i have a feeling there is a large stigma to developing a game for the wii. maybe not, but just a hunch.
i'm certain that it will, because i don't think it's a good sign that nintendo's "next gen" console is already comparing itself to the "current gen" limitations.
okay, so they're going to have to learn how to innovate using gameplay mechanisms instead of HD power, big deal.
there is a point here that i'm missing/not making due to lack of focus. i'll come back to it if i remember, as it's 3 am. my bad.
What do you mean they're already comparing it to the current generation limitations? Of course it's being compared to them; it's said to be
significantly better than them. A full generational leap in terms of graphics, unlike the situation with Wii. It will in no way be limited to this generation's specs, because it will have
next generation specs. It won't just be an updated last generation console in terms of power like Wii was.
i will agree with you that they did have a strategy to appeal to non-gamers and casuals/people who don't blow money on HD and bleeding-edge crap.
i don't believe that it did nintendo much good to lose half of it's fanbase to try to capture a larger audience. in my opinion, that's akin to selling out. and no one likes a sell out.
but aside from that huge leap of a conclusion, i feel that attracting non-gamers will not do much good if they immediately turn around and spring a gamer-centric/non-casual console into the ring. they might get some return customers, but if the audience is wise and aren't gamers, they'll realize that it is no longer a system for them, such as the wii was marketed/designed to be.
You really think Nintendo lost half of its fanbase? Lol. Even if that were the case, they've gained a new, much larger fanbase this generation with Wii and DS, so it would still be a win for them. But that's not the reality. They may have lost some fans, but not half. There's no way. People who like Nintendo for their games like Mario, Zelda, etc. still play those games. I know there are a lot of Wii owners who play their 360s and PS3s much more than their Wii, but you know that when games like Super Mario Galaxy 2 come out, they dust their Wii off and have some fun. Obviously, I can't speak for everyone, but I know that the thought that Nintendo has lost half of their fanbase is a huge exaggeration.
Not that it matters now, because even if that were true, they'll be gaining them back this next generation. If they're going the route that they're said to be going with this next generation, then many old fans should be pleased. Nintendo went for a different audience this last generation, but that's done and over now, whether you agreed with their decision or not. And I'm sure they won't win all of their casual customers over with a hardcore targeted system, but you'd be surprised how many will likely return. Nintendo has done a great job at bridging the casual and non-gamers into the world of gaming.
But even if that doesn't happen, it's not like Nintendo needs the support of all the casual and non-gamers to keep them going. Even if it sells half as much as the Wii did, it'll still be a success. And gamers will still win.
i don't mean to sound like a prick to you, but that sounds like something a devote, to the bone, to the death fanboy would say, word for word.
i can understand where you're coming from in hopes that his is what nintendo was planning all along, but let's face it: nintendo does not have the best pulse on their "hardcore" fanbase. they have super smash bros, and a few well-known franchises that pull in a specific crowd, every time. i'm reminded of "the baby" and samus' total deconstruction of character in her latest game. things like that are what make me lose faith in them as a company. they took one of the few nigh-perfect flagship series that nintendo had, and went and derped it. i haven't played all the metroids, and i'm not a devote fan to ms. aran, but i had a sense of respect for the series, and really felt that nintendo tucked it away for those who wanted action, adventure, and tons of content to find (100%'ing stuff.), not to mention one of the most groundbreaking/redefining characters in gaming history, in my opinion. i really hope other m was a fluke, and that no more metroid games are similar to it. /rant.
Now I think you're just looking for an excuse to call me a fanboy. How does that in any way sound like something that only a devoted fanboy would say? It's a logical assumption. Expand the market to new audiences, then bridge that new audience into the more hardcore market.
And I really don't want an Other M debate in here, but that comment is ignorance on a completely different level. Samus wasn't portayed much differently in Other M than she was in past Metroid games (and I mean main series Metroid games, not the Prime series developed by Retro). The only difference was that her feelings and emotions were expressed at a larger scale because of the cinematic cutscenes and voice acting, which didn't exist in past games, and the very emotion situation from the end of Super Metroid that led into Other M. And don't even bring up the idea that her following Adam's commands is sexist or any of that bull****. She viewed Adam as a father figure, not just a male superior. This relationship between them had to be stressed in the game as it was important backstory to Metroid Fusion. I also find it funny that most of the people who call Other M sexist without even thinking twice about it (or even playing it in the first place) are probably the same kind of people who like playing blatantly sexist games that let you jiggle large breasted girls' boobs, and you don't hear them complaining about those games.
http://cube.ign.com/articles/086/086984p1.html
so i just googled that to find out just how powerful the gamecube was. could've fooled me.
then again, i only played melee on it, which is why took the liberty of selecting that quote. it feels universally relevant, and almost ominous, since the gamecube is now looked on more or less as a flop in most people's eyes. or maybe just mine. (feel free to list off a few/lot of titles.) it didn't have a wealth of exclusive titles, and in my own opinion, i felt the controller held it back from letting ports be as good as they wanted to be. first-party games were/could be tremendous, but the controller was just a tad too wonky to play.. say.. tony hawk.
The GameCube did suffer from a lack of third party support as well, but not on the same scale as Wii. The reason for that was the GameCube's use of mini discs, which couldn't hold as much data as the PS2 and Xbox's DVDs, so many developers got turned off from it. But in terms of power, the GameCube was no slouch. And that's the point I'm trying to get through, that none of Nintendo's past consoles were as far behind in power and graphical capability than the Wii is. That's why I don't understand why so many people automatically assume this mindset that Nintendo always has and always will make underpowered systems, because it's not true. As long as they make their system up to date with current generation graphics, and make it easy for developers to develop for and don't scare them away with inferior or expensive forms of media (mini discs, cartridges), they
will get the kind of third party support that you see with the PS3 and 360. Why
wouldn't they?
i have this strange feeling that digital download services are going to be the turning point of video games, in this gen/at this point in time. if it isn't, lets say i owe you a coke?
i still think that there's going to be a bad taste in people's mouths, if from the get-go they're buying a new console that's only slightly more powerful than the competition's older release.. especially following up from the wii, which was almost irrefutably a bulked up gamecube. hell, i only used my wii to play melee for god knows how long.
I'm really not a big fan of digital media, but I know that's the direction we're headed. I much prefer physical media, and I'm sure that it's going to stick around for some time to come, but, yes, digital media is going to become more prominent. Will it become the turning point of the next generation? I dunno.
And, again, Project Caf? is going to be much more than just "slightly more powerful" than the 360 and PS3, it will be a full generational leap in terms of graphics. I don't know why you're still clinging to that belief.