With the coming of Animal Crossing: City Folk, there's bound to be hopes, desires, and expectations for this game. The game seems like it's leaning in the direction of Animal Crossing: Wild World. The rolling log, the music that has been heard so far, and more features such as those.
However - what ever happened to Animal Crossing for the GC? It had a variety of music, and it was all good, as the sound system was made that way. The town was large, and there was no rolling log. There were cliffs, bushes, and nice twists on the ground that made it look better than the bland spots of dirt on the ground in AC:WW.
The holidays are back, and with a new "Bunny Day," and I'm hoping that each has its own series of furniture - you never know what might happen.
The amount of villagers per town is another big question on my mind. The limit of 8 in the recent game was acceptable due to its size, but for the Wii, if it was to be around 8, it was suck.
But enough about all of the old stuff - what about new?
What new furniture could there be? New gyroids? Fish, fossils and bugs? Animals? Activities? K.K. songs? The list goes on.
Comments?
However - what ever happened to Animal Crossing for the GC? It had a variety of music, and it was all good, as the sound system was made that way. The town was large, and there was no rolling log. There were cliffs, bushes, and nice twists on the ground that made it look better than the bland spots of dirt on the ground in AC:WW.
The holidays are back, and with a new "Bunny Day," and I'm hoping that each has its own series of furniture - you never know what might happen.
The amount of villagers per town is another big question on my mind. The limit of 8 in the recent game was acceptable due to its size, but for the Wii, if it was to be around 8, it was suck.
But enough about all of the old stuff - what about new?
What new furniture could there be? New gyroids? Fish, fossils and bugs? Animals? Activities? K.K. songs? The list goes on.
Comments?