Is it just me, or do villagers of the same personality type feel different?

Santana

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So I have 2 snooties, Ankha and Judy. Ankha is a sweethea, but she's also really sassy, is very grounded and loves fishing. Judy on the other hand, is also a sweetheart, but loves fashion and maybe a little arrogant (still love her tho) Do yall ever feel this way?
 
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my katt has made several of my villagers cry (still like her, but i’m letting her leave today), while agnes is just...the sweetest. it’s so weird. she teaches everyone about flowers!

also, my sister’s raymond sits by the pond and eats sandwiches all the time, while henry is always running around and singing.
 
Yeah I have a suspicion that their are sub personality behaviors that are randomly determined when the villager is added.
There's nothing in the code about this unfortunately :/ I think it's basically RNG and spawn locations

But overall it's our imaginations that make them different. that's what makes AC so special :) <3 We form memories of our villagers in a way that makes them feel different. It's the magic of RNG haha
 
There's nothing in the code about this unfortunately :/ I think it's basically RNG and spawn locations

But overall it's our imaginations that make them different. that's what makes AC so special :) <3 We form memories of our villagers in a way that makes them feel different. It's the magic of RNG haha

What do you mean by spawn locations? And certainly there is some encoded behavior. I don’t know how else to explain Fang being the only animal on my Island who sits and reads whereas a previous cranky I had never read but always sang which Fang never does?

I don’t think villagers have encoded behavior but there most be some subtype that gets assigned to any villager when they are active?
 
it’s not just you. i have 3 smugs and while their dialogue repeats sometimes, they all feel strangely different from one another
 
What do you mean by spawn locations? And certainly there is some encoded behavior. I don’t know how else to explain Fang being the only animal on my Island who sits and reads whereas a previous cranky I had never read but always sang which Fang never does?

I don’t think villagers have encoded behavior but there most be some subtype that gets assigned to any villager when they are active?
Fang has sung for me haha My other cranky villagers have read too. It is mainly RNG based.
What I mean is that they spawn more frequently near their house so if there are items like speakers to interact with then they are more likely to interact with them.
The game has been pretty heavily datamined, so all behaviors have to do with where they spawn on the map and the items around them. I'm almost certain about that.
 
Fang has sung for me haha My other cranky villagers have read too. It is mainly RNG based.
What I mean is that they spawn more frequently near their house so if there are items like speakers to interact with then they are more likely to interact with them.
The game has been pretty heavily datamined, so all behaviors have to do with where they spawn on the map and the items around them. I'm almost certain about that.

Just to be clear I specifically said that I don’t think their behavior is encoded in the villager ☺ However, I just find it very hard to believe that, based on my experience, certain villagers (as a generality when they move in not as a individual or even personality type) aren’t assigned certain roles given my experience with exclusive and repetitive behavior and the dozens of villagers I’ve gone through. But I haven’t seen any data mined information so I guess I’m going to have to take your word on it
 
Henry and Chops, both smug, act completly different. I didnt even get the same dialog from them.
On the other hand, Octavian and Walt, both cranky, are just a copy of each other. They say the same text back to back haha
 
I have Marshal and Raymond and Raymond feels more.... peppier? Marshal says funnier stuff and has a bigger ego. Raymond is more posh.

Marshal's sub personalities are: Elegant and Cool, and his interest is Music.
Raymond's sub personalities are: Elegant and Cool, and his interest is Nature.

They're similar, but are slightly different.

For everyone else, here's a google document listing everything:

 
Marshal's sub personalities are: Elegant and Cool, and his interest is Music.
Raymond's sub personalities are: Elegant and Cool, and his interest is Nature.

They're similar, but are slightly different.

For everyone else, here's a google document listing everything:

Wow! This confirms almost exactly the behavior of my villagers...where was this developed?
 
Marshal's sub personalities are: Elegant and Cool, and his interest is Music.
Raymond's sub personalities are: Elegant and Cool, and his interest is Nature.

They're similar, but are slightly different.

For everyone else, here's a google document listing everything:

Thats awesome! As I stated, Henry and Chops are nothing alike, thats because they dont share one personality subtype!! And all my cranky villagers (walt, octavian wolfgang and static) are cool, so that's why they are very same-y. Guess thats on me for only wanting the cool dads 🤧
 
Just to be clear I specifically said that I don’t think their behavior is encoded in the villager ☺ However, I just find it very hard to believe that, based on my experience, certain villagers (as a generality when they move in not as a individual or even personality type) aren’t assigned certain roles given my experience with exclusive and repetitive behavior and the dozens of villagers I’ve gone through. But I haven’t seen any data mined information so I guess I’m going to have to take your word on it
Supposedly I missed something? Idk someone posted it above which is pretty neat haha I guess I was wrong??
 
Marshal's sub personalities are: Elegant and Cool, and his interest is Music.
Raymond's sub personalities are: Elegant and Cool, and his interest is Nature.

They're similar, but are slightly different.

For everyone else, here's a google document listing everything:


Elegant and Cool aren't their subpersonalities - those two columns are the animals' style preferences. Most likely determining which clothes they like (ex., when you give them a shirt and they go "this is exactly my style!").

The subpersonalities and what determine them has not been discovered yet, but there are research threads ongoing. The ACNH Official Guide confirms that there are 2 subpersonalities of each personality, but doesn't go into any more detail.

The information about interests is correct though! Each animal can have one of six interests, with some interests being more common for certain personalities. This determines how often you'll find them doing different activities around the island (singing, fishing, working out, etc) and definitely gives the villagers some more individuality. :)
 
Elegant and Cool aren't their subpersonalities - those two columns are the animals' style preferences. Most likely determining which clothes they like (ex., when you give them a shirt and they go "this is exactly my style!").

The subpersonalities and what determine them has not been discovered yet, but there are research threads ongoing. The ACNH Official Guide confirms that there are 2 subpersonalities of each personality, but doesn't go into any more detail.

The information about interests is correct though! Each animal can have one of six interests, with some interests being more common for certain personalities. This determines how often you'll find them doing different activities around the island (singing, fishing, working out, etc) and definitely gives the villagers some more individuality. :)

Then the document really needs to be updated, because its incredibly misleading.
 
They apparently all have different interests coded into them for each villager, for example Chief's interest is music so if you have him on your island he'll sing a lot while Hamphery may prefer reading or gardening (just examples, idk what Hamphery's actual interest is lol but I do know Chief sings constantly) and never be seen singing. I haven't noticed this affecting their dialogue a single bit though, so either the game needs more dialogue variety--because I'd been desperately wishing for the personalities to have subsets that affect their dialogue for years so you'd think I'd be happy, and yet this game doesn't seem to have that in a noticeable way for me--or I'm just extremely unlucky.
 
They apparently all have different interests coded into them for each villager, for example Chief's interest is music so if you have him on your island he'll sing a lot while Hamphery may prefer reading or gardening (just examples, idk what Hamphery's actual interest is lol but I do know Chief sings constantly) and never be seen singing. I haven't noticed this affecting their dialogue a single bit though, so either the game needs more dialogue variety--because I'd been desperately wishing for the personalities to have subsets that affect their dialogue for years so you'd think I'd be happy, and yet this game doesn't seem to have that in a noticeable way for me--or I'm just extremely unlucky.

I have Hamphrey, he's 100% nature interest. I haven't seen him NOT smelling pansies. When he isn't, he's plopped his little butt by the river half the time.
 
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