And the problem with tutorial videos is...? Smash Bros. has tutorial videos, as does Kirby... what difference does it make if the same thing happens to Zelda or Mario?Tyeforce said:Actually, what Mega said isn't completely false. The patent isn't just skipping parts of the game and easing difficulty level. There's also tutorial videos, etc. I've read it.Bulerias said:Wow. This must be a record or something, 6 pages of misinformation. Are you guys seriously this uninformed? I'm barely following gaming news and I know this isn't true. What you're referring to is a patent by Miyamoto that will allow players to skip portions of games / ease the difficulty level if a section proves too hard. This will be a great method for combining casual and hardcore experiences -- start out with a fairly hard difficulty level, and keep it at that level if a gamer is playing, or ease it if it's someone less experienced.
Furthermore, the fact that such technology was patented by no means guarantees its appearance in a game. Its immediate use will be in New Super Mario Bros. Wii, and I don't think that'll have tutorial videos -- just the features I described.
Again, I ask -- what's the problem?
