I had a new town for about three weeks and every day, a part of me just felt that it wasn't playing as organically as I would like. Something just felt off. I felt pressure to play, to get certain villagers, certain pwp's, tt like a maniac and every day was a struggle. So I made the painful decision to scrap it and start over.
The decision left me feeling really guilty and utterly exhausted. I even told myself I was not going to make a new town. That a break was necessary because the process of gaming had become more of a job, a chore, a daily task that had to be met. So the next day, I made a new town anyway, lol.
The villagers were weird and new and I had perfect cherries, something I have never had before. My grass pattern is round, not my usual triangular. I plotted my house in the middle of town right next to the Retail, not by the ocean, river or waterfall as I normally would. And my entire map is different than any map I have ever had. I have just spent time wandering around, chatting up these new creatures and enjoying life in Corvidae. My mayor's name is Dorian, my name. Life is quiet and relaxed.
And then the epiphany struck.
It wasn't that the last town was particularly flawed. The flaw was of my own making. I had been playing the game in a way that made it stressful and unpleasant. It was me! I was the problem. *looks around at you readers* It's not an easy thing to admit, lol. But yeah, due to all my constant tt, the need to hurry and get pwp's set up and make everything perfect right away, I had lost sight of the thing that made me fall in love with AC all those years ago -- that it was a place I could visit when real life got too fast, too complicated and too real. I could fish, lay in a hammock, chat with talking animals. I could be Doctor freaking Doolittle! And I had become lost somewhere along the way.
So I am taking it one day at a time. And now, I am going to sit on a bench and watch my oerfect cherries grow. Thanks for taking the time to share this bit of downtime with me
The decision left me feeling really guilty and utterly exhausted. I even told myself I was not going to make a new town. That a break was necessary because the process of gaming had become more of a job, a chore, a daily task that had to be met. So the next day, I made a new town anyway, lol.
The villagers were weird and new and I had perfect cherries, something I have never had before. My grass pattern is round, not my usual triangular. I plotted my house in the middle of town right next to the Retail, not by the ocean, river or waterfall as I normally would. And my entire map is different than any map I have ever had. I have just spent time wandering around, chatting up these new creatures and enjoying life in Corvidae. My mayor's name is Dorian, my name. Life is quiet and relaxed.
And then the epiphany struck.
It wasn't that the last town was particularly flawed. The flaw was of my own making. I had been playing the game in a way that made it stressful and unpleasant. It was me! I was the problem. *looks around at you readers* It's not an easy thing to admit, lol. But yeah, due to all my constant tt, the need to hurry and get pwp's set up and make everything perfect right away, I had lost sight of the thing that made me fall in love with AC all those years ago -- that it was a place I could visit when real life got too fast, too complicated and too real. I could fish, lay in a hammock, chat with talking animals. I could be Doctor freaking Doolittle! And I had become lost somewhere along the way.
So I am taking it one day at a time. And now, I am going to sit on a bench and watch my oerfect cherries grow. Thanks for taking the time to share this bit of downtime with me
