Talking about the Wii U
"
We will showcase the final format, and discuss the details and the software lineup for this year at E3 2012, which will be held in Los Angeles in the United States in June this year.
Also, in the week after the E3 show, we would like to organize an opportunity where we can showcase the same to the Japanese wholesalers and financial analysts who cannot attend the E3 show. The people in our appropriate sections will let you know as soon as we have settled on further details.
Please also be advised that, as we did for previous platforms that were launched in the year-end sales season, we will announce the launch date and price in each market sometime after E3."
Talking about Animal Crossing
"On Nintendo Direct last week, we also announced the Japanese autumn release of the latest title from the much-anticipated “Animal Crossing” series, which has marked a specifically great performance in Japan.
At later date, we will let you know when we will release it overseas."
Talking about the 3DS
"As we also have
some unannounced titles to be released for this fiscal term, we are surely able to provide a fairly rich lineup of first-party software for this fiscal year."
Talking about Paid DLC
"First, we clearly distinguish digital distribution of packaged software from add-on content and, when it comes to making packaged software digitally available, we do not intend to offer any products that the consumers deem incomplete. Second, we sell add-on content so that the consumers can play a software title for even longer and on a deeper level and, when we sell this add-on content, we are making a proposal to consumers to pay for the content our developers have additionally created. In other words, as we have repeatedly confirmed,
Nintendo has never conducted and will never conduct what is now widely known (in Japan) as a “gacha-type charging business” (capsule toy vending machine business), which asks consumers to pay money without knowing what kind of item shall emerge as a result of their payment, even if such a business model might temporarily yield high profitability. Nintendo does not believe such a business model can establish long-lasting relationships with our consumers. We hope that everyone understands our policy, and we will continue to make efforts to avoid such misunderstandings as, “the next ‘Animal Crossing’ might be a game which relies upon add-on content sales.”"
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