Team Fortress (TF2) Regular Players?

PsFIOZC.png

Still not as "rich" as my friend tho, but I'm loving this set so far for Heavy.

I want your vest!!
 
Got some spare TF2 items up for trade for some TBT if anyone's interested.
 
Originally the update was going to focus on new weapons and maps, but the idea fell through as Valve thought "It's going to be difficult to new players"

So ofcourse, we've been waiting quite awhile for this big community update and only find out we get a Weapon reskin, a taunt (Which I might add is really fun) 21 new cosmetics and some dumb Duck badge that you can upgrade.

While some of the Winter themed cosmetics are nice, this big update wasn't what people expected.
 
Last edited:
Yeh, pretty much

Also is anyone else annoyed that the price of Keys are just getting TOO high?

rnt the price of keys fixed?

or do u mean relative to metal

its p much the reason for the inevitable market crash when a key is worth 20 ref
 
Last edited:
I've started playing again since my brother got a new laptop and he lets me use it. I'll add you. If anyone wants to add me my name is in my sig.
 
"Added a one week delay before items purchased from the Mann Co. Store or the Steam Community Market can be traded"

AYY LMAO, This is going to "stop" scamming apparently, HAH.
People are going to give so much salt to Valve about this, inb4 tonnes of hate mail.
 
Last edited:
"Added a one week delay before items purchased from the Mann Co. Store or the Steam Community Market can be traded"

AYY LMAO, This is going to "stop" scamming apparently, HAH.
People are going to give so much salt to Valve about this, inb4 tonnes of hate mail.

Based Gaben has saved us from the horrors of bf.tf !!!

Anybody got some unwanted stockpile crates? Or spare trading cards?
 
OH BABY A TRIPLE! OHHH YEAAHHH
smissmasguns2.png


Pretty cool looking

Update Patch Notes

All Players who play TF2 during the event will receive a Gift: a Stuffed Stocking! Stockings contain goodies for good little Mercenaries.
Added 29 Limited community-contributed winter items to the Nice crate
Added new Limited Festive weapons to the Naughty crate
Limited time items can only be found during a limited window of time. The Naughty and Nice crate items will no longer be available after February 16th, 2015
Added Naughty and Nice winter keys to the Mann Co. Store.
Naughty and Nice winter crates cannot be opened after February 16th, 2015.
Premium Players will receive a Secret Saxton to give to another player
Item grants from previous events (including the Spirit of Giving and the Winter Holiday noise maker) have been re-enabled for all players, including those who deleted their earlier grants

Weapons

Added The Iron Bomber

Demoman Grenade Launcher
Grenades do not bounce or roll
Damage radius reduced by 20%
Grenades that self-detonate deal 10% less damage
Added The Iron Bomber to the Store, Craft list and item drop list
Added The Quickiebomb Launcher

Demoman Stickybomb Launcher
Stickybomb arm time reduced by 0.2 seconds
Stickybombs can destroy enemy stickybombs
Charge time decreased by 50%
Stickybombs fizzle after 2 seconds
15% damage penalty
25% clip size
Added The Quickiebomb Launcher to the Store, Craft list and item drop list
Added The Panic Attack

Multiclass Shotgun
34% Faster reload time
Hold fire to load up to 4 shells
Fire rate increases as health decreases
Weapon spread increases as health decreases
Added The Panic Attack to the Store, Craft list and item drop list
Demoman Changes

Damage variance on grenades and stickybombs reduced from +/-10% damage to +/-2%.
Grenades and Stickies now have the same base blast radius as rockets. Changed from 159Hu to 146Hu.
Grenade Launcher

Direct hit grenades now deal full damage to target regardless of where it struck the enemy. Previously full damage would only occur when grenades exploded closer to the targets feet.
Stickybomb Launcher

Stickybombs that detonate in the air now have a radius ramp up, starting at 85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickies that touch the world will have full radius.
Stickybombs now have a more visible trail while traveling through the air
Stickybombs arm particle is slightly more visible
Loose Cannon

Double donk explosive damage now deal full radius damage to victims. Previously double donk explosive damage was reduced by radius distance from the explosion.
Removed a hidden penalty where Cannonballs that touched the world would deal 50% less damage in addition to regular grenade damage reduction on world touch.
Loch-n-Load

Changes to base grenade damage variance now ensure the Loch-n-load does not exceed 124 damage on a single hit.
Removed +25% self-damage penalty
Added -25% radius penalty
Changed clipsize penality to -25% (3 grenades per clip) from -50% (2 grenades per clip)
Loch-n-load grenades no longer visually tumble when fired
Bootlegger / Ali Baba's Wee Booties

Added +25% Demo Charge meter on charge kill
Tide Turner

Added Penalty: Taking damage while shield charging reduces remaining charging time
Kills while charging now only add 75% meter on charge kills instead of 100%
Scottish Resistance

It is now slightly easier to do sticky jumps with the Scottish Resistance. Increased range check for stickybomb jumping to sticky damage radius of 146 from 100
Scottsman Cutter

Movement speed penalty now only applies when weapon is active
Claidheamh More

Added +25% Demo Charge meter on charge kill

Added New game mode Mannpower! to TF2 Beta Maps
The Following is a list of features in the initial launch of Mannpower and is subject to changes in future updates. (Feedback is highly encouraged.)
Contains 8 permanent power ups players can find in the map.
Players can only hold 1 permanent power up at a time.
Killing a player with a permanent power up forces the power up to drop.
Contains 1 temporary power that can be found in the map.
use the ?dropitem? command to drop the currently held permanent power up.
Added new Default Stock Action Item Grappling Hook. Grappling hooks are usable in Mannpower mode and servers that enable it. Once equipped, press and hold the action key to use it. Use to move the player toward the hooked object.
Mannpower Beta plays a modified version of Capture the Flag that requires your team?s flag to be at base in order to capture the enemy flag.
Touching your flag will instantly return it to base.
Currently supported on Maps ctf_foundry and a modified ctf_gorge.
Instant Respawns enabled
Random critical attacks disabled
Players spawn with 6 seconds of invulnerability

General

MvM : Added chance to find Australium Weapon rewards to all Advanced and Expert Mann vs. Machine tours. Previously only available on Two Cities tour
MvM : Added Killstreak kits for Quickiebomb Launcher, Iron Bomber and Panic Attack in to Two Cities MannUp loot tables
Crafting items that are marked as temporarily untradable will now yield temporarily untradable items instead of permanent
Fixed a client crash related to the material system
Removed the Giftapult from the store and added a crafting recipe for it
Updated the equip_region for The Beastly Bonnet
Updated the localization files
Removed the map restriction on players in karts respawning ghost teammates when they touch them

So yay, fixing the bad EotL update, curious to see what you guys get from the festive crates and whatnot
 
Anyone unbox any of the holiday crates? Or try the Mannpower mode?

Mannpower is pretty fun if you treat it like grapple the game, but it really sucks as is right now. Maps are too large and for the most part people just camp out of bounds on Foundry which sucks.
 
Back
Top