TTing Backwards Changes Turnip Prices on 1.2.0

ThePhantom

Senior Member
Joined
Mar 25, 2020
Posts
267
Bells
464
I think this is a hidden change after the new update. Before, you could time travel within the same half-day and keep the same turnip price. For example, if your Wednesday PM price was 500 at 3pm and you TT'd back to 1pm of that same day, the price would stay the same.

However, now if you TT backwards even 1 minute, the nooklings' turnip price will change to something completely different. My turnip prices were around 500 at 2PM. I wanted to extend the amount of time so I could host people so I TT'd backwards to noon of the same half-day. Now the nooklings are telling me they'll buy for 149. This is a warning to those who regularly host and want to extend the time.
 
I remember this being in NL or some other AC game, if you TT'd it would always negatively affect your turnip prices. I think if it's been added secretly in this update, the effect may always be negative but I guess this needs to be tested for people to be wary of.
 
I remember this being in NL or some other AC game, if you TT'd it would always negatively affect your turnip prices. I think if it's been added secretly in this update, the effect may always be negative but I guess this needs to be tested for people to be wary of.

It was Wild World where time traveling ruins turnip prices. Although GameFAQs reported this as a glitch, turnip prices at Tom Nook’s were always below 100 Bells per turnip. I don’t know why it was this way, but it sure was a major problem with Wild World.
 
It was Wild World where time traveling ruins turnip prices. Although GameFAQs reported this as a glitch, turnip prices at Tom Nook’s were always below 100 Bells per turnip. I don’t know why it was this way, but it sure was a major problem with Wild World.
Ah yes I used to time travel a lot in WW, I guess that's where I remember it from. I guess it was punishment for TTing, but if they never brought this back to CF and NL then maybe it just randomly affects turnip prices now.
 
It was Wild World where time traveling ruins turnip prices. Although GameFAQs reported this as a glitch, turnip prices at Tom Nook’s were always below 100 Bells per turnip. I don’t know why it was this way, but it sure was a major problem with Wild World.

That doesn't sound like a glitch to me. It sounds intentional. This NH change sounds intentional to me too. It's just trying to punish TTing.

They have precident for punishing TTers in this same update. That was likely the reason why they lowered the ABD interest rate. I think they're trying to disencourage people from TTing. But if that's true, I don't think either change will prevent people from TTing.
 
That doesn't sound like a glitch to me. It sounds intentional. This NH change sounds intentional to me too. It's just trying to punish TTing.

They have precident for punishing TTers in this same update. That was likely the reason why they lowered the ABD interest rate. I think they're trying to disencourage people from TTing. But if that's true, I don't think either change will prevent people from TTing.

They already made time traveling partially unreasonable as soon as they made this game (i.e. events are time locked in real life). But there’s one thing they still haven’t done. The stock in Nook’s Cranny still randomizes, and you can still dig new fossils everyday. Add to that, you can get notes in bottles. But you’re right. Other than the negative consequences of time traveling (like losing villagers, losing flowers, more weeds, and bed hair), people were able to time travel in ACNL without any real negative consequences, gaining an unfair advantage over others. Therefore, Nintendo had to reduce the negative impact time traveling has done in the game.
 
To go along with this post, I'm seeing reports that special NPCs can't be TTed back to anymore either. So let's say for example that 2 days ago Celeste had visited. Before, since you knew the day she visited, you could TT back 2 days and she'd be there again. It sounds like that no longer works. It randomizes which NPCs are there if you TT backwards, when it didn't before.
 
To go along with this post, I'm seeing reports that special NPCs can't be TTed back to anymore either. So let's say for example that 2 days ago Celeste had visited. Before, since you knew the day she visited, you could TT back 2 days and she'd be there again. It sounds like that no longer works. It randomizes which NPCs are there if you TT backwards, when it didn't before.
I thought that was normal? I TT a lot and CJ and Flick (that isn't in their set days) disappear if I TT back and forth and there would be no guest NPCs altogether and that's pre-update...?

Pre-update, you could TT abuse Celeste from another person's island. NOW that is I want to be tested if it's now null.
 
I thought that was normal? I TT a lot and CJ and Flick (that isn't in their set days) disappear if I TT back and forth and there would be no guest NPCs altogether and that's pre-update...?

I don't TT, so I'm just saying what I've been hearing. I have heard other people say they've grinding out all of Celeste's recipes by repeatedly TTing back to a night she was there, since normally you can only get 1 recipe from her per night.

This could just be for Celeste, and the other NPCs didn't work the same. I don't know.
 
I don't TT, so I'm just saying what I've been hearing. I have heard other people say they've grinding out all of Celeste's recipes by repeatedly TTing back to a night she was there, since normally you can only get 1 recipe from her per night.

This could just be for Celeste, and the other NPCs didn't work the same. I don't know.
I'll gather data because I'm curious! Thanks for the tip.
 
Wow this is going to make entry fees for the turnip prices higher for sure!
Not looking forward to it. Yeesh. Imagine the unironic 10NMT entry fees for 200 bells l0l anna oop.
 
Not looking forward to it. Yeesh. Imagine the unironic 10NMT entry fees for 200 bells l0l anna oop.
Well I just thought of something maybe this isn't that bad because now it changes more frequently so maybe people can reset for higher prices but just less time?
 
wow
I don't tt, but it's pretty crap for people like me who got a great price in the morning lol. way less time to take advantage of it than if you get a good price in the daytime
 
I figured this would happen :C
Hopefully it doesn't mess up the market too much with fees. I mean they're already so high, I can't imagine what it will be like now that time is so limited.....
Best bet is for people to keep in small groups that check for turnip prices daily and work within those rather than hoping to get into an island with limited time for nip prices while a ton of other people try at the same time.
 
Well I just thought of something maybe this isn't that bad because now it changes more frequently so maybe people can reset for higher prices but just less time?
That's tricky because if the "good price" is at Morning, then they probably will extort it hard because of the short timeframe. Maybe it's not as bad if everyone set it to Afternoon prices tho.
 
That's tricky because if the "good price" is at Morning, then they probably will extort it hard because of the short timeframe. Maybe it's not as bad if everyone set it to Afternoon prices tho.
Yea more so for afternoon prices, but either way its not helping the turnip fee situation at all
 
Back
Top