Mother 4! (NEW GAMEPLAY VIDEO ADDED 2/24/15!)

I already heard of this and it is coming soon, as in Winter 2014. :D I already signed up like a year ago, I cannot wait for it to be released! Also, PK Beam has returned.
 
I already heard of this and it is coming soon, as in Winter 2014. :D I already signed up like a year ago, I cannot wait for it to be released! Also, PK Beam has returned.

Yeah, I signed up last year, too. I'm reeeeally excited to see what it's going to be like. With as big of a team as they have working on it, I'm sure it's going to be something else. I can hardly wait! The soundtrack, from what I've heard so far, is really awesome too.

Google Chrome, Windows 7.

Hm, maybe it loads differently in Chrome, then. I don't know. Even your font for the text is different, which puzzles me.
 
Yeah, I signed up last year, too. I'm reeeeally excited to see what it's going to be like. With as big of a team as they have working on it, I'm sure it's going to be something else. I can hardly wait! The soundtrack, from what I've heard so far, is really awesome too.

I'm glad they brought back the rolling odometer. It would have been very difficult without that in the series. I hope they do not bring the 16-combo from Mother 3, that, for me, was kinda hard to make more than 5 combos.
 
I'm glad they brought back the rolling odometer. It would have been very difficult without that in the series. I hope they do not bring the 16-combo from Mother 3, that, for me, was kinda hard to make more than 5 combos.

Yeah, I can't imagine the battle mechanics in a Mother or Mother-related game without the rolling meters for HP and PP. I personally LOVED the music battle combos in Mother 3, though. I was frustrated at first, because I had pretty much the same problem you had with being unable to pull them off over the 5-7 range, but then I was able to fix the frame rate problem and I did combos like no one's business. Then it was fantastic. I was even able to pull of 16-hit combos on the songs I was really good at. (And Battle Memory, which Duster picks up in Chapter 2, can let you revisit any music to practice, as long as you've already encountered the enemy at some point.)

I'm pretty sure that's not returning in Mother 4, though, so don't worry about that. It's probably a little too advanced for what they can do with a fan-made PC game.
 
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Aren't they coding the game in C++? That is what I saw from the website. I also checked it now and they are using SDL, OpenGL and FMOD too.
 
Aren't they coding the game in C++? That is what I saw from the website. I also checked it now and they are using SDL, OpenGL and FMOD too.

Well, I didn't hear anything about them using the musical battle combos. I could be wrong, but I guess we won't find out for certain what they're doing with it until the game comes out---or unless they announce it themselves. Whichever happens first, I guess!

Mother? I thought it earthbound.

EarthBound is the English-translated version of "Mother 2" in Japan, the second in the Mother series. Since Mother 3 was never officially translated or released outside of Japan, it's not called "EarthBound 2" or anything like that, but by it's official name of Mother 3. And Mother, the original of the series which was for the NES, is sometimes referred to as EarthBound Zero. But that never made a release outside of Japan, either.
 
I've heard of it, and have been waiting for it for awhile haha. I'm excited! I'm an Earthbound fan, although I have yet to play Mother 3... (I've played both Earthbound Zero and Earthbound).

Sooooon!
 
Nope. They didn't say anything about musical combat. But we'll and wait see for ourselves.

I'm rather doubting they'll go that route, since I think they want to set themselves apart with new features and things instead of following any strict pattern that has already been done. I noticed they seem to have a meter around the box with the name/HP/PP that fills up apparently every time you attack. I wonder what that's for... maybe some kind of powerful attack/PSI?

I've heard of it, and have been waiting for it for awhile haha. I'm excited! I'm an Earthbound fan, although I have yet to play Mother 3... (I've played both Earthbound Zero and Earthbound).

Sooooon!

I'm really excited, too! (And yay, more EarthBound/Mother fans!) I have to say, though... you're missing out if you haven't played Mother 3 yet, in my opinion. The story, characters, and the game in general is just fantastic.
 
This game better follow up on Earthbound + Mother 3 and have an abundance of rock and roll, or I'm going to be pissed.
 
I'm really excited, too! (And yay, more EarthBound/Mother fans!) I have to say, though... you're missing out if you haven't played Mother 3 yet, in my opinion. The story, characters, and the game in general is just fantastic.
Haha, I must be. A lot of people prasie it.

I must play it before Mother 4 comes out. *makes a note of it*
 
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This game better follow up on Earthbound + Mother 3 and have an abundance of rock and roll, or I'm going to be pissed.

Whoa, relax. I doubt they're trying to follow up on the other games. They have their own story to work with. If that's how you feel, though, maybe you'd best not play it lest you be disappointed in not getting what you're expecting.

Haha, I must be. A lot of people prasie it.

I must play it before Mother 4 comes out. *makes a note of it*

With good reason, I promise!

Haha, but in seriousness, the translation is easy to find and easy to use with an emulator. The only thing I had any trouble with was getting the combos to work properly, but you can fix that in the emulator itself. If you plan to download it, I'd recommend getting it straight from the Mother 3 fan translation site here: http://mother3.fobby.net/

They even have suggested emulators to use and links to those, as well. Very useful.
 
Whoa, relax. I doubt they're trying to follow up on the other games. They have their own story to work with. If that's how you feel, though, maybe you'd best not play it lest you be disappointed in not getting what you're expecting.

I'm a bit tongue and cheek. But come on :P You know for a fact those games were built around rock and roll. The guy even named the game after a John Lennon song. I'd be pretty bummed if they didn't follow up on the spirit of the games.
 
I'm a bit tongue and cheek. But come on :P You know for a fact those games were built around rock and roll. The guy even named the game after a John Lennon song. I'd be pretty bummed if they didn't follow up on the spirit of the games.

The thing you have to keep in mind, though, is that they can't be too similar to the other games. Nintendo would hang them for a copyright infringement. They don't have a Cease and Desist issued to them so far, but if they ended up following up a lot of things from the other games, they would receive one of those probably before they could blink. They ARE following up the spirit in some ways, but when it comes to things like music, especially, you have to be incredibly careful in this day and age. Heck, did you ever watch the two sets of "Did You Know Gaming" to do with EarthBound? They had to change a ton of stuff from the Japanese version when they translated it, because they sounded too similar or were blatant copies of existing American Rock n' Roll themes, etc. The Runaway Five was originally the Tonzura Brothers, but America decided they looked too much like the Blue's Brothers and they had to be changed.

Copyright is a tricky thing in the gaming industry. I wouldn't blame these guys at all for taking their own route to avoid any legal troubles. I'm sure they'll do what they can to keep the 'spirit' of it, but I doubt it'll be in exactly the ways you're expecting for the above reasons.
 
With good reason, I promise!

Haha, but in seriousness, the translation is easy to find and easy to use with an emulator. The only thing I had any trouble with was getting the combos to work properly, but you can fix that in the emulator itself. If you plan to download it, I'd recommend getting it straight from the Mother 3 fan translation site here: http://mother3.fobby.net/

They even have suggested emulators to use and links to those, as well. Very useful.
Thank you so much! I'll see if I can play it this afternoon. I'll need a bag of crisps... or maybe a hamburger... maybe order a pizza? I'll stop making references now...
 
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Thank you so much! I'll see if I can play it this afternoon. I'll need a bag of crisps... or maybe a hamburger... maybe order a pizza? I'll stop making references now...

No problem! : ) I hope you enjoy the experience.

...Hahaha. Just don't go looking in trashcans for trash burgers! XD
 
The thing you have to keep in mind, though, is that they can't be too similar to the other games. Nintendo would hang them for a copyright infringement. They don't have a Cease and Desist issued to them so far, but if they ended up following up a lot of things from the other games, they would receive one of those probably before they could blink. They ARE following up the spirit in some ways, but when it comes to things like music, especially, you have to be incredibly careful in this day and age. Heck, did you ever watch the two sets of "Did You Know Gaming" to do with EarthBound? They had to change a ton of stuff from the Japanese version when they translated it, because they sounded too similar or were blatant copies of existing American Rock n' Roll themes, etc. The Runaway Five was originally the Tonzura Brothers, but America decided they looked too much like the Blue's Brothers and they had to be changed.

Copyright is a tricky thing in the gaming industry. I wouldn't blame these guys at all for taking their own route to avoid any legal troubles. I'm sure they'll do what they can to keep the 'spirit' of it, but I doubt it'll be in exactly the ways you're expecting for the above reasons.

How do you mean "too similar"? I mean, aren't they all totally different yet extremely similar?

To make a video game in the spirit of rock and roll isn't really copyrightable to my knowledge. And also, it was to my understanding they changed all the stuff out of fear with no threats of legal action. I mean, look at Doom. The game's music literally and blatantly copied like 20 metal songs and that guy never got in trouble.

And most of the Earthbound references/songs/ideologies were based on British rock, not American.
 
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