FAVORITE/WORST 3DS TITLES?

Best: Kid Icarus Uprising and ACNL

KU and ACNL both have so much content, beautiful graphics, fun online (especially KIU) and are just all around really entertaining and high quality

Worst: Kirby Triple Deluxe and Super Smash Bros 3DS

KTD is just too easy, aside from the Endless Explosions levels everything was just so easy it was barely entertaining, and after you beat the game theres little incentive to keep playing since Kirby Fighters can only be used with AI or with people nearby, and i dont know anyone nearby who also has the game, and Dedede Dash is really boring. The music and graphics are really nice though

Super Smash Bros 3DS could have been good, if they had just waited and saved it to be exclusive to the New 3DS. Smash Run is repetitive, online play is extremely laggy and unstable, most stages are either recycled from past games or have so many annoying obstacles they are barely playable, collecting custom moves is ridiculously tedious and frustrating, and the 3DS controls do well in Smash 3DS considering its a handheld but compared to using a controller on an N64/Gamecube/Wii/WiiU its still really wonky and sometimes annoying. Honestly i probably list it as one of the worst mainly out of disappointment, ive always loved Smash games and was really looking forward to Smash 3DS but ended up disappointed after having really high hopes, i know there are definitely worse games out there but i expected a lot more from this one

Runner up for best would be Kingdom Hearts 3D, i was really surprised at how similar it felt to playing the Playstation KH games and how it wasnt filled with annoying minigames like the other handheld KH games, and how it actually progressed the storyline. Runner up for worst would be Tomodachi Life like many others have said. I enjoyed it for a while but it does get really repetitive really fast and making money in it is such a pain
 
Best: Kid Icarus Uprising and ACNL

KU and ACNL both have so much content, beautiful graphics, fun online (especially KIU) and are just all around really entertaining and high quality

Worst: Kirby Triple Deluxe and Super Smash Bros 3DS

KTD is just too easy, aside from the Endless Explosions levels everything was just so easy it was barely entertaining, and after you beat the game theres little incentive to keep playing since Kirby Fighters can only be used with AI or with people nearby, and i dont know anyone nearby who also has the game, and Dedede Dash is really boring. The music and graphics are really nice though

Super Smash Bros 3DS could have been good, if they had just waited and saved it to be exclusive to the New 3DS. Smash Run is repetitive, online play is extremely laggy and unstable, most stages are either recycled from past games or have so many annoying obstacles they are barely playable, collecting custom moves is ridiculously tedious and frustrating, and the 3DS controls do well in Smash 3DS considering its a handheld but compared to using a controller on an N64/Gamecube/Wii/WiiU its still really wonky and sometimes annoying. Honestly i probably list it as one of the worst mainly out of disappointment, ive always loved Smash games and was really looking forward to Smash 3DS but ended up disappointed after having really high hopes, i know there are definitely worse games out there but i expected a lot more from this one

Runner up for best would be Kingdom Hearts 3D, i was really surprised at how similar it felt to playing the Playstation KH games and how it wasnt filled with annoying minigames like the other handheld KH games, and how it actually progressed the storyline. Runner up for worst would be Tomodachi Life like many others have said. I enjoyed it for a while but it does get really repetitive really fast and making money in it is such a pain

I have really similar thoughts about Smash Bros 3DS. It was fun while my friends played it with me for about a month, and then the hype completely died.

KH 3D was a solid game, but it felt flawed in the sense that I found some glitches and that's not uncommon for a handheld game, and the fact that it was on a handheld device. I have always enjoyed KH because it's like a cinematic experience with adventure and fantasy on a console hooked up to my HD TV. I found myself only caring enough for 5-10 minute playing sessions of KH 3D. Still a great game in it's own right! Please don't hurt me, I love KH too ^.^


- - - Post Merge - - -

finally someone who dislikes that game BD was bad.

My heart </3, but to each his own.
I think you were the first reply right? I have to give you props to those Atlus Favorites.
I've been a huge Atlus fan myself having played P4, P4G, P3FES, SMT: Nocturne, SMT: Devil Survivor 1, 2, and Persona 4 Arena 1 and 2. Let's be honest, they just know how to make amazing JRPGs.
 
Last edited:
Alright, let's see what are my 3 best and 3 worst games on 3DS... I have nothing much to say on my top 3 games, but I can say why I found 3 of my games being among the worsts.


Top 3 bests

1. Kid Icarus: Uprising

2. The Legend of Zelda: A Link Between Worlds

3. Animal Crossing: New Leaf


Top 3 worsts

1. nintendogs + cats : You thought that Tomodachi Life lacks variety? Try playing this game for more than 2 weeks and you're pretty much guaranteed you'll grow bored because it doesn't do much new to the original DS installment aside of adding cats. I know it's a launch game, but it's still a game that an average gamer wouldn't ever bother getting it.

2. Tomodachi Life : While I did said that I enjoyed this game more than #1 actually is, I'm still not fond of the idea of forking forty bucks for a game whose interest isn't even there outside of the concept of putting your Miis in absurd situations. It's best enjoyed when you have a very few minutes of your free time, but that mostly apply to the busiest peoples out there and any people commuting through the most urban areas in Japan.

3. Pilotwings Resort : Yet another disappointing game hailing from the 3DS's launch day, yet I seemed to enjoy this one more than the two games I said above. The controls in this game feels very good for every vehicle and the physics are well-done for the most part. What prevents the game from being a great one is that there's only one island available in the entire game and some strange game design decisions here and there, such as the rather finicky rating system, being imposed with a time limit on Free mode. So much potential is wasted.
 
I guess I have to make a little list
Favorites:
ACNL: No explanation, it is animal crossing
Fantasy Life: It is so addictive, It gets boring though cause it is very reppetive. It is still really fun.
Fire Emblem Awakening: I love this game. Such a blast to play and the storyline was great
Worst: Pokemon Rumble blast: I just lost interest quickly.
 
Favorites: Kid Icarus: Uprising, Majora's Mask 3D and Smash Bros.
Worst: Etrian Odyssey Untold and Tomodachi Life.
 
This thread is receiving a lot of posts, I'd say after 5 or more I'll have to make another popular favorite/worst list.
For those of you who have played it, were the new updates to Majora's Mask better or worse for the game?
 
Favorite ones would be Phoenix Wright: Ace Attorney - Dual Destinies because it's a lot of fun and made me smile a lot. It was also quite challenging at times and I really enjoyed playing it. Fire Emblem: Awakening is another favourite. First time ever I played a FE game (or anything in that genre, really) and I totally loved it. But if I have to pick a number one, I'll go with Virtue's Last Reward, which is a visual novel (another genre I had never played before) and which pretty much broke my brain, but in a good way.

Least favorite ones would be Pok?mon X (I don't know why, really, but I just had to force myself to finish the storyline since I was so blah about it) and Professor Layton and the Azran Legacy (I used to love Professor Layton games, but the last ones just weren't my cup of tea, I guess). I'm not saying they're not good games - because they are - but those are my least favorite ones.

Currently I'm playing Pok?mon Alpha Sapphire which is okay (so far I'm liking it better than X, anyway) and Rune Factory 4 which might become a new favorite game of mine, if I don't totally burn myself out on it like I did with Fantasy Life, that is. FL was actually an awesome game, but I'm completely, totally and utterly done with it, and haven't felt felt like playing it again for months now (which isn't the case for PW:AC-DD, FE:A and VLR).
 
Last edited:
For those of you who have played it, were the new updates to Majora's Mask better or worse for the game?

You probably already saw part of my opinion on that. :p
Majora's Mask was probably my favorite N64 title. It is the worst thing I own for the 3DS, and I own a Petz Fantasy game. :v

I hated most of the changes. None of them added anything for me, they just hindered my fun. I got to Great Bay and quit. :c


The bosses have giant eyeballs to hit now. Because apparently the way they were attacked before was too.. hard? Easy? I don't know. Before you could hit them just about anywhere. Now you target an eyeball that comes out of the back of a giant, mechanical goat.. Or out of the mouth of a fish that already has eyes in the normal place you'd expect to see eyes. Yeah. That didn't ruin their designs or anything.

Aside from the above, the bosses are seriously nerfed. I stood in front of Odolwa for a good 5 minutes. I just stood there. He didn't even do anything. Usually there would be boulders and bugs raining from the sky. He just stood there. Further, in the original, the room has one flower for you to hop in. The strategy here is to be a deku, lure him away from flower, hop in flower, stun him with deku nut bombs from above, and then stab him.
In the remake, there are flowers everywhere in the room to do this, and the boss doesn't even present a challenge so you don't need to use the old-fashioned tactics. They added more flowers but you don't need any at all. You can literally just run up to him and hit him. wtf is this.

The bomber's notebook pauses the game with a giant pop-up every time you meet someone new or accomplish a minor task, such as meeting someone at the time you were supposed to meet. Like it needed to remind you right after you met them and they gave you a new task, that you met them and they gave you your next task.

The Zora swims slower because somewhere, somehow.. someone was crashing into too many walls and that prevented them from playing the game. "Easier to navigate narrow tunnels." What, at the two points in the game where that's relevant? No, it's just painfully slow to swim through the Great Bay now.

Apparently they also removed the ability to just free-aim with ice arrows. I didn't get far enough for that, myself, but.. before you could shoot anywhere and the water would freeze. Now, however, there are set paths in the water where you 'need them' to make it across, but otherwise, you can't use them to freeze the water. Why. This literally just ruins any fun with ice arrows. Who needed the game to tell them, "You see this big open pond and the treasure chest at the other side, just out of your reach by swimming? You should freeze a path on the water to get there. Then you can jump to it!"


tl;dr they dumbed it down way too much for me. I played the original when I was <10-years-old. I had no problems playing the original at 10. Maybe a bit challenging at times, but never unfairly difficult and it wasn't impossible for me to 100% it.
Getting a remake that's essentially the Babby's First Game? version at 22 is just insulting.
 

Of course I saw it(:

Baby's first remake lol! I really enjoyed the original, but if they oversimplified it as much as you say that have then what's the point of even playing? I'm not sure about most people, but I like a lot of RPGs because they tend to present challenges and provide an adventure where the player can discover their own paths and way to complete the game. It bothers me so much when a game guides you the entire way. That's the problem with so many new games too, they have long tutorials, tell you what to do almost always, and the difficulty curve is almost always the same. I'm not saying this applies to all games, but for games that have the intention to be a challenging and long adventure, the least you can do is make it one. That's kinda why Dark Souls was a breath of fresh air when I first played it. I appreciate that you cleared that up though, because that would have been a waste of my money -_-
 
Last edited:
I don't have favorite, however I do believe that Pokemon X/Y is the worst
 
For those of you who have played it, were the new updates to Majora's Mask better or worse for the game?

Tl;DR version: Some were good, some were bad, but more good.

I liked the new Bomber's Notebook, as it gave hints as to where sidequests are, without outright stating where they are or how to solve them, and the Alarm system was also very helpful.
I also liked how you could travel to an hour with the Song of Double Time, as it helped with sidequests immensely. I also liked the Updated boss fights, especially the Twinmold fight.

What I didn't like was how slowly the Zora form swims, as I found myself with a drained magic bar many times due to using the barrier to go fast.
I also dislike how you can only shoot the Ice arrows at certain points in the water.
 
Last edited:
Besides Animal Crossings, my top 3 favourite Nintendo DS games are:

1. Pokemon X
I remember watching the Indigo League anime on TV, collecting all the cards, playing fire red on my gameboy colour. After the second generation, I stopped playing the games because I just didn't find them as exciting as they use to be. When I found out that they were doing a whole new game, I was pretty pumped. What I didn't expect was the fact that you got a first generation starter, and I felt like the first generation Pokemon were more prevalent. I enjoyed the game play, I thought it was well done, and I enjoyed the new features (i.e. the GTS). By far this game I have played the most over and over again, and a good portion of that is because of the nostalgia I get from it.

2. Majora's Mask
Again, this is more nostalgia for me. When this game came out for the N64, I wasn't a huge gamer. I enjoyed collecting all the masks while my brothers played through the story line. Now it's exciting that I can play through the story on my own. Plus I like the darker more twisted story of Majora's mask - and the fact that the moon is now round, and not square.

I don't think I have a 3rd favourite, come to think of it. Nothing from my DS collection really stands out enough to be one of my favourites.

My least favourite games are the following:
1. Pokemon Alpha Sapphire
Did not like the third generation of Pokemon. None of them really excited me, like Fire Red or Pokemon X. Plus I found the game play to be relatively tedious, and too much water. I had a very hard time finishing the game.

2. Luigi's Mansion
Usually the Mario-based games I enjoy, however, this one I didn't. I found the controls to be tedious, and overall I just felt like something was missing. I was bored by the second or third level, and stopped playing. Now I wish I saved the $40 on it.

3. Super Smash Brothers 4
Personally, I prefer this for the Wii U. I don't like playing this game alone, I find it repetitive and boring. It's better in a party situation, where I can play against friends who are in the room. I don't know if I am just old school with this, but that's how I always saw the game - a multiplayer party game. Don't get me wrong I still love the series, I've been playing since it came out on the N64. I just don't like it on the hand held console.
 
and the fact that the moon is now round, and not square.

Man, that is one well-rounded square.

r9iirs5txmxfo1aam100.gif



On a more serious note :P

I'm almost glad to hear from so many people that the 3DS Luigi's Mansion isn't worth it. I never got the one on the Gamecube, and I was kind of toying with the idea of trying out the 3DS one.. since it's likely to be far cheaper and easier to hunt down. But it looks like that $40 is going toward something else. :v
 
I'm almost glad to hear from so many people that the 3DS Luigi's Mansion isn't worth it. I never got the one on the Gamecube, and I was kind of toying with the idea of trying out the 3DS one.. since it's likely to be far cheaper and easier to hunt down. But it looks like that $40 is going toward something else. :v

Totally save your money. I was in the same boat, never got it on GameCube or even really played it on GameCube. I thought, hey I heard it's a good game - I'll give it a try. Now it's just collecting dust. :|
 
Am I the only one who actually liked Luigi's Mansion Dark Moon? S:
 
Am I the only one who actually liked Luigi's Mansion Dark Moon? S:

I really like it, too. It's one of my favorite 3DS titles that I own, alongside New Leaf and Fantasy Life.
 
Am I the only one who actually liked Luigi's Mansion Dark Moon? S:

It has a Metascore of 86/100, so it's definitely got other fans.

But from the people who have complained, it's usually the lack of checkpoints (in a portable game, really? Even MM3D has unnecessary save points in the temples) and stiff or clunky controls.
And really, the idea of redoing an entire segment, puzzles and boss fights included, because you died near the end is pretty terrible and it's enough to make me hesitant about it, anyway.

To be fair, I don't like the checkpoint system that so many games have implemented as the only means of saving your progress (I like to manually save before **** hits the fan, and I like to have multiple save slots on console games for me and Boyfriend or family to share them), but when it doesn't offer mid-level checkpoints.. Lengthier sections go from fun to tedious to frustrating to redo.

As an example: I put off Story of Seasons for three days because I messed up a conquest and I didn't want to redo a 20-minute day, but I also didn't want to wait another 3 weeks in-game to try for it again. :v
 
Back
Top