HungryForCereal
if it was you I'd never want to leave...
ill start
Breath of Fire 3:
- In the desert area, the directions the game gives you for bonus rewards are actually wrong, and there is no way of knowing this
- Peco takes the entire game to actually be on the same level as the rest of your party
- The dialogue is a bit flaky (though nowhere near as bad as Breath of Fire 2's awful translation, as much as I love that game)
- In the last dungeon you suddenly have to level-grind all of a sudden for about 10 levels, even though this was never really needed before
- I found the immunisations shop literally useless unless you do quite a bit of extra preparation
- I WANT TEEPO BACK
- Ryu's dream in the beginning of the game is foreshadowing something right at the end of the game...but it takes so long to get to that point, that by the time you get there you've forgotten all about it. I only ever realised it by replaying the game almost immediately afterwards
- The boiler puzzle in the lighthouse. If you waste too much chrysm in failing the puzzle, the game forces you to go back to town and buy some more. No way round it
- That subquest where the only possible way of proceeding is by making a very specific meal for the leader of a village. (I always got this completely correct each time, but if you didn't know how to do it perfectly then it would be really difficult)
- Getting rare fish in general. I've wasted hours on that fishing mini-game and never quite got the hang of it
- The desert. Just because
- Emitai's sob story. The first few times I played through this game, I was legitimately upset that you were forced to beat him and that his daughter was going to die slowly from her illness. Read the walkthrough and WHAT. Also, there's no way of knowing this if you don't talk to them after the match!
- Seven minute unskippable cutscene just before the final boss
- Did I mention Teepo? Well, I want him back. He was one of the best things that ever happened to my party set-up, and the game took him away from me. It's a harsh, cruel, dragon-filled world out there.
Breath of Fire 3:
- In the desert area, the directions the game gives you for bonus rewards are actually wrong, and there is no way of knowing this
- Peco takes the entire game to actually be on the same level as the rest of your party
- The dialogue is a bit flaky (though nowhere near as bad as Breath of Fire 2's awful translation, as much as I love that game)
- In the last dungeon you suddenly have to level-grind all of a sudden for about 10 levels, even though this was never really needed before
- I found the immunisations shop literally useless unless you do quite a bit of extra preparation
- I WANT TEEPO BACK
- Ryu's dream in the beginning of the game is foreshadowing something right at the end of the game...but it takes so long to get to that point, that by the time you get there you've forgotten all about it. I only ever realised it by replaying the game almost immediately afterwards
- The boiler puzzle in the lighthouse. If you waste too much chrysm in failing the puzzle, the game forces you to go back to town and buy some more. No way round it
- That subquest where the only possible way of proceeding is by making a very specific meal for the leader of a village. (I always got this completely correct each time, but if you didn't know how to do it perfectly then it would be really difficult)
- Getting rare fish in general. I've wasted hours on that fishing mini-game and never quite got the hang of it
- The desert. Just because
- Emitai's sob story. The first few times I played through this game, I was legitimately upset that you were forced to beat him and that his daughter was going to die slowly from her illness. Read the walkthrough and WHAT. Also, there's no way of knowing this if you don't talk to them after the match!
- Seven minute unskippable cutscene just before the final boss
- Did I mention Teepo? Well, I want him back. He was one of the best things that ever happened to my party set-up, and the game took him away from me. It's a harsh, cruel, dragon-filled world out there.