where I was. Gave Boomer a perfect apple and I got his picture. He also spilled who the rumored mover was.

In one of my towns I forgot to talk to all the villagers. Stop a mover and the next day the villagers that I didn't speak to asked where I was. Also got another mover and stopped them. I now make sure to talk to all 10.
 
I think he's talking about the comments villagers will make if you don't talk to them for a week or more. As tends to happen when time traveling forward. Which is why you should be talking to all your villagers during time travel sessions. Because if you've gone at least a week of in-game time without doing so, they will not ping you and you run the risk of someone moving out. So if you plan on doing multiple jumps forward, don't ignore anybody. You might have to save and quit in order to get pings afterwards, but it's something you have to keep in mind.

Ah, okay. I have had Villagers say it's been a while since we talked if I haven't talked with everyone every day. It makes sense that something like that would happen if you TT. I didn't know they wouldn't ping you! That's super helpful to know. Thank you!

- - - Post Merge - - -

The villagers need to ask where you've been before they will start pinging again.
Once they ask where you've been they forgot you've been gone for along time. I've got a request for a fruit after they asked where I was. Gave Boomer a perfect apple and I got his picture. He also spilled who the rumored mover was.

In one of my towns I forgot to talk to all the villagers. Stop a mover and the next day the villagers that I didn't speak to asked where I was. Also got another mover and stopped them. I now make sure to talk to all 10.

Talking to your Villagers definitely seems like the most important thing not to forget to do. I will have to write that down so I don't ever forget it.
 
I've thought other questions. What if you've talked to all of your Villagers a few times and no one mentions someone moving? Is it possible that on that day no one is thinking of moving? Would it be okay to TT then?
 
No if you plan on doing a big jump ahead. You need to get a mover and stop them before jumped that far ahead.
I've never let a mover leave and than jump ahead. Worry about picking up a villager from a void.
If it's just one day back and you stopped a mover a few days ago you should be fine. I just like to stop a mover it I go back or ahead in time just to be safe.
 
No if you plan on doing a big jump ahead. You need to get a mover and stop them before jumped that far ahead.
I've never let a mover leave and than jump ahead. Worry about picking up a villager from a void.
If it's just one day back and you stopped a mover a few days ago you should be fine. I just like to stop a mover it I go back or ahead in time just to be safe.

Ok. So if I stopped a mover today and then tomorrow decided I wanted to jump to maybe Tuesday I should be okay. I don't want to lose any of my villagers so I'll most likely talk to them all until I get a mover anyway. Thank you!
 
It's safe to go forward a day or two, but until you get a moving ping, never go forward more than a few days at a time.
 
It's safe to go forward a day or two, but until you get a moving ping, never go forward more than a few days at a time.

I'm very glad I asked so that I know big jumps aren't safe to try without talking to a mover first. Thank you!
 
So I've created a little TTing guide for myself. I would love if any of you could give it a once over and see if I need to change anything. Thanks so much!

Here's what I have:

* Do Not TT Backwards With Turnips In Storage. THEY WILL ROT.
* In Game Method Does Not Interfere With Other Game Being Played On Console.
* Pick A Date To Go To That Is Not An Event or Villager Bday. Pings Are Harder To Get.
* Villagers Will Ask Where You?ve Been If You Don?t Talk To Them For A Week. They Will Not Ping.

1. Make sure to water ALL Flowers or have Beautiful Town on before TT.
If BT not on, you must wait until the next day for it to go into effect.

2. Take to ALL10 Villagers until either someone pings and says they want to move
OR someone tell you a rumor about a Villager moving.
Talk to moving Villager and stop them.

3. TT-ing Forward ? Always counts as more than one day.
TT-ing a huge amount from present day needs to be done a few days at a time.
Always talk to all 10 Villagers in between jumps forward.

4. TT-ing Backward ? No matter how far back you go it counts as only 1 day.
TT-ing to present day can be done in 2 jumps if careful.
First TT only a day or two forward.
Talk to ALL Villagers.
Save & quit.
The next jump can be as far ahead as needed at this point.
 
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