STRONG AGREE.
It’s so bad that when my bf was watching me play (he doesn’t play the game) he even commented on it. He said it’s funny that NPCs with boring repetitive dialog are the face of the franchise - it’d be like making the nurse the face of Pokemon.
The opening gates and finding other players should be a menu, not a dialog tree. That entire sequence could be replaced by a couple clicks in the space of 2 seconds. It’s the clunkiest way to do it and it doesn’t add charm because if your NPC just consists of spouting the same lines over and over and that’s all they do, they’re annoying and robotic not endearing and showing personality. And it’s not just that it’s repetitive it’s that it’s long and often required 2-3 clicks to progress through that level of the dialog tree (e.g. they have two lines to say after your last choice and you need to ‘confirm’ at the end of both to get the options to pop up, then select the option.)
It’s in every part of the game and it’s like death by a thousand cuts.
Hey there again! What can I do you for?
*click*
*click ‘I want to fly’*
Roger!
*click*
So...just to get the paperwork all official, where didja want to go?
*click*
*click ‘I wanna visit someone’*
You wanna head to a nearby island on local play, or some far-off island using online play?
*click*
*click via online play*
Gotcha. Lemme just connect you to the ol internet for some online play, then...
*click*
*click ‘Roger!’*
Wait....
How do you wanna travel?
*click*
*click ‘search via dodo code’*
Hey would you enter the dodo code for me?
and finally you get to enter it.
Every... time... Tell me there isnt a better way to my face!
Hello! hello! welcome to nook’s cranny!
*click*
Curious about what’s in the cabinet? Here’s what we have today? today!
*click*
I’ll be here if you need anything else!
*click*
Welcome to Nook Stop, a multimedia terminal from Nook inc.
*click*
Once per day, accessing the Nook Stop will award you bonus daily miles, (x days in a row: y miles)
*click*
Please select from the following options:
*click*
Should I craft something?
*click*
*click let’s craft*
I made a x!
*click*
*click keep crafting*
Hey there! Welcome to Able Sisters, where we sell fashions made lovingly by claw.
*click*
Oh do you need the fitting room? Go right ahead!
*click*
x20 cuz you need to buy each item in a separate transaction!
The end effect is that you’re alternating hammering the B and A buttons to skip through dialog rather than reading it, so what’s even the point?