Just finished DK:Tropical Freeze and have been reminded that unskippable credits are way too friggin' common with games. They're not usually that long in all fairness but still, leave it as an option for me to look at in my own free time rather than something I'm forced to sit through once I've finished the game.
Or if they're going to force me to sit through the credits, give me something fun to concentrate on during it for the very real possibility that I'm a person who doesn't give a cr*p about who the managing art director was. Not just some lazy screenshots of the game I just played, do what older SNES games and stuff did where they showed you a character line-up or something, or how Smash Bros gives you those little mini-games to play.
On this subject, I need to mention GTA:V. Literally about 40 minutes of unskippable credits. That's just taking the p*ss.
Or if they're going to force me to sit through the credits, give me something fun to concentrate on during it for the very real possibility that I'm a person who doesn't give a cr*p about who the managing art director was. Not just some lazy screenshots of the game I just played, do what older SNES games and stuff did where they showed you a character line-up or something, or how Smash Bros gives you those little mini-games to play.
On this subject, I need to mention GTA:V. Literally about 40 minutes of unskippable credits. That's just taking the p*ss.
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