Place your random thoughts (video games in general edition)

Here are what my Stardew farms look like... I'll be honest, I don't like how any of them look. T^T

Farm decorating isn't my strong suit, I prefer plunking a bunch of sprinklers and calling it a day lol.

honestly you are doing fine!! i tried to make my farm look nice as well but i ended up tearing a lot of my fences because my animals eat the grass inside their pens so fast ;v; plus since i got the meadow farm it's been weird trying to plan a layout for both my farm animals and my crops. my crops are just crammed in whatever space is near my house and available because i have a lot of unplantable grass scattered lol

idk how to get screenshots of my whole farm on mobile hehe. also im using filter mods but theyre mainly for pc and not mobile so there are weird tiles in the screenshot

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i'll probably do an overhaul of the layout this winter as i'm projected to finish the greenhouse this fall (just need the damn yams), i'll move the greenhouse so i can push back the barn and coops and then move all the mayo machines so i can plant more fruit trees. i'm still missing apricot and apple trees but it doesnt really matter rn since theyre spring trees!
 
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Fun fact: In Stardew Valley, hot peppers are considered a fruit so you can make hot pepper wine and jelly out of them... That sounds so awful. XD
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honestly you are doing fine!! i tried to make my farm look nice as well but i ended up tearing a lot of my fences because my animals eat the grass inside their pens so fast ;v; plus since i got the meadow farm it's been weird trying to plan a layout for both my farm animals and my crops. my crops are just crammed in whatever space is near my house and available because i have a lot of unplantable grass scattered lol

idk how to get screenshots of my whole farm on mobile hehe. also im using filter mods but theyre mainly for pc and not mobile so there are weird tiles in the screenshot

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i'll probably do an overhaul of the layout this winter as i'm projected to finish the greenhouse this fall (just need the damn yams), i'll move the greenhouse so i can push back the barn and coops and then move all the mayo machines so i can plant more fruit trees. i'm still missing apricot and apple trees but it doesnt really matter rn since theyre spring trees!
Whoa, I love your farm! The recolor mod makes it look cozy IMO. I chose the standard, forest, and four corners farms for my saves, but I'm def gonna try out the meadowlands farm if I make a new save file. I'm personally not a fan of having animals because of the cost, so getting a free coop and chickens (and blue grass!) sounds like a win to me.
 
I really can't wait for Switch 2! I've been in a video game rut for a while, and it's super exciting to have so much new stuff on the horizon. I think Nintendo is having a pretty cool return to form that started with Mario Wonder.
 
the fact that we’re getting ANOTHER Beyblade game after the success of XONE is absolute cinema

for context, before XONE, the last time a Beyblade game came out in the US was October 29, 2013, over a decade ago
 
I am not that good at Stardew Valley, BUT then again, I just started it. So far I have been mining a lot and am SO close to joining the Adventurer’s Guild…yet I keep passing out!

I only found 5 eggs at the Egg Festival, but whatever. It was harder than it looked!

JoJoMart feels like the villain of the game.

How will the wizard save the Community Center? Guess I’ll have to find out.

What’s up with Shane? I’ve been trying to talk to him, since I’ve seen some fanart of him as a chunky hunk 😍, but he keeps brushing me off. Everyone else is pretty nice, though.
 
Fun fact: In Stardew Valley, hot peppers are considered a fruit so you can make hot pepper wine and jelly out of them... That sounds so awful. XD
I saw some jelly at a festival that was made from hot peppers or ones with hot peppers mixed with a fruit and it made me think of Stardew. I want to try some one day as long as it isn't spicy. Also, I wonder if the Stardew cookbook has hot pepper jelly in it..

On a slightly related note, I have tried chocolate with some sort of pepper in it and it was really good. It wasn't milk chocolate. I don't know if it was considered a dark chocolate or a semisweet like type.
 
I finally beat Detective Pikachu Returns. It's an ok game, but not as good as the 1st. And it feels like they really dumbed down the cases. Before it actually took brain work and now they're pretty much always spelling out what the clue means or 'who done it' I get it's a kids game, but if you had the 1st be somewhat challenging why did you lower the standards so much?
 
I played this game called Refind Self: The Personality Test Game because I was curious. Here's how my results look like.

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So it looks like Mario Kart World won’t have the Animal Crossing villagers as playable characters. I would also like to say that I won’t be playing it either.
 
Fun fact: In Stardew Valley, hot peppers are considered a fruit so you can make hot pepper wine and jelly out of them... That sounds so awful. XD
Peppers have been made into jam/jelly for a while. At least I've seen them in stores sold as such in the pb/jam sections. When I first saw it, I was surprised. I've never tried it and I'm sure it's intended for things like crackers to give them a savory taste and not for like a peanut-butter sandwich...that just sounds nasty lol.

I also came across watermelon rind jam. Someone I don't know who, decided to use the rinds. I guess you can find a use for anything lol!
 
Everyone is talking about SDV here and I was originally going to post something unrelated to Stardew Valley but… uh

Alex’s lore/background is honestly so sad to me. I marry him literally every single time bc I remember once Evelyn had said something along the lines of; ‘I hope Alex has a good life before we pass’ and ever since I marry him every single save lol
 
When it comes to playing older games on a new console, I would rather have the old way of Virtual Console on the Wii where you can just buy the game from the Wii Shop, have it downloaded, and play the game than relying on online service just to play older titles just like NSO.

Why do we have to pay $20-$40 yearly just to access older games? Subscriptions and game passes are a mistake.
 
I was playing Rockman & Forte: Challenger from the Future like any normal person would, but I stopped when it got to a stage where you were supposed to turn the console sideways to play. I was playing on an emulator because I obviously don’t own a WonderSwan. It’s probably for the best since the game isn’t very good. I was only playing because I felt like this couldn’t be that bad. I feel no desire to revisit it and I didn’t even play the game as Bass. Its main issue is that it’s really, really boring. Its difficulty is about the same as most of the NES games, so it’s manageable and not super hard (though fighting Komuso Man was pretty BS). But it just… wasn’t fun. Mega Man World 1 was really hard, and Mega Man World 2 was really easy. Those were pretty okay all things considered, and after replaying them more recently I still think so, but they were definitely the worst ones I’d played before this, besides Xtreme 1 which is worse than both (mainly because it rips most of its stages and bosses from Mega Man X1 and X2, but they’re not nearly as fun here since it downgraded from SNES to GBC, while World 1 and 2 at least have original stages. Meaning I don’t have any reason to ever replay it when I can just play the infinitely better versions of almost everything it has). But at least I felt something playing all of those, and the first two were still fun. Plus, the sprites look incredibly bootleg, especially the Robot Masters since their designs are some of the worst of any characters in the entire franchise. Definitely the worst Mega Man game I’ve played as of now. Painfully mediocre and boring for more reasons than I explained, and the game it’s a “sequel” to is one of the best classic series games and light years better. That’s an A-tier game while this is a D. I know it’s a WonderSwan game of all things, but I just thought it kinda sucked.
 
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oh my god why can i not find any auto petter in skull caverns 😭😭😭 ive been on 4 resets going 200 floors each game and i have NOT gotten an auto petter once. pleaseee its all i want 😭 i dont care about your prismatic shards, iridium sprinklers, etc. i got a lot of those already!! i just need auto petters please
 
oh my god why can i not find any auto petter in skull caverns 😭😭😭 ive been on 4 resets going 200 floors each game and i have NOT gotten an auto petter once. pleaseee its all i want 😭 i dont care about your prismatic shards, iridium sprinklers, etc. i got a lot of those already!! i just need auto petters please
FINALLY on my 5th reset i got an autopetter on the double treasure chest on floor 200 ;v; it's the last autopetter i needed so my pets dont lose hearts when im not able to pet them (but im not gonna say no to two more autopetters since i have 2 barns full of pigs)

anyway im finally more free to decorate my farm! im almost done automating my crops too so theyre 100% sprinkler-watered and junimo-harvested. my next goals are to make desert and ginger island obelisk and then maybe i can start exploring ginger island c:

(also im stupid and accidentally took down a corner of my cranberry field in my greenhouse because i mistook them for blueberry plants. i was supposed to remove them to make way for more ancient fruits. kjdfhskj i will have to plant cranberries again)
 
I started Mega Man X5 and it doesn’t seem that bad? Opinions of this one are very split down the middle. I do know what the issues are, and I’ve only played 2 stages, so maybe when I play more I’ll see them. Although this is definitely the cheapest opening stage boss I’ve ever seen. Ignoring that I somehow died on it on my first try, it’s not hard at all since you can deal a lot of damage to it, but I have no idea how you’re supposed to avoid most of these attacks. It’s also cheap in the sense that it’s just a giant png instead of a sprite. The budget cuts with this game are really obvious. I’ll say what I think of the game later when I finish it. I wish there was still a blog so I could put these long-ass reviews of Mega Man games there.

I also beat Mega Man X4, and

I think that it’s my new favorite Mega Man game. My opinions on the first three were that the first was the best one, the second was slightly worse but still great, and the third has a lot of issues which seem to have caused it to be disliked by a lot of people but I like it in spite of those. But they’re all S-tier. I think it’s close, but X4 is slightly better than X1. I’ve seen the quality of the stages get contested online, with a lot of people saying they’re just empty, but in my opinion they were great. Maybe Jet Stingray’s was kinda annoying but it’s still a great selection, even if it’s easier than the first three’s (although I didn’t find X1 super hard, X2 and X3 were more difficult). I also really like the sprites and art style of the PS1 X games. Probably my favorite Mega Man sprite set ever, and the effects look great in this game. Playing as Zero was also a great idea since X3 had the concept but executed it poorly since there were so many drawbacks that he wasn’t worth using outside of one specific secret. Now he’s really fun to use. You can charge through stages while slashing everything in your path, and he even gets to use techniques with his Saber as a counterpart to X’s special weapons. I actually liked them better than X’s weapons, to be honest. Even without them, there’s a trick you can perform by attacking to start your three slash combo, dashing after the first hit to stop it, and then immediately attack again without dashing too far, and rinse and repeat. It’s hard (much easier if you map dash to a shoulder button, which I make sure to do in every game), but since boss invincibility frames don’t end until the combo ends, you can shred through their health bars by doing this, because you’ll keep starting a new combo without legally ending the last one, meaning their invincibility frames never start.

The upgrades in every stage felt a lot better hidden than X3 (I hated the sub-tank in Jet Stingray’s stage, that one was evil). You have to do things like wall jump off a spider web with Web Spider’s weapon or use Rising Fire to burn a tree trunk. It’s much more intuitive than charging up an electric weapon to punch the ground and cause a rock to fall when you’d expect any weapon to be able to get rid of a boulder, but still more secretive than having two sub tanks just be out in the open. And it’s worth it, since the Fourth Armor is the best one so far. The head parts give you infinite weapon ammo if you don’t charge them, the body parts half damage like always and convert damage into energy to perform a Nova Strike where you dash forward and deal damage to anything in your path, the leg parts let you hover, and there’s two arm parts this time. One lets you shoot Plasma Shots, so when you shoot charge shots, they’ll continuously deal damage to where it hits for a few seconds. The other one isn’t as good, which lets you store four charge shots at a time to use whenever you want. They both let you charge special weapons. There’s parts of previous armors that beat these, like X3’s leg parts, but it’s the first time when none of the parts are bad or not useful. And there’s also the Ultimate Armor, an upgraded version unlocked through a cheat code that lets you use infinite Nova Strikes. It’s so good that they brought it back in later games, and the Fourth Armor is also in X5 but downgraded. Like always, the Maverick bosses are cooked by their weaknesses, but at least the route that finds every upgrade with the least backtracking, which I use for X1-4 since it’s a lot more fun, does force you to fight at least a couple bosses without their weakness in every game. Such as Magma Dragoon, who is definitely the most fun boss to do like this. He kicked my ass and I almost got a game over but it was hard in a fun way, especially knowing that getting a game over would just send me back to the halfway point and not the beginning of the stage. I really wish the bosses in these games weren’t so easy with their weaknesses. I actually feel bad for Split Mushroom because his voice clips are so adorable but you can pretty much stand in one place and murder him. I like the Maverick designs here a lot.

The music is also great. Recently I’ve heard a lot of people say they don’t like it or it doesn’t stand out very much but I can’t agree at all. I think that it’s worse than X5 and X6, but only because those games have really good soundtracks, and not because this game’s is bad. If I was ranking the soundtracks of these first four games, X1 would be the best, X4 would be second because it’s great, X3 would be third but very close, even if it’s a hot take to say I like it (a lot of people really hate the instrumentation of this game but I don’t; I only really find it grating in the case of the version of the Light Capsule theme used in-game or Doppler Stage 2. The PlayStation version has a good ost, but this version of the Doppler Stage 1 theme is awful), and X2’s is just okay so it’s last. But back to X4, I actually used to not like it because I felt like it overused the same boring synths and the instruments of X5 and X6 were more interesting. But I started to warm up to it a while before I actually played the game. Slash Beast, Jet Stingray, Magma Dragoon, it’s got a lot of really good songs. X’s version of Sky Lagoon is probably one of my favorite songs in the series. The instruments are great in this game even if I still prefer the next two’s. The songs don’t sound as catchy as the ones in the SNES games, but I don’t think they were meant to. They sound more atmospheric, and they are still memorable and perfectly fitting. For example, when you hear Web Spider’s theme, you can definitely imagine a jungle with rushing water and wildlife (well, mechanical wildlife), or with Split Mushroom, it feels like you’re escaping a dangerous laboratory. The opening stages perfectly represent this; X’s sounds sad but hopeful, while Zero’s sounds determined, perfectly fitting their personalities and how they feel about this city being destroyed and killing millions. X is sad but will continue regardless to stop the people behind it, while Zero is intent on kicking ass the whole way through. Apparently it had the same composer as Mega Man & Bass, which is definitely one of, if not my favorite classic one, so it checks out.

I really love the stage selected themes, especially in these PS1 games, and especially in this one where they state what war crime the Maverick you’re about to fight has committed along with the extremely hype music. I think this might be the most exciting one because of that, plus how it has a silhouette of the Maverick before the music starts and they appear right as it does, and then their name is announced. It’s so cool. You have to watch it to understand what I mean. It definitely looks better than the ones in the next two games, if nothing else.

The plot of this game also gets a lot of hate online/on the Mega Man subreddit, although Mega Man’s writing is generally not viewed in a positive light within the fanbase. I think it kind of sucks that X is much less of an important character, so much so that he only physically appears in one FMV cutscene, which is in Zero’s story. It’s clear that this is when the series started to focus on Zero more, since he gets all the important moments, like the revelation that he was the final creation of Dr. Wily, so he should be a powerful Maverick and trying to kill X. X does at least get his own crisis at the end of the game, where he realizes that he could turn Maverick after considering how so many people he knew had. I really like the new characters, especially Iris and Double, even if they all die at the end and don’t have developed personalities. I was going to explain the entire plot, but this is already way too long. If you’re actually interested (which you probably are to some extent if you read this far or at all), you can just search up the game on the Mega Man fandom and read the plot. But aside from the fact that Sigma is the villain again like always (although at least they acknowledge that it’s getting old when you fight Split Mushroom as X. Doesn’t fix the problem, but it’s funny), the issues with the plot are the English dub and them not explaining enough in game. The first one speaks for itself. It has the same voice actors as Mega Man 8, this time in a game that takes itself seriously. It’s still really funny, but it ruins almost any serious scene because the line delivery is so bad most of the time and no one’s voice fits, with Zero being the worst offender this time, and Iris’ death is the most infamous scene in the dub. If you search up “what am I fighting for,” you’ll see why. I respect the voice actors since this probably wasn’t easy and voice acting in games wasn’t common at the time, but seriously. These collections do allow you to play the Rockman versions of every game, which does include the original Japanese voice acting of this game, and it’s very refreshing to hear. But anyway, even if you ignore that, the plot doesn’t make sense without context that is only given in supplementary material and the manual. Colonel caused the entirety of Repliforce to be labeled Maverick because he refused to put down his weapon. That sounds like a stupid thing to do, but he genuinely can’t control it. He and Iris were supposed to be one Reploid that had a fierce fighting spirit and a pacifist side just like X, but their CPUs weren’t compatible, so they were split into two. Colonel has the fighting side, so he follows his moral code very strictly and couldn’t tell his soldiers to put down their weapons or do so himself because it would go against it. And Repliforce has had a reputation of doing more harm than good, which is why they were so quick to be labeled Maverick. Of course, nowhere in the game is this revealed, so Colonel just looks like an idiot, and X, Zero, and the unseen humans look unnecessarily hostile for immediately labeling them Maverick. Another good example of this is Magma Dragoon causing Sky Lagoon to fall and kill millions just because he wanted to fight X and Zero, and Sigma told him that doing this would let that happen. Repliforce is blamed for this and that kickstarts the events of the game. That also sounds like a dumb decision, but to my knowledge, Magma Dragoon is supposed to be a character similar to Akuma from Street Fighter, so his only desire is to get stronger and fight stronger foes by any means necessary. When he was finally given the chance to, he took it, even if it cost the lives of millions of innocent people. But even with that, for some reason no one tries to explain that Magma Dragoon was responsible once learning that he did it. The plot also doesn’t try that hard to make Iris and Zero’s relationship believable. She doesn’t want him to fight Colonel because she hates violence and doesn’t want to lose either of them, but other than that, you wouldn’t really know they were dating unless the game told you. And even though Iris has appeared in other games, those usually don’t try to help this either. On paper, this is a great plot. In execution, it needs some rewriting to explain everything better. It’s ironic that the game with FMV cutscenes has a harder time explaining its story than the games that had to do the same only using text boxes.

This is my least favorite final boss so far. The first two phases are not hard and can be beaten without taking damage easily, but then there’s the last phase, which has two forms with different health bars. Earth Sigma, the form where he’s on the ground, has really annoying attacks that take off a lot of your health and I feel like it wouldn’t be as much of an issue if every time I attempted, I could fully refill my health twice. But I can’t do that because there’s nowhere to farm for health pickups to refill sub-tanks. The final boss of X3 was somewhat similar, but at least that one did have a place to farm, as well as an upgrade to let you heal and refill sub-tanks by standing still. It just makes the final boss more annoying than necessary since it’s essentially a four phase fight. It was satisfying to learn the best ways to dodge attacks, but the fact that Earth Sigma can’t be hit most of the time, and the few times he can be hit, he likes to use attacks that only leave him vulnerable for a brief amount of time or make it way too dangerous to attempt to attack made it feel more like a test of patience and war of attrition than anything else. Really annoying. Especially as Zero. I also felt like the final stages didn’t offer much challenge, even by the game’s standards. It was kind of underwhelming.

My current ranking would be X4, X1, X2, and X3. Technically, X1 is the better game since I feel like it’s more perfect. X1 has no stages I don’t like, whereas this game has Jet Stingray’s stage, but in terms of which I like more, this one edges out. Though I’m not sure if I would swap X2 and X3 or not. It doesn’t matter since they’re all S-tier, like I said. I do know that this is the last game that isn’t divisive, since X5, X8, and especially X6 are, while X7 isn’t, because everyone just unanimously agrees that it’s terrible. I feel like 5 and 8 might be good, but I have very low expectations for 6 and pretty much none for 7. For some reason, I think it’s fun to talk about games in series that I like, even if it’s in one that is not at all popular and I don’t expect anyone to actually read them.

But tl;dr: it’s really, really, really good, and it’s definitely my favorite Mega Man game ever released. The voice acting is terrible, the story wasn’t fully realized, the game’s kinda easy, and the final stages are pretty uninspired, but I really enjoy playing this game, even compared to the three before it.
 
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